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author | Sven Gothel <[email protected]> | 2010-04-09 19:46:35 +0200 |
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committer | Sven Gothel <[email protected]> | 2010-04-09 19:46:35 +0200 |
commit | e8f4dc96c037b4465ad1db9062249f80508117fd (patch) | |
tree | 7c8bb37efd27714691ef51dd23370c2cc52ce034 /make/config/jogl/wgl-CustomCCode.c | |
parent | a9eaf11b0d168db049bafc24260d6c0b4a000071 (diff) |
Fix NEWT Window destroy/close race condition,
where a programatic window.destroy() call from thread 1
triggers a destroy() call via the native windowing toolkit
via windowDestroyNotify().
It has to be checked/locked if a destroy is in progress,
otherwise they could deadlock (OSX and Win32).
Diffstat (limited to 'make/config/jogl/wgl-CustomCCode.c')
0 files changed, 0 insertions, 0 deletions