diff options
author | Sven Gothel <[email protected]> | 2010-04-20 11:46:26 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2010-04-20 11:46:26 +0200 |
commit | 32790c376583beccd030eecd7c56cbe66d380172 (patch) | |
tree | 894613c7fc6a598aed59db87e5812ef6a44b83dd /make/config/jogl | |
parent | aa7084700bbf74d8bcc98cf0239f57cff2983423 (diff) |
JOGL GL4 preperation (cont):
- All available OpenGL versions (native/platform) are verified at GLProfile
initialization and can be queried ..
A mapping of major,compat -> major,minor,options is created.
- Removal of temp context creation, when creating a context.
This was necessary to query general availability of ARB_create_context.
Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory,
this is no more necessary.
Due to the version mapping, the ARB_create_context paramters are known.
- NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException.
Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB
Hence all X11 calls are covered now.
- X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails
- Flattening the desktop GL* implementation,
all use GL4bcImpl, which reduces the footprint dramatically.
- GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(),
hence the results reflect the actual native context version.
- GLContextImpl makeCurrent/create: Added workflow documentation,
clarified code, defined abstract methods to have a protocol.
- Removed moved files (from here to gluegen),
see gluegen a01cb3d59715a41153380f1977ec75263b762dc6
- NativeLibLoader -> <TYPE>JNILibLoader
- Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34),
ie removed empty catch Throwable ..
- GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug)
Test:
Tests
- Junit
- demos.gears.Gears
- demos.jrefract.JRefract
Platforms
- Linux 64/32 ATI/NVidia
- MacOsX
- Windows (virtualbox 3.1.6, offscreen failed)
TODO/BUGS:
- FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though
- FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available!
- Add GL 3.3 to GL3/gl3ext.h
- Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation
- Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already)
Diffstat (limited to 'make/config/jogl')
25 files changed, 418 insertions, 809 deletions
diff --git a/make/config/jogl/cg-common-CustomJavaCode.java b/make/config/jogl/cg-common-CustomJavaCode.java index 974e24bf4..d1e4f8bf5 100755 --- a/make/config/jogl/cg-common-CustomJavaCode.java +++ b/make/config/jogl/cg-common-CustomJavaCode.java @@ -1,5 +1,5 @@ static { - com.jogamp.opengl.impl.NativeLibLoader.loadCgImpl(); + com.jogamp.opengl.impl.GLJNILibLoader.loadCgImpl(); } /** A convenience method which reads all available data from the InputStream and then calls cgCreateProgram. */ diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg index 37452d159..48dd8eda6 100644 --- a/make/config/jogl/gl-gl2.cfg +++ b/make/config/jogl/gl-gl2.cfg @@ -12,72 +12,32 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java Package javax.media.opengl -Style InterfaceAndImpl +Style InterfaceOnly JavaClass GL2 Extends GL2 GLBase Extends GL2 GL Extends GL2 GL2ES1 Extends GL2 GL2ES2 Extends GL2 GL2GL3 -ImplPackage com.jogamp.opengl.impl.gl2 -ImplJavaClass GL2Impl -Implements GL2Impl GLBase -Implements GL2Impl GL -Implements GL2Impl GL2ES1 -Implements GL2Impl GL2ES2 -Implements GL2Impl GL2GL3 Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg -EmitProcAddressTable true -ProcAddressTableClassName GL2ProcAddressTable -GetProcAddressTableExpr ((GL2ProcAddressTable)_context.getGLProcAddressTable()) - # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true # Ignore extensions that are already picked up via the GL2ES1 interface IgnoreExtension GL_EXT_point_parameters -# Add PixelStorei StateTracker -# -CustomJavaCode GL2Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - CustomJavaCode GL2 public boolean glIsPBOPackEnabled(); CustomJavaCode GL2 public boolean glIsPBOUnpackEnabled(); IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl2.java -CustomJavaCode GL2Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2Impl public void glClearDepthf(float depth) { -CustomJavaCode GL2Impl glClearDepth((double)depth); } - -CustomJavaCode GL2Impl public void glDepthRangef(float zNear, float zFar) { -CustomJavaCode GL2Impl glDepthRange((double)zNear, (double)zFar); } - Include gl-headers.cfg Include ../intptr.cfg -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-gl2.java -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-desktop.java -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl2.c +EmitProcAddressTable false +ProcAddressTableClassName DontGenerateProcAddressTableStuff +GetProcAddressTableExpr DontGenerateProcAddressTableStuff -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import javax.media.opengl.GL2 -Import javax.media.opengl.GLArrayData -Import javax.media.opengl.GLUniformData -Import com.jogamp.opengl.impl.InternalBufferUtil -Import java.io.PrintStream diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg index 0bfe2cc38..d5e0003d4 100644 --- a/make/config/jogl/gl-gl3.cfg +++ b/make/config/jogl/gl-gl3.cfg @@ -8,7 +8,7 @@ ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/G ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java Package javax.media.opengl -Style InterfaceAndImpl +Style InterfaceOnly JavaClass GL3 Extends GL3 GLBase Extends GL3 GL @@ -27,48 +27,15 @@ Include gl3-desktop.cfg IncludeAs CustomJavaCode GL3 gl-if-CustomJavaCode-gl3.java -EmitProcAddressTable true -ProcAddressTableClassName GL3ProcAddressTable -GetProcAddressTableExpr ((GL3ProcAddressTable)_context.getGLProcAddressTable()) - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to APIENTRY -LocalProcAddressCallingConvention __ALL__ APIENTRY +EmitProcAddressTable false # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true -# Add PixelStorei StateTracker -# -CustomJavaCode GL3Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -CustomJavaCode GL3Impl public void glClearDepthf(float depth) { -CustomJavaCode GL3Impl glClearDepth((double)depth); } - -CustomJavaCode GL3Impl public void glDepthRangef(float zNear, float zFar) { -CustomJavaCode GL3Impl glDepthRange((double)zNear, (double)zFar); } - Include gl3-headers.cfg Include ../intptr.cfg -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-gl3.java -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-desktop.java -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl3.c +EmitProcAddressTable false +ProcAddressTableClassName DontGenerateProcAddressTableStuff +GetProcAddressTableExpr DontGenerateProcAddressTableStuff -Import javax.media.opengl.GLES2 -Import javax.media.opengl.GL3 -Import javax.media.opengl.GLArrayData -Import javax.media.opengl.GLUniformData -Import com.jogamp.opengl.impl.InternalBufferUtil -Import java.io.PrintStream diff --git a/make/config/jogl/gl-gl3bc.cfg b/make/config/jogl/gl-gl3bc.cfg index 7bba2f635..7c53ea8d6 100644 --- a/make/config/jogl/gl-gl3bc.cfg +++ b/make/config/jogl/gl-gl3bc.cfg @@ -14,7 +14,7 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java Package javax.media.opengl -Style InterfaceAndImpl +Style InterfaceOnly JavaClass GL3bc Extends GL3bc GLBase Extends GL3bc GL @@ -23,15 +23,6 @@ Extends GL3bc GL2ES2 Extends GL3bc GL2GL3 Extends GL3bc GL2 Extends GL3bc GL3 -ImplPackage com.jogamp.opengl.impl.gl3 -ImplJavaClass GL3bcImpl -Implements GL3bcImpl GLBase -Implements GL3bcImpl GL -Implements GL3bcImpl GL2ES1 -Implements GL3bcImpl GL2ES2 -Implements GL3bcImpl GL2GL3 -Implements GL3bcImpl GL2 -Implements GL3bcImpl GL3 Include gl-common.cfg Include gl-common-extensions.cfg @@ -39,64 +30,17 @@ Include gl-desktop.cfg Include gl3-common.cfg Include gl3-desktop.cfg -# Because we're manually implementing glMapBuffer but only producing -# the implementing class, GlueGen doesn't notice that it has to emit a -# proc address table entry for it. Force it to here. -ForceProcAddressGen glMapBuffer - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to APIENTRY -LocalProcAddressCallingConvention __ALL__ APIENTRY - -EmitProcAddressTable true -ProcAddressTableClassName GL3bcProcAddressTable -GetProcAddressTableExpr ((GL3bcProcAddressTable)_context.getGLProcAddressTable()) - # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true # Ignore extensions that are already picked up via the GL2ES1 interface IgnoreExtension GL_EXT_point_parameters -# Add PixelStorei StateTracker -CustomJavaCode GL3bcImpl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -CustomJavaCode GL3bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL3bcImpl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL3bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL3bcImpl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL3bcImpl public void glClearDepthf(float depth) { -CustomJavaCode GL3bcImpl glClearDepth((double)depth); } - -CustomJavaCode GL3bcImpl public void glDepthRangef(float zNear, float zFar) { -CustomJavaCode GL3bcImpl glDepthRange((double)zNear, (double)zFar); } - Include gl-headers.cfg Include gl3ext-headers.cfg Include ../intptr.cfg -IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-gl3bc.java -IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-desktop.java -IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl3bc.c +EmitProcAddressTable false +ProcAddressTableClassName DontGenerateProcAddressTableStuff +GetProcAddressTableExpr DontGenerateProcAddressTableStuff -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import javax.media.opengl.GL2GL3 -Import javax.media.opengl.GL2 -Import javax.media.opengl.GL3 -Import javax.media.opengl.GL3bc -Import com.jogamp.opengl.impl.InternalBufferUtil -Import java.io.PrintStream diff --git a/make/config/jogl/gl-gl4.cfg b/make/config/jogl/gl-gl4.cfg new file mode 100644 index 000000000..1d4392899 --- /dev/null +++ b/make/config/jogl/gl-gl4.cfg @@ -0,0 +1,37 @@ +# This .cfg file is used to generate the GL interface and implementing class. +JavaOutputDir gensrc/classes +NativeOutputDir gensrc/native/jogl/gl4 + +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java +ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java + +Package javax.media.opengl +Style InterfaceOnly +JavaClass GL4 +Extends GL4 GLBase +Extends GL4 GL +Extends GL4 GL2ES2 +Extends GL4 GL2GL3 +Extends GL4 GL3 +Include gl-common.cfg +Include gl-common-extensions.cfg +Include gl3-common.cfg +Include gl4-common.cfg +Include gl3-desktop.cfg + +IncludeAs CustomJavaCode GL4 gl-if-CustomJavaCode-gl3.java + +EmitProcAddressTable false +ProcAddressTableClassName DontGenerateProcAddressTableStuff +GetProcAddressTableExpr DontGenerateProcAddressTableStuff + + +# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums +TagNativeBinding true + +Include gl3-headers.cfg +Include ../intptr.cfg + diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg new file mode 100644 index 000000000..3a3e02041 --- /dev/null +++ b/make/config/jogl/gl-gl4bc.cfg @@ -0,0 +1,110 @@ +# This .cfg file