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authorSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
committerSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
commit3a0d7703da32e9a5ddf08a334f18588a78038d88 (patch)
tree48c8d89fa29e4425bcb25056d9396e9ea4db44d1 /make/config/jogl
parent2b6f60f67e470da2217dfc8ea9ddd566357715d4 (diff)
Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717)
ES3 / GL4.3: - Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version. - GL3/gl3* -> GL/glcorearb* - Explicitly preserve ES2_compatibility and ES3_compatibility in header, most extension grouping was removed in new headers. - Always load all GLHeader to ensure proper extension association across all profiles. - Unified method signatures - Added GL_EXT_map_buffer_range to core - Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl. - Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist. This allows removing initialization checks, i.e. for all buffer validations. - BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs. - GLJavaMethodBindingEmitter: Simply print the - No GL duplication due to new intermediate interfaces, see below - OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates): GLBase - GL - GL2ES2 - GLES2 GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ] - Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext via is*() and get*(). - GLContext*: - isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3) - Added ctxProfile argument to allow handling ES versions: - getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..) - mapGLVersions(..) prepared for ES ARB/KHR validation - EGLContext checks ES3 (via old ctx's GL_VERSION) - ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES. - Prelim tests w/ Mesa 9.1.3 GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)] - TODO: - Use KHR_create_context in EGLContext.createContextARBImpl(..) - More tests (Mobile, ..) +++ Misc: - GLContext*: - Complete glAllocateMemoryNV w/ glFreeMemoryNV.
Diffstat (limited to 'make/config/jogl')
-rw-r--r--make/config/jogl/gl-common-extensions.cfg26
-rw-r--r--make/config/jogl/gl-common.cfg173
-rw-r--r--make/config/jogl/gl-desktop.cfg5
-rw-r--r--make/config/jogl/gl-es1.cfg12
-rw-r--r--make/config/jogl/gl-es3.cfg (renamed from make/config/jogl/gl-es2.cfg)78
-rw-r--r--make/config/jogl/gl-gl4bc.cfg36
-rw-r--r--make/config/jogl/gl-headers.cfg3
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-es3.java (renamed from make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java)4
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl.java8
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java11
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl_compat.java20
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gles2.java3
-rw-r--r--make/config/jogl/gl-if-es2.cfg30
-rw-r--r--make/config/jogl/gl-if-gl-ignores.cfg24
-rw-r--r--make/config/jogl/gl-if-gl.cfg12
-rw-r--r--make/config/jogl/gl-if-gl2.cfg5
-rw-r--r--make/config/jogl/gl-if-gl2_es1.cfg33
-rw-r--r--make/config/jogl/gl-if-gl2_es2-ignores.cfg48
-rw-r--r--make/config/jogl/gl-if-gl2_es2.cfg57
-rw-r--r--make/config/jogl/gl-if-gl2_es3-ignores.cfg47
-rw-r--r--make/config/jogl/gl-if-gl2_es3.cfg45
-rw-r--r--make/config/jogl/gl-if-gl2_gl3.cfg15
-rw-r--r--make/config/jogl/gl-if-gl2es3-subset.cfg17
-rw-r--r--make/config/jogl/gl-if-gl2gl3-subset.cfg (renamed from make/config/jogl/gl-if-gl3-subset.cfg)3
-rw-r--r--make/config/jogl/gl-if-gl3.cfg10
-rw-r--r--make/config/jogl/gl-if-gl3_es3.cfg43
-rw-r--r--make/config/jogl/gl-if-gl3bc.cfg6
-rw-r--r--make/config/jogl/gl-if-gl4-ignores.cfg2
-rw-r--r--make/config/jogl/gl-if-gl4.cfg7
-rw-r--r--make/config/jogl/gl-if-gl4_es3.cfg47
-rw-r--r--make/config/jogl/gl-if-luminance-ignore.cfg7
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gl4bc.c16
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles1.c16
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles2.c25
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles3.c41
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-common.java92
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-desktop.java148
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java326
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java80
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles2.java262
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles3.java320
-rw-r--r--make/config/jogl/gl2_es2-CustomJavaCode.cfg13
-rw-r--r--make/config/jogl/gl2_es2-common.cfg16
-rw-r--r--make/config/jogl/gl2_es3-common.cfg9
-rw-r--r--make/config/jogl/gl3-common.cfg9
-rw-r--r--make/config/jogl/gl3-desktop.cfg5
-rw-r--r--make/config/jogl/gl3-headers.cfg14
-rw-r--r--make/config/jogl/gl3ext-headers.cfg8
-rw-r--r--make/config/jogl/glx-x11.cfg1
49 files changed, 1380 insertions, 858 deletions
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index 6631e035d..a723a9fd8 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -20,6 +20,7 @@ DropUniqVendorExtensions WIN
# Drop some obsolete or mostly-integrated vendor extensions that the above directives let in
# Note that some of these are in LWJGL, so perhaps there is justification for leaving them in
+IgnoreExtension GL_APPLE_sync
IgnoreExtension GL_APPLE_element_array
IgnoreExtension GL_APPLE_vertex_array_object
IgnoreExtension GL_ATI_element_array
@@ -46,6 +47,7 @@ IgnoreExtension GL_NV_texture_rectangle
IgnoreExtension GL_NV_vertex_program
# This one would require more work -- has associated GLX and WGL bindings
IgnoreExtension GL_NV_present_video
