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authorKenneth Russel <[email protected]>2009-06-15 22:57:38 +0000
committerKenneth Russel <[email protected]>2009-06-15 22:57:38 +0000
commita959c53b7ac91e489bf0959391e892790b9ff248 (patch)
tree4664742a4f9f6daa694364292e376ad2e6ee97d1 /make/config/jogl/glx-x11.cfg
parent506b634b780dcd23aa61015c2ceba3e687196abf (diff)
Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closed
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/config/jogl/glx-x11.cfg')
-rw-r--r--make/config/jogl/glx-x11.cfg83
1 files changed, 83 insertions, 0 deletions
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
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index 000000000..5511b339e
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+++ b/make/config/jogl/glx-x11.cfg
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+# This .cfg file is used to generate the interface to the GLX routines
+# used internally by the X11GLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/X11
+
+Package com.sun.opengl.impl.x11.glx
+JavaClass GLX
+Style allstatic
+Include gl-common-gl2.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLXProcAddressTable
+GetProcAddressTableExpr glxProcAddressTable
+# This must be present for bootstrapping
+SkipProcAddressGen glXGetProcAddressARB
+
+Import com.sun.nativewindow.impl.x11.*
+
+
+CustomJavaCode GLX private static GLXProcAddressTable glxProcAddressTable = new GLXProcAddressTable();
+CustomJavaCode GLX public static GLXProcAddressTable getGLXProcAddressTable() { return glxProcAddressTable; }
+
+IncludeAs CustomJavaCode GLX glx-CustomJavaCode.java
+IncludeAs CustomCCode glx-CustomCCode.c
+
+ArgumentIsString XOpenDisplay 0
+
+Opaque long GLXFBConfig
+
+Ignore glXCreateContextAttribsARB
+
+#
+# We have Custom code for the following
+Ignore glXGetVisualFromFBConfig
+Ignore glXGetVisualFromFBConfigSGIX
+Ignore glXChooseFBConfig
+Ignore glXChooseVisual
+
+# Ignore everything not in the GLX core (up through GLX 1.4) aside from glXGetProcAddress
+# FIXME: this needs to be kept in sync with the stub headers more than usual
+Ignore glXFreeContextEXT
+Ignore glXGetContextIDEXT
+Ignore glXGetCurrentDisplayEXT
+Ignore glXImportContextEXT
+Ignore glXQueryContextInfoEXT
+
+Ignore glXGetSyncValues
+Ignore glXGetMscRate
+Ignore glXSwapBuffersMsc
+Ignore glXWaitForMsc
+Ignore glXWaitForSbc
+
+# Ignore non-GLX GL routines and constants
+Ignore ^GL_.+
+Ignore TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
+Ignore CLAMP_TO_EDGE_EXT
+Ignore ^gl[^X].+
+Ignore ^X.+
+Ignore ^Visual.+
+
+DropUniqVendorExtensions AMD
+# We need GL_APPLE_float_pixels for our pbuffer implementation
+# DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
+# Ignore the SGI hyperpipe extension, which will require more GlueGen
+# work to expose the pipeName fields in the various structs
+Ignore GLXHyperpipeNetworkSGIX
+Ignore GLXHyperpipeConfigSGIX
+Ignore GLXPipeRect
+Ignore GLXPipeRectLimits