is used to generate the GL interface and implementing class. +JavaOutputDir gensrc/classes +NativeOutputDir gensrc/native/jogl/gl4 + +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3bc.java +ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java +ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java +ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java +ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java + +Package javax.media.opengl +Style InterfaceAndImpl +JavaClass GL4bc +Extends GL4bc GLBase +Extends GL4bc GL +Extends GL4bc GL2ES1 +Extends GL4bc GL2ES2 +Extends GL4bc GL2GL3 +Extends GL4bc GL2 +Extends GL4bc GL3 +Extends GL4bc GL3bc +Extends GL4bc GL4 +ImplPackage com.jogamp.opengl.impl.gl4 +ImplJavaClass GL4bcImpl +Implements GL4bcImpl GLBase +Implements GL4bcImpl GL +Implements GL4bcImpl GL2ES1 +Implements GL4bcImpl GL2ES2 +Implements GL4bcImpl GL2GL3 +Implements GL4bcImpl GL2 +Implements GL4bcImpl GL3 +Implements GL4bcImpl GL3bc +Implements GL4bcImpl GL4 + +Include gl-common.cfg +Include gl-common-extensions.cfg +Include gl-desktop.cfg +Include gl3-common.cfg +Include gl4-common.cfg +Include gl3-desktop.cfg + +# Because we're manually implementing glMapBuffer but only producing +# the implementing class, GlueGen doesn't notice that it has to emit a +# proc address table entry for it. Force it to here. +ForceProcAddressGen glMapBuffer + +# Force all of the methods to be emitted using dynamic linking so we +# don't need to link against any emulation library on the desktop or +# depend on the presence of an import library for a particular device +ForceProcAddressGen __ALL__ + +# Also force the calling conventions of the locally generated function +# pointer typedefs for these routines to APIENTRY +LocalProcAddressCallingConvention __ALL__ APIENTRY + +EmitProcAddressTable true +ProcAddressTableClassName GL4bcProcAddressTable +GetProcAddressTableExpr ((GL4bcProcAddressTable)_context.getGLProcAddressTable()) + +# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums +TagNativeBinding true + +# Ignore extensions that are already picked up via the GL2ES1 interface +IgnoreExtension GL_EXT_point_parameters + +# Add PixelStorei StateTracker +CustomJavaCode GL4bcImpl private static final int params_offset = 0; // just a helper for JavaPrologue .. + +JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); + +JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } + +CustomJavaCode GL4bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { +CustomJavaCode GL4bcImpl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } + +CustomJavaCode GL4bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { +CustomJavaCode GL4bcImpl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } + +CustomJavaCode GL4bcImpl public void glClearDepthf(float depth) { +CustomJavaCode GL4bcImpl glClearDepth((double)depth); } + +CustomJavaCode GL4bcImpl public void glDepthRangef(float zNear, float zFar) { +CustomJavaCode GL4bcImpl glDepthRange((double)zNear, (double)zFar); } + +Include gl-headers.cfg +Include gl3ext-headers.cfg +Include ../intptr.cfg + +IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-common.java +IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl4bc.java +IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-desktop.java +IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl2_es2.java +IncludeAs CustomCCode gl-impl-CustomCCode-gl4bc.c + +Import javax.media.opengl.GLES1 +Import javax.media.opengl.GLES2 +Import javax.media.opengl.GL2GL3 +Import javax.media.opengl.GL2 +Import javax.media.opengl.GL3 +Import javax.media.opengl.GL3bc +Import javax.media.opengl.GL4 +Import com.jogamp.opengl.impl.InternalBufferUtil +Import java.io.PrintStream diff --git a/make/config/jogl/gl-impl-CustomCCode-gl3bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c index 21de8c925..bcda20fa4 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl3bc.c +++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c @@ -1,10 +1,10 @@ /* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl + * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { +Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERPROC ptr_glMapBuffer; void * _res; ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; @@ -14,11 +14,11 @@ Java_com_jogamp_opengl_impl_gl3_GL3bcImpl_dispatch_1glMapBuffer(JNIEnv *env, job } /* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl + * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); */ JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { +Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); } diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java index 564606799..4872490b0 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-common.