+IgnoreExtension GL_OES_fixed_point
# For the time being, ignore these extensions which are in the ES 2.0 spec
IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
@@ -86,25 +88,11 @@ RenameExtensionIntoCore GL_NV_draw_buffers
RenameExtensionIntoCore GL_NV_fbo_color_attachments
RenameExtensionIntoCore GL_EXT_packed_float
RenameExtensionIntoCore GL_EXT_texture_format_BGRA8888
-
-# A mess w/ the ES2 definition .. sadly
-# RenameExtensionIntoCore GL_EXT_texture_storage
-RenameJavaSymbol glTexStorage1DEXT glTexStorage1D
-RenameJavaSymbol glTexStorage2DEXT glTexStorage2D
-RenameJavaSymbol glTexStorage3DEXT glTexStorage3D
-RenameJavaSymbol GL_TEXTURE_IMMUTABLE_FORMAT_EXT GL_TEXTURE_IMMUTABLE_FORMAT
-RenameJavaSymbol GL_RGBA32F_EXT GL_RGBA32F
-RenameJavaSymbol GL_RGB32F_EXT GL_RGB32F
-RenameJavaSymbol GL_ALPHA32F_EXT GL_ALPHA32F_ARB
-RenameJavaSymbol GL_LUMINANCE32F_EXT GL_LUMINANCE32F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA32F_EXT GL_LUMINANCE_ALPHA32F_ARB
-RenameJavaSymbol GL_RGB16F_EXT GL_RGB16F
-RenameJavaSymbol GL_ALPHA16F_EXT GL_ALPHA16F_ARB
-RenameJavaSymbol GL_LUMINANCE16F_EXT GL_LUMINANCE16F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA16F_EXT GL_LUMINANCE_ALPHA16F_ARB
-RenameJavaSymbol GL_RGB10_A2_EXT GL_RGB10_A2
-RenameJavaSymbol GL_RGB10_EXT GL_RGB10
-
+RenameExtensionIntoCore GL_OES_single_precision
+RenameExtensionIntoCore GL_EXT_draw_buffers
+RenameExtensionIntoCore GL_EXT_texture_storage
+RenameExtensionIntoCore GL_ARB_texture_storage
+RenameExtensionIntoCore GL_EXT_map_buffer_range
# The following extensions have some differences requiring us to
# manually rename some symbols and leave others alone for best
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index ad0b7d1d0..ddb312075 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -7,6 +7,19 @@ HierarchicalNativeOutput false
RuntimeExceptionType GLException
UnsupportedExceptionType GLException
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+GLHeader GL/glcorearb.h
+GLHeader GL/glcorearbext.h
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GLES3/gl3.h
+GLHeader GLES3/gl3ext.h
+
# Imports needed by all glue code
Import java.util.*
Import javax.media.opengl.*
@@ -37,13 +50,17 @@ Ignore glGetVertexAttribPointerv
Ignore glGetVertexAttribPointervARB
Ignore glGetVertexAttribPointervNV
Ignore glTracePointerRangeMESA
-Ignore glDebugMessageCallbackARB
Ignore glDebugMessageCallbackAMD
+Ignore glDebugMessageCallbackARB
+Ignore glDebugMessageCallbackKHR
+Ignore glDebugMessageCallback
-# Manually implement glMapBuffer as the size of the returned buffer
+# Manually implement glMapBuffer and glMapBufferRange as the size of the returned buffer
# can only be computed by calling another routine
ManuallyImplement glMapBuffer
ForceProcAddressGen glMapBuffer
+ManuallyImplement glMapBufferRange
+ForceProcAddressGen glMapBufferRange
# Ignore the ATI_map_object_buffer extension for now unless someone
# claims they need it, as it will undoubtedly require a similar
@@ -249,7 +266,7 @@ RenameExtensionIntoCore GL_EXT_draw_buffers2
RenameExtensionIntoCore GL_ARB_texture_compression_rgtc
IgnoreExtension GL_EXT_texture_compression_rgtc
-RenameExtensionIntoCore GL_EXT_transform_feedback
+IgnoreExtension GL_EXT_transform_feedback
IgnoreExtension GL_NV_transform_feedback
# gl.h uses GL_ARB_vertex_array_object
@@ -277,6 +294,8 @@ IgnoreExtension GL_EXT_texture_buffer_object
RenameExtensionIntoCore GL_EXT_texture_rectangle
IgnoreExtension GL_NV_texture_rectangle
RenameExtensionIntoCore GL_ARB_uniform_buffer_object
+# Use Manual definition, otherwise GlueGen uses 'long' type
+Ignore GL_INVALID_INDEX
# <<< OpenGL 3.1
# >>> OpenGL 3.2
@@ -339,6 +358,17 @@ RenameExtensionIntoCore GL_ARB_viewport_array
# Rename extension suffices (if exist) subsumed in OpenGL 4.2 (from OpenGL 4.2 spec, Appendix L.1)
# <<< OpenGL 4.2
+# >>> OpenGL 4.3
+# Rename extension suffices (if exist) subsumed in OpenGL 4.3 (from OpenGL 4.3 spec, Appendix ?.1)
+RenameExtensionIntoCore GL_ARB_debug_output
+# <<< OpenGL 4.3
+
+# >>> OpenGL ES 2.0
+# <<< OpenGL ES 2.0
+
+# >>> OpenGL ES 3.0
+# <<< OpenGL ES 3.0
+
# Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
IgnoreExtension GL_EXT_multisample
IgnoreExtension GL_EXT_point_parameters
@@ -352,6 +382,8 @@ IgnoreExtension GL_EXT_shader_image_load_store
Opaque boolean GLboolean
Opaque long GLsync
Opaque long GLeglImageOES
+Opaque long cl_context
+Opaque long cl_event
ReturnsString glGetString
ReturnsString glGetStringi
@@ -421,9 +453,6 @@ NIODirectOnly glExtGetBufferPointervQCOM
ReturnValueCapacity wglAllocateMemoryNV {0}
ReturnValueCapacity glXAllocateMemoryNV {0}
-ReturnValueCapacity glMapBufferRange {2}
-ReturnValueCapacity glMapNamedBufferRangeEXT {2}
-
# Pass arguments to ARB_vertex_program, ARB_fragment_program,
# ARB_shader_objects, NV_vertex_program, NV_fragment_program, and
# ARB_vertex_shader as Strings
@@ -473,7 +502,7 @@ ArgumentIsString glGetFragDataIndex 1
ArgumentIsString glGetSubroutineIndex 2
ArgumentIsString glGetSubroutineUniformLocation 2
-ArgumentIsString glDebugMessageInsertARB 5
+ArgumentIsString glDebugMessageInsert 5
ArgumentIsString glDebugMessageInsertAMD 4
ArgumentIsString glNamedStringARB 2 4
@@ -702,78 +731,122 @@ RangeCheck glDeleteVertexArraysAPPLE 1 {0}
# Javadoc for the GL class
ClassJavadoc GL /**
-ClassJavadoc GL * <P> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
-ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.</P>
+ClassJavadoc GL * <p> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br/>
+ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.</p>
ClassJavadoc GL */
ClassJavadoc GL2ES1 /**
-ClassJavadoc GL2ES1 * <P>
-ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.<br>
-ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL<br>
-ClassJavadoc GL2ES1 * </P>
+ClassJavadoc GL2ES1 * <p>
+ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.<br/>
+ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL<br/>
+ClassJavadoc GL2ES1 * </p>
ClassJavadoc GL2ES1 */
ClassJavadoc GL2ES2 /**
-ClassJavadoc GL2ES2 * <P>
-ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.<br>
-ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br>
-ClassJavadoc GL2ES2 * </P>
+ClassJavadoc GL2ES2 * <p>
+ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.<br/>
+ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL2ES2 * This interface is almost GLES2 complete.<br/>
+ClassJavadoc GL2ES2 * </p>
ClassJavadoc GL2ES2 */
+ClassJavadoc GL2ES3 /**
+ClassJavadoc GL2ES3 * <p>
+ClassJavadoc GL2ES3 * Interface containing the common subset of core GL2 and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL2ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL2ES3 * This interface is not GLES3 complete and merely exist to avoid duplicated definitions.<br/>
+ClassJavadoc GL2ES3 * </p>
+ClassJavadoc GL2ES3 */
+
+ClassJavadoc GL3ES3 /**
+ClassJavadoc GL3ES3 * <p>
+ClassJavadoc GL3ES3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL3ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL3ES3 * This interface is almost GLES3 complete, but lacks the <code>GL_ARB_ES3_compatibility</code> extension.<br/>
+ClassJavadoc GL3ES3 * </p>
+ClassJavadoc GL3ES3 */
+
+ClassJavadoc GL4ES3 /**
+ClassJavadoc GL4ES3 * <p>
+ClassJavadoc GL4ES3 * Interface containing the common subset of core GL4 (OpenGL 4.0+) and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL4ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL4ES3 * This interface is GLES3 complete.<br/>
+ClassJavadoc GL4ES3 * </p>
+ClassJavadoc GL4ES3 */
+
ClassJavadoc GL2GL3 /**
-ClassJavadoc GL2GL3 * <P>
-ClassJavadoc GL2GL3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
-ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
-ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL<br>
-ClassJavadoc GL2GL3 * </P>
+ClassJavadoc GL2GL3 * <p>
+ClassJavadoc GL2GL3 * Interface containing the common subset of core GL3 (OpenGL 3.1) and GL2 (OpenGL 3.0),
+ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br/>
+ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL<br/>
+ClassJavadoc GL2GL3 * </p>
ClassJavadoc GL2GL3 */
ClassJavadoc GL2 /**
-ClassJavadoc GL2 * <P>
+ClassJavadoc GL2 * <p>
ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through
ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the
ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality
ClassJavadoc GL2 * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
-ClassJavadoc GL2 * excluded.<br>
+ClassJavadoc GL2 * excluded.<br/>
ClassJavadoc GL2 * Note: OpenGL 3.0 is the last subsumed version in the specification.
ClassJavadoc GL2 * You need to use a {@link GL3} or {@link GL3bc} OpenGL 3.1+ context to benefit
ClassJavadoc GL2 * from new functionality and versions.
-ClassJavadoc GL2 * </P>
+ClassJavadoc GL2 * </p>
ClassJavadoc GL2 */
-ClassJavadoc GL3bc /**
-ClassJavadoc GL3bc * <P>
-ClassJavadoc GL3bc * This interface contains the OpenGL 3.x compatibility profile, ie includes all methods
-ClassJavadoc GL3bc * as defined in {@link GL2} and {@link GL3}.<br>
-ClassJavadoc GL3bc * </P>
-ClassJavadoc GL3bc */
-
ClassJavadoc GL3 /**
-ClassJavadoc GL3 * <P>
-ClassJavadoc GL3 * This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
-ClassJavadoc GL3 * inclusive, as well as most of it's extensions defined at the time of this specification.<br>
+ClassJavadoc GL3 * <p>
+ClassJavadoc GL3 * This interface contains the core, forward compatible, OpenGL methods of GL 3.x, with x >=1,
+ClassJavadoc GL3 * as well as most of it's extensions defined at the time of this specification.<br/>
ClassJavadoc GL3 * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the
-ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.<br>
-ClassJavadoc GL3 * Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.
-ClassJavadoc GL3 * </P>
+ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.<br/>
+ClassJavadoc GL3 * Note: OpenGL 3.1 forward compatible, core profile abandoned fixed point functionality.
+ClassJavadoc GL3 * </p>
ClassJavadoc GL3 */
+ClassJavadoc GL3bc /**
+ClassJavadoc GL3bc * <p>
+ClassJavadoc GL3bc * This interface containing all core and compatibility OpenGL methods of GL 3.x, with x >= 1,<br/>
+ClassJavadoc GL3bc * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL3bc * </p>
+ClassJavadoc GL3bc */
+
+ClassJavadoc GL4 /**
+ClassJavadoc GL4 * <p>
+ClassJavadoc GL4 * This interface containing all core OpenGL methods of GL 4.x, with x >= 0,<br/>
+ClassJavadoc GL4 * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL4 * </p>
+ClassJavadoc GL4 */
+
+ClassJavadoc GL4bc /**
+ClassJavadoc GL4bc * <p>
+ClassJavadoc GL4bc * This interface containing all core and compatibility OpenGL methods of GL 4.x, with x >= 0,<br/>
+ClassJavadoc GL4bc * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL4bc * </p>
+ClassJavadoc GL4bc */
+
ClassJavadoc GLES1 /**
-ClassJavadoc GLES1 * <P>
+ClassJavadoc GLES1 * <p>
ClassJavadoc GLES1 * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
-ClassJavadoc GLES1 * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES1 * time of this specification.