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java @@ -1,16 +1,58 @@ - public GLProfile getGLProfile() { - return this.glProfile; - } - private GLProfile glProfile; - - public int glGetBoundBuffer(int target) { - return bufferStateTracker.getBoundBufferObject(target, this); - } - - public boolean glIsVBOArrayEnabled() { - return checkArrayVBOEnabled(false); - } - - public boolean glIsVBOElementEnabled() { - return checkElementVBOEnabled(false); - } + public GLProfile getGLProfile() { + return this.glProfile; + } + private GLProfile glProfile; + + public int glGetBoundBuffer(int target) { + return bufferStateTracker.getBoundBufferObject(target, this); + } + + public boolean glIsVBOArrayEnabled() { + return checkArrayVBOEnabled(false); + } + + public boolean glIsVBOElementEnabled() { + return checkElementVBOEnabled(false); + } + + public final boolean isGL() { + return true; + } + + public final GL getGL() throws GLException { + return this; + } + + public boolean isFunctionAvailable(String glFunctionName) { + return _context.isFunctionAvailable(glFunctionName); + } + + public boolean isExtensionAvailable(String glExtensionName) { + return _context.isExtensionAvailable(glExtensionName); + } + + public Object getExtension(String extensionName) { + // At this point we don't expose any extensions using this mechanism + return null; + } + + /** Returns the context this GL object is associated with for better + error checking by DebugGL. */ + public GLContext getContext() { + return _context; + } + + private GLContextImpl _context; + + public void setSwapInterval(int interval) { + _context.setSwapInterval(interval); + } + + public int getSwapInterval() { + return _context.getSwapInterval(); + } + + public Object getPlatformGLExtensions() { + return _context.getPlatformGLExtensions(); + } + diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java index 04ba39c3d..93a275269 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java @@ -1,79 +1,191 @@ -private int[] imageSizeTemp = new int[1]; - -/** Helper for more precise computation of number of bytes that will - be touched by a pixel pack or unpack operation. */ -private int imageSizeInBytes(int bytesPerElement, - int width, int height, int depth, boolean pack) { - int rowLength = 0; - int skipRows = 0; - int skipPixels = 0; - int alignment = 1; - int imageHeight = 0; - int skipImages = 0; - - if (pack) { - glGetIntegerv(GL_PACK_ROW_LENGTH, imageSizeTemp, 0); - rowLength = imageSizeTemp[0]; - glGetIntegerv(GL_PACK_SKIP_ROWS, imageSizeTemp, 0); - skipRows = imageSizeTemp[0]; - glGetIntegerv(GL_PACK_SKIP_PIXELS, imageSizeTemp, 0); - skipPixels = imageSizeTemp[0]; - glGetIntegerv(GL_PACK_ALIGNMENT, imageSizeTemp, 0); - alignment = imageSizeTemp[0]; - if (depth > 1) { - glGetIntegerv(GL_PACK_IMAGE_HEIGHT, imageSizeTemp, 0); - imageHeight = imageSizeTemp[0]; - glGetIntegerv(GL_PACK_SKIP_IMAGES, imageSizeTemp, 0); - skipImages = imageSizeTemp[0]; + private int[] imageSizeTemp = new int[1]; + + /** Helper for more precise computation of number of bytes that will + be touched by a pixel pack or unpack operation. */ + private int imageSizeInBytes(int bytesPerElement, + int width, int height, int depth, boolean pack) { + int rowLength = 0; + int skipRows = 0; + int skipPixels = 0; + int alignment = 1; + int imageHeight = 0; + int skipImages = 0; + + if (pack) { + glGetIntegerv(GL_PACK_ROW_LENGTH, imageSizeTemp, 0); + rowLength = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_SKIP_ROWS, imageSizeTemp, 0); + skipRows = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_SKIP_PIXELS, imageSizeTemp, 0); + skipPixels = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_ALIGNMENT, imageSizeTemp, 0); + alignment = imageSizeTemp[0]; + if (depth > 1) { + glGetIntegerv(GL_PACK_IMAGE_HEIGHT, imageSizeTemp, 0); + imageHeight = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_SKIP_IMAGES, imageSizeTemp, 0); + skipImages = imageSizeTemp[0]; + } + } else { + glGetIntegerv(GL_UNPACK_ROW_LENGTH, imageSizeTemp, 0); + rowLength = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_SKIP_ROWS, imageSizeTemp, 0); + skipRows = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, imageSizeTemp, 0); + skipPixels = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_ALIGNMENT, imageSizeTemp, 0); + alignment = imageSizeTemp[0]; + if (depth > 1) { + glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, imageSizeTemp, 0); + imageHeight = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_SKIP_IMAGES, imageSizeTemp, 0); + skipImages = imageSizeTemp[0]; + } } - } else { - glGetIntegerv(GL_UNPACK_ROW_LENGTH, imageSizeTemp, 0); - rowLength = imageSizeTemp[0]; - glGetIntegerv(GL_UNPACK_SKIP_ROWS, imageSizeTemp, 0); - skipRows = imageSizeTemp[0]; - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, imageSizeTemp, 0); - skipPixels = imageSizeTemp[0]; - glGetIntegerv(GL_UNPACK_ALIGNMENT, imageSizeTemp, 0); - alignment = imageSizeTemp[0]; - if (depth > 1) { - glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, imageSizeTemp, 0); - imageHeight = imageSizeTemp[0]; - glGetIntegerv(GL_UNPACK_SKIP_IMAGES, imageSizeTemp, 0); - skipImages = imageSizeTemp[0]; + // Try to deal somewhat correctly with potentially invalid values + width = Math.max(0, width ); + height = Math.max(1, height); // min 1D + depth = Math.max(1, depth ); // min 1 * imageSize + skipRows = Math.max(0, skipRows); + skipPixels = Math.max(0, skipPixels); + alignment = Math.max(1, alignment); + skipImages = Math.max(0, skipImages); + + imageHeight = ( imageHeight > 0 ) ? imageHeight : height; + rowLength = ( rowLength > 0 ) ? rowLength : width; + + int rowLengthInBytes = rowLength * bytesPerElement; + + if (alignment > 1) { + int padding = rowLengthInBytes % alignment; + if (padding > 0) { + rowLengthInBytes += alignment - padding; + } } + + /** + * skipPixels and skipRows is a static one time offset. + * + * skipImages and depth are in multiples of image size. + * + * rowlenght is the actual repeating offset + * to go from line n to line n+1 at the same x-axis position. + */ + return + ( skipImages + depth - 1 ) * imageHeight * rowLengthInBytes + // whole images + ( skipRows + height - 1 ) * rowLengthInBytes + // lines with padding + ( skipPixels + width ) * bytesPerElement; // last line + } + + public final boolean isGL4bc() { + return _context.isGL4bc(); + } + + public final boolean isGL4() { + return _context.isGL4(); + } + + public final boolean isGL3bc() { + return _context.isGL3bc(); + } + + public final boolean isGL3() { + return _context.isGL3(); } - // Try to deal somewhat correctly with potentially invalid values - width = Math.max(0, width ); - height = Math.max(1, height); // min 1D - depth = Math.max(1, depth ); // min 1 * imageSize - skipRows = Math.max(0, skipRows); - skipPixels = Math.max(0, skipPixels); - alignment = Math.max(1, alignment); - skipImages = Math.max(0, skipImages); - imageHeight = ( imageHeight > 0 ) ? imageHeight : height; - rowLength = ( rowLength > 0 ) ? rowLength : width; + public final boolean isGL2() { + return _context.isGL2(); + } + + public final boolean isGL2ES1() { + return _context.isGL2ES1(); + } - int rowLengthInBytes = rowLength * bytesPerElement; + public final boolean isGL2ES2() { + return _context.isGL2ES2(); + } - if (alignment > 1) { - int padding = rowLengthInBytes % alignment; - if (padding > 0) { - rowLengthInBytes += alignment - padding; + public final boolean isGL2GL3() { + return _context.isGL2GL3(); + } + + public final boolean hasGLSL() { + return _context.hasGLSL(); + } + + public final GL4bc getGL4bc() throws GLException { + if(!isGL4bc()) { + throw new GLException("Not a GL4bc implementation"); + } + return this; + } + + public final GL4 getGL4() throws GLException { + if(!isGL4bc()) { + throw new GLException("Not a GL4 implementation"); } + return this; } - /** - * skipPixels and skipRows is a static one time offset. - * - * skipImages and depth are in multiples of image size. - * - * rowlenght is the actual repeating offset - * to go from line n to line n+1 at the same x-axis position. - */ - return - ( skipImages + depth - 1 ) * imageHeight * rowLengthInBytes + // whole images - ( skipRows + height - 1 ) * rowLengthInBytes + // lines with padding - ( skipPixels + width ) * bytesPerElement; // last line -} + public final GL3bc getGL3bc() throws GLException { + if(!isGL3bc()) { + throw new GLException("Not a GL3bc implementation"); + } + return this; + } + + public final GL3 getGL3() throws GLException { + if(!isGL3()) { + throw new GLException("Not a GL3 implementation"); + } + return this; + } + + public final GL2 getGL2() throws GLException { + if(!isGL2()) { + throw new GLException("Not a GL2 implementation"); + } + return this; + } + + public final GL2ES1 getGL2ES1() throws GLException { + if(!isGL2ES1()) { + throw new GLException("Not a GL2ES1 implementation"); + } + return this; + } + + public final GL2ES2 getGL2ES2() throws GLException { + if(!isGL2ES2()) { + throw new GLException("Not a GL2ES2 implementation"); + } + return this; + } + + public final GL2GL3 getGL2GL3() throws GLException { + if(!isGL2GL3()) { + throw new GLException("Not a GL2GL3 implementation"); + } + return this; + } + + public final boolean isGLES1() { + return false; + } + + public final boolean isGLES2() { + return false; + } + + public final boolean isGLES() { + return false; + } + + public final GLES1 getGLES1() throws GLException { + throw new GLException("Not a GLES1 implementation"); + } + + public final GLES2 getGLES2() throws GLException { + throw new GLException("Not a GLES2 implementation"); + } diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4.java index cff0b0f94..a2c70eeee 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4.java @@ -23,123 +23,6 @@ public GL3Impl(GLProfile glp, GLContextImpl context) { this.glProfile = glp; } -public final boolean isGL() { - return true; -} - -public final boolean isGL4bc() { - return false; -} - -public final boolean isGL4() { - return false; -} - -public final boolean isGL3bc() { - return false; -} - -public final boolean isGL3() { - return true; -} - -public final boolean isGL2() { - return false; -} - -public final boolean isGLES1() { - return false; -} - -public final boolean isGLES2() { - return false; -} - -public final boolean isGLES() { - return false; -} - -public final boolean isGL2ES1() { - return false; -} - -public final boolean isGL2ES2() { - return true; -} - -public final boolean isGL2GL3() { - return true; -} - -public final boolean hasGLSL() { - return true; -} - -public final GL getGL() throws GLException { - return this; -} - -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -public final GL3bc getGL3bc() throws GLException { - throw new GLException("Not a GL3bc implementation"); -} - -public final GL3 getGL3() throws GLException { - return this; -} - -public final GL2 getGL2() throws GLException { - throw new GLException("Not a GL2 implementation"); -} - -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -public final GLES2 getGLES2() throws GLException { - throw new GLException("Not a GLES2 implementation"); -} - -public final GL2ES1 getGL2ES1() throws GLException { - throw new GLException("Not a GLES2ES1 implementation"); -} - -public final GL2ES2 getGL2ES2() throws GLException { - return this; -} - -public final GL2GL3 getGL2GL3() throws GLException { - return this; -} - -public boolean isFunctionAvailable(String glFunctionName) { - return _context.isFunctionAvailable(glFunctionName); -} - -public boolean isExtensionAvailable(String glExtensionName) { - return _context.isExtensionAvailable(glExtensionName); -} - -public Object getExtension(String extensionName) { - // At