-ClassJavadoc GLES1 * </P>
+ClassJavadoc GLES1 * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GLES1 * </p>
ClassJavadoc GLES1 */
ClassJavadoc GLES2 /**
-ClassJavadoc GLES2 * <P>
+ClassJavadoc GLES2 * <p>
ClassJavadoc GLES2 * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
-ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES2 * time of this specification.
-ClassJavadoc GLES2 * </P>
+ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GLES2 * </p>
ClassJavadoc GLES2 */
+ClassJavadoc GLES3 /**
+ClassJavadoc GLES3 * <p>
+ClassJavadoc GLES3 * This interface contains all core embedded OpenGL methods of ES 3.x, with x >= 0,
+ClassJavadoc GLES3 * inclusive, as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GLES3 * </p>
+ClassJavadoc GLES3 */
+
# Javadoc for the EGL class
ClassJavadoc EGL /**
ClassJavadoc EGL * Provides access to the embedded-specific OpenGL vendor extensions.
@@ -805,11 +878,3 @@ ClassJavadoc XVisualInfo * extensions. No other access is provided to these dat
ClassJavadoc XVisualInfo * this wrapper is not useful to end users, though it is used in the implementation.
ClassJavadoc XVisualInfo */
-# Custom code for querying extensions and exposing
-# wglAllocateMemoryNV/glXAllocateMemoryNV
-CustomJavaCode GL2GL3 /**
-CustomJavaCode GL2GL3 * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
-CustomJavaCode GL2GL3 * <code>glXAllocateMemoryNV</code> extension.
-CustomJavaCode GL2GL3 */
-CustomJavaCode GL2GL3 public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
-
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
index a91f5ac5b..244271468 100644
--- a/make/config/jogl/gl-desktop.cfg
+++ b/make/config/jogl/gl-desktop.cfg
@@ -1,11 +1,6 @@
# This .cfg file provides common options used by the desktop OpenGL
# implementation on all platforms.
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
#Include gl-desktop-tracker.cfg
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 2a7b64dd3..b73b1a731 100644
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -30,13 +30,6 @@ EmitProcAddressTable true
ProcAddressTableClassName GLES1ProcAddressTable
GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
@@ -49,11 +42,6 @@ LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-# Ignore certain extensions that will be picked up by the dynamic
-# lookup mechanism anyway if they are present
-IgnoreExtension GL_OES_fixed_point
-IgnoreExtension GL_OES_single_precision
-
# Add PixelStorei StateTracker
#
# Add input validation to glPixelStorei, just to be sure.
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es3.cfg
index 8b6152bd0..997723d01 100644
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es3.cfg
@@ -1,40 +1,45 @@
# This .cfg file is used to generate the GL interface and implementing class.
JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl/es2
+NativeOutputDir gensrc/native/jogl/es3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceAndImpl
-JavaClass GLES2
-#Extends GLES2 GLBase
-#Extends GLES2 GL
-Extends GLES2 GL2ES2
-ImplPackage jogamp.opengl.es2
-ImplJavaClass GLES2Impl
-Implements GLES2Impl GLBase
-Implements GLES2Impl GL
-Implements GLES2Impl GL2ES2
+JavaClass GLES3
+#Extends GLES3 GLBase
+#Extends GLES3 GL
+#Extends GLES3 GL2ES2
+#Extends GLES3 GL2ES3
+#Extends GLES3 GL3ES3
+Extends GLES3 GLES2
+Extends GLES3 GL4ES3
+ImplPackage jogamp.opengl.es3
+ImplJavaClass GLES3Impl
+Implements GLES3Impl GLBase
+Implements GLES3Impl GL
+Implements GLES3Impl GL2ES2
+Implements GLES3Impl GLES2
+Implements GLES3Impl GL2ES3
+Implements GLES3Impl GL3ES3
+Implements GLES3Impl GL4ES3
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
-Include gl2_es2-common.cfg
+Include gl2_es3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
+ForceExtension GL_ARB_ES3_compatibility
EmitProcAddressTable true
-ProcAddressTableClassName GLES2ProcAddressTable
-GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable())
-
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
+ProcAddressTableClassName GLES3ProcAddressTable
+GetProcAddressTableExpr ((GLES3ProcAddressTable)_context.getGLProcAddressTable())
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
@@ -51,7 +56,7 @@ TagNativeBinding true
# Add PixelStorei StateTracker
#
# Add input validation to glPixelStorei, just to be sure.
-CustomJavaCode GLES2Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+CustomJavaCode GLES3Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
@@ -60,8 +65,6 @@ JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
-IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java
-
CustomCCode #include <stdio.h> /* android */
CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode "glext.h" are parsed. */
@@ -69,19 +72,24 @@ CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode /* Include the OpenGL headers */
CustomCCode /* #define GL_APICALL __declspec(dllimport) */
-CustomCCode #include <GLES2/gl2.h>
+CustomCCode #include <GLES3/gl3.h>
+CustomCCode #include <GLES3/gl3ext.h>
CustomCCode #include <GLES2/gl2ext.h>
CustomCCode #include <stdlib.h>
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-embedded.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java
-IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c
-
-Import javax.media.opengl.GLES1
-Import javax.media.opengl.GLES2
-Import javax.media.opengl.GL2
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gles3.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles3.c
+
+Import javax.media.opengl.GLBase
+Import javax.media.opengl.GL
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
+Import javax.media.opengl.GLES3
Import javax.media.opengl.GLArrayData
Import javax.media.opengl.GLUniformData
Import com.jogamp.common.nio.Buffers
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
index ce6883106..d1bd85641 100644
--- a/make/config/jogl/gl-gl4bc.cfg
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -5,6 +5,9 @@ NativeOutputDir gensrc/native/jogl/gl4
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -22,6 +25,9 @@ JavaClass GL4bc
#Extends GL4bc GL
#Extends GL4bc GL2ES1
#Extends GL4bc GL2ES2
+#Extends GL4bc GL2ES3
+#Extends GL4bc GL3ES3
+#Extends GL4bc GL4ES3
#Extends GL4bc GL2GL3
#Extends GL4bc GL2
#Extends GL4bc GL3
@@ -33,6 +39,9 @@ Implements GL4bcImpl GLBase
Implements GL4bcImpl GL
Implements GL4bcImpl GL2ES1
Implements GL4bcImpl GL2ES2
+Implements GL4bcImpl GL2ES3
+Implements GL4bcImpl GL3ES3
+Implements GL4bcImpl GL4ES3
Implements GL4bcImpl GL2GL3
Implements GL4bcImpl GL2
Implements GL4bcImpl GL3
@@ -43,7 +52,8 @@ Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
Include gl3-desktop.cfg
-Include gl2_es2-common.cfg
+Include gl3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
# Manually implement glMapNamedBufferEXT as the size of the returned buffer
# can only be computed by calling another routine
@@ -52,7 +62,7 @@ ForceProcAddressGen glMapNamedBufferEXT
JavaEpilogue glNamedBufferDataEXT bufferSizeTracker.setDirectStateBufferSize({0}, this, {1});
# Manuall implement glDebugMessageCallback* using the proc address resolver
-ForceProcAddressGen glDebugMessageCallbackARB
+ForceProcAddressGen glDebugMessageCallback
ForceProcAddressGen glDebugMessageCallbackAMD
# Force all of the methods to be emitted using dynamic linking so we
@@ -81,18 +91,22 @@ JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
-CustomJavaCode GL4bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glFrustumf if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glFrustumf glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glFrustumf return;
+JavaPrologue glFrustumf }
-CustomJavaCode GL4bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glOrthof if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glOrthof glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glOrthof return;
+JavaPrologue glOrthof }
-JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
JavaPrologue glDepthRangef glDepthRange( (double)zNear, (double)zFar );
JavaPrologue glDepthRangef return;
JavaPrologue glDepthRangef }
-JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
JavaPrologue glClearDepthf glClearDepth( (double)depth );
JavaPrologue glClearDepthf return;
JavaPrologue glClearDepthf }
@@ -102,12 +116,16 @@ Include gl3ext-headers.cfg
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-common.java
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl4bc.java
-IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-desktop.java
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl2_es2.java
IncludeAs CustomCCode gl-impl-CustomCCode-gl4bc.c
Import javax.media.opengl.GLES1
Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2ES1
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
Import javax.media.opengl.GL2GL3
Import javax.media.opengl.GL2
Import javax.media.opengl.GL3
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
index b80630c63..62f5e8dd4 100644
--- a/make/config/jogl/gl-headers.cfg
+++ b/make/config/jogl/gl-headers.cfg
@@ -1,7 +1,6 @@
CustomCCode #include <gluegen_stdint.h>
CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #if defined(_WIN32)
CustomCCode #define WIN32_LEAN_AND_MEAN
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java b/make/config/jogl/gl-if-CustomJavaCode-es3.java
index 97fd6c4a6..0a1c43085 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-es3.java
@@ -8,3 +8,7 @@ public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
/** Part of <code>GL_ARB_shader_image_load_store</code> */
public static final int GL_ALL_BARRIER_BITS = 0xFFFFFFFF ;
+public boolean glIsPBOPackEnabled();
+
+public boolean glIsPBOUnpackEnabled();
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java
index 9ea4f98b4..f9f33eec9 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java
@@ -57,3 +57,11 @@
earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */
public static final int GL_HALF_FLOAT = 0x140B;
+ /** Part of <code>GL_VERSION_1_4</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_OES_required_internalformat</code>. */
+ public static final int GL_DEPTH_COMPONENT16 = 0x81A5;
+ /** Part of <code>GL_VERSION_1_0</code>, <code>GL_OES_element_index_uint</code>, <code>GL_ES_VERSION_2_0</code> */
+ public static final int GL_UNSIGNED_INT = 0x1405;
+ /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code> */
+ public static final int GL_UNSIGNED_SHORT = 0x1403;
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
index 4522d34c8..5ad235de5 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -39,10 +39,21 @@
* <br> Calls <code> void {@native glDepthRange}(GLclampd zNear, GLclampd zFar); </code> if no native implementation is available. */
public void glDepthRangef(float zNear, float zFar);
+ public void glDepthRange(double zNear, double zFar);
+
/** Entry point to C language function:
* <code> void {@native glClearDepthf}(GLclampf depth); </code>
* <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
* <br> Calls <code> void {@native glClearDepth}(GLclampd depth); </code> if no native implementation is available. */
public void glClearDepthf(float depth);
+ public void glClearDepth( double depth );
+
+ public void glVertexAttribPointer(GLArrayData array);
+
+ public void glUniform(GLUniformData data);
+
+ /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_ANGLE_depth_texture</code> */
+ public static final int GL_DEPTH_COMPONENT = 0x1902;
+
/** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
new file mode 100644
index 000000000..22ae54cbe
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
@@ -0,0 +1,20 @@
+
+/**
+ * Part of <code>GL_NV_vertex_array_range</code>.
+ * <p>
+ * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
+ * <code>glXAllocateMemoryNV</code>.
+ * </p>
+ */
+public java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);
+
+/**
+ * Part of <code>GL_NV_vertex_array_range</code>.
+ * <p>
+ * Provides platform-independent access to the <code>wglFreeMemoryNV</code> /
+ * <code>glXFreeMemoryNV</code>.