this point we don't expose any extensions using this mechanism - return null; -} - -/** Returns the context this GL object is associated with for better - error checking by DebugGL. */ -public GLContext getContext() { - return _context; -} - -private GLContextImpl _context; - /** * Provides platform-independent access to the wglAllocateMemoryNV / * glXAllocateMemoryNV extension. @@ -148,18 +31,6 @@ public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); } -public void setSwapInterval(int interval) { - _context.setSwapInterval(interval); -} - -public int getSwapInterval() { - return _context.getSwapInterval(); -} - -public Object getPlatformGLExtensions() { - return _context.getPlatformGLExtensions(); -} - // // Helpers for ensuring the correct amount of texture data // diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl3bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java index 2f804a218..bceb12fe5 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl3bc.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java @@ -16,7 +16,7 @@ public void setObjectTracker(GLObjectTracker tracker) { */ -public GL3bcImpl(GLProfile glp, GLContextImpl context) { +public GL4bcImpl(GLProfile glp, GLContextImpl context) { this._context = context; this.bufferSizeTracker = context.getBufferSizeTracker(); this.bufferStateTracker = context.getBufferStateTracker(); @@ -24,123 +24,6 @@ public GL3bcImpl(GLProfile glp, GLContextImpl context) { this.glProfile = glp; } -public final boolean isGL() { - return true; -} - -public final boolean isGL4bc() { - return false; -} - -public final boolean isGL4() { - return false; -} - -public final boolean isGL3bc() { - return true; -} - -public final boolean isGL3() { - return true; -} - -public final boolean isGL2() { - return true; -} - -public final boolean isGLES1() { - return false; -} - -public final boolean isGLES2() { - return false; -} - -public final boolean isGLES() { - return false; -} - -public final boolean isGL2ES1() { - return true; -} - -public final boolean isGL2ES2() { - return true; -} - -public final boolean isGL2GL3() { - return true; -} - -public final boolean hasGLSL() { - return true; -} - -public final GL getGL() throws GLException { - return this; -} - -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -public final GL3bc getGL3bc() throws GLException { - return this; -} - -public final GL3 getGL3() throws GLException { - return this; -} - -public final GL2 getGL2() throws GLException { - return this; -} - -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -public final GLES2 getGLES2() throws GLException { - throw new GLException("Not a GLES2 implementation"); -} - -public final GL2ES1 getGL2ES1() throws GLException { - return this; -} - -public final GL2ES2 getGL2ES2() throws GLException { - return this; -} - -public final GL2GL3 getGL2GL3() throws GLException { - return this; -} - -public boolean isFunctionAvailable(String glFunctionName) { - return _context.isFunctionAvailable(glFunctionName); -} - -public boolean isExtensionAvailable(String glExtensionName) { - return _context.isExtensionAvailable(glExtensionName); -} - -public Object getExtension(String extensionName) { - // At this point we don't expose any extensions using this mechanism - return null; -} - -/** Returns the context this GL object is associated with for better - error checking by DebugGL. */ -public GLContext getContext() { - return _context; -} - -private GLContextImpl _context; - /** * Provides platform-independent access to the wglAllocateMemoryNV / * glXAllocateMemoryNV extension. @@ -149,18 +32,6 @@ public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); } -public void setSwapInterval(int interval) { - _context.setSwapInterval(interval); -} - -public int getSwapInterval() { - return _context.getSwapInterval(); -} - -public Object getPlatformGLExtensions() { - return _context.getPlatformGLExtensions(); -} - // // Helpers for ensuring the correct amount of texture data // @@ -433,7 +304,7 @@ private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap(); /** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL3bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; + final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); } diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java index 6fb8a32ef..b4efac8a1 100755 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java @@ -6,10 +6,6 @@ public GLES1Impl(GLProfile glp, GLContextImpl context) { this.glProfile = glp; } -public final boolean isGL() { - return true; -} - public final boolean isGL4bc() { return false; } @@ -58,10 +54,6 @@ public final boolean hasGLSL() { return false; } -public final GL getGL() throws GLException { - return this; -} - public final GL4bc getGL4bc() throws GLException { throw new GLException("Not a GL4bc implementation"); } @@ -102,39 +94,6 @@ public final GL2GL3 getGL2GL3() throws GLException { throw new GLException("Not a GL2GL3 implementation"); } -public boolean isFunctionAvailable(String glFunctionName) { - return _context.isFunctionAvailable(glFunctionName); -} - -public boolean isExtensionAvailable(String glExtensionName) { - return _context.isExtensionAvailable(glExtensionName); -} - -public Object getExtension(String extensionName) { - // At this point we don't expose any extensions using this mechanism - return null; -} - -/** Returns the context this GL object is associated with for better - error checking by DebugGL. */ -public GLContext getContext() { - return _context; -} - -private GLContextImpl _context; - -public void setSwapInterval(int interval) { - _context.setSwapInterval(interval); -} - -public int getSwapInterval() { - return _context.getSwapInterval(); -} - -public Object getPlatformGLExtensions() { - return _context.getPlatformGLExtensions(); -} - // // Helpers for ensuring the correct amount of texture data // diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java index 8204bd1ae..bb8ddb7ef 100755 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java @@ -10,10 +10,6 @@ public GLES2Impl(GLProfile glp, GLContextImpl context) { this.glProfile = glp; } -public final boolean isGL() { - return true; -} - public final boolean isGL4bc() { return false; } @@ -62,10 +58,6 @@ public final boolean hasGLSL() { return true; } -public final GL getGL() throws GLException { - return this; -} - public final GL4bc getGL4bc() throws GLException { throw new GLException("Not a GL4bc implementation"); } @@ -106,39 +98,6 @@ public final GL2GL3 getGL2GL3() throws GLException { throw new GLException("Not a GL2GL3 implementation"); } -public boolean isFunctionAvailable(String glFunctionName) { - return _context.isFunctionAvailable(glFunctionName); -} - -public boolean isExtensionAvailable(String glExtensionName) { - return _context.isExtensionAvailable(glExtensionName); -} - -public Object getExtension(String extensionName) { - // At this point we don't expose any extensions using this mechanism - return null; -} - -/** Returns the context this GL object is associated with for better - error checking by DebugGL. */ -public GLContext getContext() { - return _context; -} - -private GLContextImpl _context; - -public void setSwapInterval(int interval) { - _context.setSwapInterval(interval); -} - -public int getSwapInterval() { - return _context.getSwapInterval(); -} - -public Object getPlatformGLExtensions() { - return _context.getPlatformGLExtensions(); -} - // // Helpers for ensuring the correct amount of texture data // diff --git a/make/config/jogl/gl3-common.cfg b/make/config/jogl/gl3-common.cfg index fac8323bb..c2cc2968e 100644 --- a/make/config/jogl/gl3-common.cfg +++ b/make/config/jogl/gl3-common.cfg @@ -16,6 +16,9 @@ RenameExtensionIntoCore GL_ARB_geometry_shader4 RenameExtensionIntoCore GL_ARB_sync # <<< OpenGL 3.2 +# >>> OpenGL 3.3 +# <<< OpenGL 3.3 + # Ignore GL functions that deal with explicit pointer values in such a # way that we cannot implement the functionality in Java Ignore glMultiDrawElementsBaseVertex diff --git a/make/config/jogl/gl4-common.cfg b/make/config/jogl/gl4-common.cfg new file mode 100644 index 000000000..2c119da30 --- /dev/null +++ b/make/config/jogl/gl4-common.cfg @@ -0,0 +1,5 @@ + +# >>> OpenGL 4.0 +# <<< OpenGL 4.0 + + diff --git a/make/config/jogl/gl3-desktop-tracker.cfg b/make/config/jogl/gl4-desktop-tracker.cfg index 4b9a7edb7..4b9a7edb7 100644 --- a/make/config/jogl/gl3-desktop-tracker.cfg +++ b/make/config/jogl/gl4-desktop-tracker.cfg diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java index aeb4f2ef9..480f5d117 100755 --- a/make/config/jogl/glu-CustomJavaCode-base.java +++ b/make/config/jogl/glu-CustomJavaCode-base.java @@ -169,7 +169,7 @@ protected static boolean checkedGLUtessellatorImpl = false; protected static final void validateGLUtessellatorImpl() { if(!checkedGLUtessellatorImpl) { - availableGLUtessellatorImpl = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl"); + availableGLUtessellatorImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl"); checkedGLUtessellatorImpl = true; } if(!availableGLUtessellatorImpl) { @@ -1220,7 +1220,7 @@ protected static final void validateGLUquadricImpl() { if(!checkedGLUquadricImpl) { synchronized (syncObject) { if(!checkedGLUquadricImpl) { - availableGLUquadricImpl = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.GLUquadricImpl"); + availableGLUquadricImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.GLUquadricImpl"); checkedGLUquadricImpl = true; } } diff --git a/make/config/jogl/glu-CustomJavaCode-gl2es1.java b/make/config/jogl/glu-CustomJavaCode-gl2es1.java index b5cb3b2f8..f3b4322d9 100755 --- a/make/config/jogl/glu-CustomJavaCode-gl2es1.java +++ b/make/config/jogl/glu-CustomJavaCode-gl2es1.java @@ -86,7 +86,7 @@ protected static boolean checkedMipmap = false; protected static final void validateMipmap() { if(!checkedMipmap) { - availableMipmap = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.mipmap.Mipmap"); + availableMipmap = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.mipmap.Mipmap"); checkedMipmap = true; } if(!availableMipmap) { diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg index 937ca0348..f5fc7c1b3 100644 --- a/make/config/jogl/glu-common.cfg +++ b/make/config/jogl/glu-common.cfg @@ -14,7 +14,7 @@ Import javax.media.opengl.glu.* Import com.jogamp.opengl.impl.* Import com.jogamp.opengl.impl.glu.* Import com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl -Import com.jogamp.nativewindow.impl.NWReflection +Import com.jogamp.common.util.ReflectionUtil # Raise GLException instead of RuntimeException in glue code RuntimeExceptionType GLException diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/obsolete/gl-gl2es12.cfg index 3942b1419..3942b1419 100644 --- a/make/config/jogl/gl-gl2es12.cfg +++ b/make/config/jogl/obsolete/gl-gl2es12.cfg diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c index 91fd0078b..91fd0078b 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl2.c +++ b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c index 07b821802..07b821802 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c +++ b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c diff --git a/make/config/jogl/gl-impl-CustomCCode-gl3.