+ * </p>
+ */
+public void glFreeMemoryNV(java.nio.ByteBuffer pointer);
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gles2.java b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
deleted file mode 100644
index ea40f6329..000000000
--- a/make/config/jogl/gl-if-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,3 +0,0 @@
-
- public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
-
diff --git a/make/config/jogl/gl-if-es2.cfg b/make/config/jogl/gl-if-es2.cfg
new file mode 100644
index 000000000..aabd2d5a7
--- /dev/null
+++ b/make/config/jogl/gl-if-es2.cfg
@@ -0,0 +1,30 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GLES2
+#Extends GLES2 GLBase
+#Extends GLES2 GL
+Extends GLES2 GL2ES2
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es2-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+CustomJavaCode GLES2 public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
+
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
index 25fbd5a6f..e6513cadb 100644
--- a/make/config/jogl/gl-if-gl-ignores.cfg
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -13,6 +13,7 @@ DropUniqVendorExtensions IMG
DropUniqVendorExtensions QCOM
DropUniqVendorExtensions NV
DropUniqVendorExtensions VIV
+DropUniqVendorExtensions FJ
IgnoreExtension GL_EXT_discard_framebuffer
IgnoreExtension GL_OES_compressed_paletted_texture
@@ -34,11 +35,14 @@ IgnoreExtension GL_EXT_multisampled_render_to_texture
IgnoreExtension GL_EXT_framebuffer_multisample
IgnoreExtension GL_OES_texture_half_float
IgnoreExtension GL_OES_vertex_half_float
-# IgnoreExtension GL_EXT_texture_storage
IgnoreExtension GL_NV_draw_buffers
IgnoreExtension GL_NV_fbo_color_attachments
IgnoreExtension GL_OES_vertex_array_object
IgnoreExtension GL_OES_texture_3D
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_required_internalformat
+IgnoreExtension GL_EXT_unpack_subimage
+IgnoreExtension GL_KHR_debug
# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
IgnoreExtension GL_QCOM_extended_get
@@ -46,12 +50,8 @@ Ignore GL_STATE_RESTORE
# above ext mightbe subsumed, ignore the aliased ones
Ignore GL_ACTIVE_PROGRAM
-Ignore GL_ALPHA16F
-Ignore GL_ALPHA32F
-Ignore GL_ALPHA8
Ignore GL_ANY_SAMPLES_PASSED
Ignore GL_ANY_SAMPLES_PASSED_CONSERVATIVE
-Ignore GL_BGRA8
Ignore GL_BGRA8_EXT
Ignore GL_BUFFER_OBJECT_EXT
Ignore GL_COLOR_ATTACHMENT1
@@ -93,12 +93,6 @@ Ignore GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
Ignore GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
Ignore GL_INT_10_10_10_2
-Ignore GL_LUMINANCE16F
-Ignore GL_LUMINANCE32F
-Ignore GL_LUMINANCE8
-Ignore GL_LUMINANCE8_ALPHA8
-Ignore GL_LUMINANCE_ALPHA16F
-Ignore GL_LUMINANCE_ALPHA32F
Ignore GL_MAX_COLOR_ATTACHMENTS
Ignore GL_MAX_DRAW_BUFFERS
Ignore GL_PROGRAM_OBJECT_EXT
@@ -108,15 +102,15 @@ Ignore GL_PROGRAM_SEPARABLE
Ignore GL_QUERY_OBJECT_EXT
Ignore GL_QUERY_RESULT
Ignore GL_QUERY_RESULT_AVAILABLE
+Ignore GL_R32F
Ignore GL_R16F
Ignore GL_R8
Ignore GL_RED
Ignore GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
Ignore GL_RG
+Ignore GL_RG32F
Ignore GL_RG16F
Ignore GL_RG8
-Ignore GL_RGB16F
-Ignore GL_RGBA16F
Ignore GL_SAMPLER_2D_SHADOW
Ignore GL_SAMPLER_EXTERNAL_OES
Ignore GL_SHADER_BINARY_DMP
@@ -530,13 +524,9 @@ Ignore glFogxvOES
Ignore glFramebufferVertexAttribArrayNV
Ignore glFrustumf
Ignore glFrustumfOES
-#Ignore glGenerateMipmap
-#Ignore glGenerateMipmapOES
Ignore glGetActiveAttrib
Ignore glGetActiveUniform
Ignore glGetAttachedShaders
-Ignore glGetClipPlanef
-Ignore glGetClipPlanefOES
Ignore glGetFixedv
Ignore glGetFixedvOES
Ignore glGetLightfv
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 89233330a..4137cae8e 100644
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -10,8 +10,8 @@ HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-if-gl-ignores.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -27,14 +27,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined.
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
index c58b73dfd..60efd73af 100644
--- a/make/config/jogl/gl-if-gl2.cfg
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -25,6 +25,8 @@ Include gl-desktop.cfg
Include gl-if-gl3-ignores.cfg
Include gl-if-gl4-ignores.cfg
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
@@ -37,8 +39,5 @@ ForceProcAddressGen __ALL__
# Ignore extensions that are already picked up via the GL2ES1 interface
IgnoreExtension GL_EXT_point_parameters
-CustomJavaCode GL2 public boolean glIsPBOPackEnabled();
-CustomJavaCode GL2 public boolean glIsPBOUnpackEnabled();
-
Include gl-headers.cfg
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index ad8bbea7d..04d78f51e 100644
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -17,6 +17,7 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -39,11 +40,11 @@ IgnoreExtension GL_OES_EGL_image_external
IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
IgnoreExtension GL_OES_draw_texture
-IgnoreExtension GL_OES_fixed_point
IgnoreExtension GL_OES_matrix_get
IgnoreExtension GL_OES_point_size_array
IgnoreExtension GL_OES_query_matrix
IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_matrix_palette
IgnoreExtension GL_EXT_debug_marker
IgnoreExtension GL_EXT_debug_label
@@ -55,11 +56,6 @@ IgnoreExtension GL_QCOM_extended_get
Ignore GL_STATE_RESTORE
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-Ignore glGetFixedv
-
-# Ignore OES variants of single precision floating point routines
-IgnoreExtension GL_OES_single_precision
-
# Ignore fixed point versions of routines in ES 1.x core
Ignore glAlphaFuncx
Ignore glClearColorx
@@ -68,18 +64,28 @@ Ignore glClipPlanex
Ignore glColor4x
Ignore glDepthRangex
Ignore glFogx
+Ignore glFogxv
Ignore glFrustumx
Ignore glGetClipPlanex
+Ignore glGetFixedv
+Ignore glGetLightxv
+Ignore glGetMaterialxv
+Ignore glGetTexEnvxv
+Ignore glGetTexParameterxv
Ignore glLightModelx
+Ignore glLightModelxv
Ignore glLightx
+Ignore glLightxv
Ignore glLineWidthx
Ignore glLoadMatrixx
Ignore glMaterialx
+Ignore glMaterialxv
Ignore glMultMatrixx
Ignore glMultiTexCoord4x
Ignore glNormal3x
Ignore glOrthox
Ignore glPointParameterx
+Ignore glPointParameterxv
Ignore glPointSizex
Ignore glPolygonOffsetx
Ignore glQueryMatrixx
@@ -87,21 +93,19 @@ Ignore glRotatex
Ignore glSampleCoveragex
Ignore glScalex
Ignore glTexEnvx
+Ignore glTexEnvxv
Ignore glTexGenx
Ignore glTexParameterx
+Ignore glTexParameterxv
Ignore glTranslatex
#heavy float/double array diff to GL2
Ignore glClipPlanef
Ignore ^glGetClipPlanef(OES)?
-
+
#impl diff
Ignore ^glEGL.*
-Ignore ^gl.*(xv)(OES)?
-Ignore glTexGenxOES
Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
-Ignore glLoadPaletteFromModelViewMatrixOES
-Ignore glGetFixedv
CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
@@ -112,13 +116,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2_es2-ignores.cfg b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
new file mode 100644
index 000000000..f08d8a51b
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
@@ -0,0 +1,48 @@
+# Ignore all ES 2.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_KHR_texture_compression_astc_ldr
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 85e799298..0ad140eb2 100644
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -14,45 +14,9 @@ Extends GL2ES2 GL
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
-
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
-
-# Ignore all ES 2.X only stuff ..
-DropUniqVendorExtensions AMD
-DropUniqVendorExtensions ANGLE
-DropUniqVendorExtensions ARM
-DropUniqVendorExtensions APPLE
-DropUniqVendorExtensions ATI
-DropUniqVendorExtensions IMG
-DropUniqVendorExtensions QCOM
-DropUniqVendorExtensions NV
-DropUniqVendorExtensions VIV
-
-IgnoreExtension GL_EXT_discard_framebuffer
-IgnoreExtension GL_OES_compressed_paletted_texture
-IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
-IgnoreExtension GL_OES_vertex_array_object
-IgnoreExtension GL_OES_texture_half_float
-IgnoreExtension GL_OES_vertex_half_float
-IgnoreExtension GL_OES_EGL_image_external
-IgnoreExtension GL_EXT_debug_marker
-IgnoreExtension GL_EXT_debug_label
-IgnoreExtension GL_EXT_multisampled_render_to_texture
-
-# isn't included in GL2
-# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
-IgnoreExtension GL_QCOM_extended_get
-Ignore GL_STATE_RESTORE
-Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-
-# Ignore ^gl.*x(v)?(OES)?
-Ignore glEGL.*
-#Ignore glFramebufferVertexAttribArrayNV
-#Ignore glCoverageOperationNV
-#Ignore glCoverageMaskNV
+Include gl2_es2-common.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
# Ignore GL_ARB_ES2_compatibility functions for interface code generation
# since we need our own javadoc header for a detailed description
@@ -62,9 +26,6 @@ Ignore glGetShaderPrecisionFormat
Ignore glDepthRangef
Ignore glClearDepthf
-CustomJavaCode GL2ES2 public void glClearDepth( double depth );
-CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
-
IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
# dummy procaddress config / force procaddress for comments
@@ -73,20 +34,8 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-CustomJavaCode GL2ES2 public void glVertexAttribPointer(GLArrayData array);
-CustomJavaCode GL2ES2 public void glUniform(GLUniformData data);
-CustomJavaCode GL2ES2
-
Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl2_es3-ignores.cfg b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
new file mode 100644
index 000000000..172857840
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
@@ -0,0 +1,47 @@
+# Ignore all ES 3.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_es3.cfg b/make/config/jogl/gl-if-gl2_es3.cfg
new file mode 100644
index 000000000..f44c9b393
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es3.cfg
@@ -0,0 +1,45 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES3
+#Extends GL2ES3 GLBase
+#Extends GL2ES3 GL
+Extends GL2ES3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2ES3Subset.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+IncludeAs CustomJavaCode GL2ES3 gl-if-CustomJavaCode-es3.java
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