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c index f540a7d4a..f540a7d4a 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl3.c +++ b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java index 0658b8a01..a1a6917df 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java +++ b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java @@ -24,123 +24,6 @@ public GL2Impl(GLProfile glp, GLContextImpl context) { this.glProfile = glp; } -public final boolean isGL() { - return true; -} - -public final boolean isGL4bc() { - return false; -} - -public final boolean isGL4() { - return false; -} - -public final boolean isGL3bc() { - return false; -} - -public final boolean isGL3() { - return false; -} - -public final boolean isGL2() { - return true; -} - -public final boolean isGLES1() { - return false; -} - -public final boolean isGLES2() { - return false; -} - -public final boolean isGLES() { - return false; -} - -public final boolean isGL2ES1() { - return true; -} - -public final boolean isGL2ES2() { - return true; -} - -public final boolean isGL2GL3() { - return true; -} - -public final boolean hasGLSL() { - return true; -} - -public final GL getGL() throws GLException { - return this; -} - -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -public final GL3bc getGL3bc() throws GLException { - throw new GLException("Not a GL3bc implementation"); -} - -public final GL3 getGL3() throws GLException { - throw new GLException("Not a GL3 implementation"); -} - -public final GL2 getGL2() throws GLException { - return this; -} - -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -public final GLES2 getGLES2() throws GLException { - throw new GLException("Not a GLES2 implementation"); -} - -public final GL2ES1 getGL2ES1() throws GLException { - return this; -} - -public final GL2ES2 getGL2ES2() throws GLException { - return this; -} - -public final GL2GL3 getGL2GL3() throws GLException { - return this; -} - -public boolean isFunctionAvailable(String glFunctionName) { - return _context.isFunctionAvailable(glFunctionName); -} - -public boolean isExtensionAvailable(String glExtensionName) { - return _context.isExtensionAvailable(glExtensionName); -} - -public Object getExtension(String extensionName) { - // At this point we don't expose any extensions using this mechanism - return null; -} - -/** Returns the context this GL object is associated with for better - error checking by DebugGL. */ -public GLContext getContext() { - return _context; -} - -private GLContextImpl _context; - /** * Provides platform-independent access to the wglAllocateMemoryNV / * glXAllocateMemoryNV extension. @@ -149,18 +32,6 @@ public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); } -public void setSwapInterval(int interval) { - _context.setSwapInterval(interval); -} - -public int getSwapInterval() { - return _context.getSwapInterval(); -} - -public Object getPlatformGLExtensions() { - return _context.getPlatformGLExtensions(); -} - // // Helpers for ensuring the correct amount of texture data // diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java index 54c7bd92b..aed442da3 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java +++ b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java @@ -26,108 +26,6 @@ public GL2ES12Impl(GLProfile glp, GLContextImpl context) { private boolean isGL2ES2; -public final boolean isGL() { - return true; -} - -public final boolean isGL4bc() { - return false; -} - -public final boolean isGL4() { - return false; -} - -public final boolean isGL3bc() { - return false; -} - -public final boolean isGL3() { - return false; -} - -public final boolean isGL2() { - return false; -} - -public final boolean isGLES1() { - return false; -} - -public final boolean isGLES2() { - return false; -} - -public final boolean isGLES() { - return false; -} - -public final boolean isGL2ES1() { - return !isGL2ES2; -} - -public final boolean isGL2ES2() { - return isGL2ES2; -} - -public final boolean isGL2GL3() { - return false; -} - -public final boolean hasGLSL() { - return isGL2ES2; -} - -public final GL getGL() throws GLException { - return this; -} - -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -public final GL3bc getGL3bc() throws GLException { - throw new GLException("Not a GL3bc implementation"); -} - -public final GL3 getGL3() throws GLException { - throw new GLException("Not a GL3 implementation"); -} - -public final GL2 getGL2() throws GLException { - throw new GLException("Not a GL2 implementation"); -} - -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -public final GLES2 getGLES2() throws GLException { - throw new GLException("Not a GLES2 implementation"); -} - -public final GL2ES1 getGL2ES1() throws GLException { - if (isGL2ES1()) { - return this; - } - throw new GLException("Not a GL2ES1 implementation"); -} - -public final GL2ES2 getGL2ES2() throws GLException { - if (isGL2ES2()) { - return this; - } - throw new GLException("Not a GL2ES2 implementation"); -} - -public final GL2GL3 getGL2GL3() throws GLException { - throw new GLException("Not a GL2GL3 implementation"); -} - public boolean isFunctionAvailable(String glFunctionName) { return _context.isFunctionAvailable(glFunctionName); } |