index 0c51dfe9c..467919328 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -4,21 +4,23 @@ Style InterfaceOnly
JavaClass GL2GL3
#Extends GL2GL3 GLBase
#Extends GL2GL3 GL
-Extends GL2GL3 GL2ES2
+#Extends GL2GL3 GL2ES2
+Extends GL2GL3 GL2ES3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2GL3Subset.java
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl4-ignores.cfg
-
-IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -33,11 +35,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Also force the calling conventions of the locally generated function
# pointer typedefs for these routines to APIENTRY
LocalProcAddressCallingConvention __ALL__ APIENTRY
diff --git a/make/config/jogl/gl-if-gl2es3-subset.cfg b/make/config/jogl/gl-if-gl2es3-subset.cfg
new file mode 100644
index 000000000..3e325e065
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2es3-subset.cfg
@@ -0,0 +1,17 @@
+# This .cfg file is used to generate the common GL2 ES3 set
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES3Subset
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl2gl3-subset.cfg
index dae38ec0c..ecb384ca3 100644
--- a/make/config/jogl/gl-if-gl3-subset.cfg
+++ b/make/config/jogl/gl-if-gl2gl3-subset.cfg
@@ -3,10 +3,11 @@ JavaOutputDir ../../build-temp/gluegen-set
Package javax.media.opengl
Style InterfaceOnly
-JavaClass GL3Subset
+JavaClass GL2GL3Subset
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl3-ignores.cfg
Include gl-if-gl4-ignores.cfg
diff --git a/make/config/jogl/gl-if-gl3.cfg b/make/config/jogl/gl-if-gl3.cfg
index 649b35165..09f51d6b0 100644
--- a/make/config/jogl/gl-if-gl3.cfg
+++ b/make/config/jogl/gl-if-gl3.cfg
@@ -4,6 +4,8 @@ NativeOutputDir gensrc/native/jogl/gl3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
@@ -13,16 +15,14 @@ JavaClass GL3
#Extends GL3 GLBase
#Extends GL3 GL
#Extends GL3 GL2ES2
+#Extends GL3 GL2ES3
+Extends GL3 GL3ES3
Extends GL3 GL2GL3
ImplPackage jogamp.opengl.gl3
-ImplJavaClass GL3Impl
-Implements GL3Impl GLBase
-Implements GL3Impl GL
-Implements GL3Impl GL2ES2
-Implements GL3Impl GL2GL3
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl4-ignores.cfg
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
diff --git a/make/config/jogl/gl-if-gl3_es3.cfg b/make/config/jogl/gl-if-gl3_es3.cfg
new file mode 100644
index 000000000..a25d9112a
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3_es3.cfg
@@ -0,0 +1,43 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3ES3
+#Extends GL3ES3 GLBase
+#Extends GL3ES3 GL
+#Extends GL3ES3 GL2ES2
+Extends GL3ES3 GL2ES3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
index f07a9a417..bca3d61e6 100644
--- a/make/config/jogl/gl-if-gl3bc.cfg
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -5,6 +5,8 @@ NativeOutputDir gensrc/native/jogl/gl3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -20,6 +22,8 @@ JavaClass GL3bc
#Extends GL3bc GL
#Extends GL3bc GL2ES1
#Extends GL3bc GL2ES2
+#Extends GL3bc GL2ES3
+#Extends GL3bc GL3ES3
#Extends GL3bc GL2GL3
Extends GL3bc GL2
Extends GL3bc GL3
@@ -30,6 +34,8 @@ Include gl-desktop.cfg
Include gl3-desktop.cfg
Include gl-if-gl4-ignores.cfg
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl4-ignores.cfg b/make/config/jogl/gl-if-gl4-ignores.cfg
index 4948b64df..619c82924 100644
--- a/make/config/jogl/gl-if-gl4-ignores.cfg
+++ b/make/config/jogl/gl-if-gl4-ignores.cfg
@@ -9,5 +9,7 @@
IgnoreExtension GL_VERSION_4_0
IgnoreExtension GL_VERSION_4_1
IgnoreExtension GL_VERSION_4_2
+IgnoreExtension GL_VERSION_4_3
+IgnoreExtension GL_VERSION_4_4
IgnoreExtension GL_ARB_shader_precision
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-gl4.cfg
index 1e920ac7c..4b19b448e 100644
--- a/make/config/jogl/gl-if-gl4.cfg
+++ b/make/config/jogl/gl-if-gl4.cfg
@@ -4,6 +4,9 @@ NativeOutputDir gensrc/native/jogl/gl4
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
@@ -14,11 +17,15 @@ JavaClass GL4
#Extends GL4 GLBase
#Extends GL4 GL
#Extends GL4 GL2ES2
+#Extends GL4 GL2ES3
+#Extends GL4 GL3ES3
#Extends GL4 GL2GL3
+Extends GL4 GL4ES3
Extends GL4 GL3
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
diff --git a/make/config/jogl/gl-if-gl4_es3.cfg b/make/config/jogl/gl-if-gl4_es3.cfg
new file mode 100644
index 000000000..cd9c17f27
--- /dev/null
+++ b/make/config/jogl/gl-if-gl4_es3.cfg
@@ -0,0 +1,47 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL4ES3
+#Extends GL4ES3 GLBase
+#Extends GL4ES3 GL
+#Extends GL4ES3 GL2ES2
+#Extends GL4ES3 GL2ES3
+Extends GL4ES3 GL3ES3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+ForceExtension GL_ARB_ES3_compatibility
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-luminance-ignore.cfg b/make/config/jogl/gl-if-luminance-ignore.cfg
new file mode 100644
index 000000000..4fb79fae9
--- /dev/null
+++ b/make/config/jogl/gl-if-luminance-ignore.cfg
@@ -0,0 +1,7 @@
+Ignore GL_LUMINANCE16F
+Ignore GL_LUMINANCE32F
+Ignore GL_LUMINANCE_ALPHA16F
+Ignore GL_LUMINANCE_ALPHA32F
+Ignore GL_LUMINANCE4_ALPHA4
+Ignore GL_LUMINANCE8
+Ignore GL_LUMINANCE8_ALPHA8
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
index d389db298..4ddc27bf2 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -15,6 +15,22 @@ Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
/* Java->C glue code:
* Java package: jogamp.opengl.gl4.GL4bcImpl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
* Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
* C function: void * glMapNamedBufferEXT(GLenum target, GLenum access);
*/
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles1.c b/make/config/jogl/gl-impl-CustomCCode-gles1.c
index 0155c13f8..88cfe4418 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gles1.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gles1.c
@@ -16,6 +16,22 @@ Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
/* Java->C glue code:
* Java package: jogamp.opengl.es1.GLES1Impl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es1.GLES1Impl
* Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
* C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
*/
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles2.c b/make/config/jogl/gl-impl-CustomCCode-gles2.c
deleted file mode 100644
index e140df76b..000000000
--- a/make/config/jogl/gl-impl-CustomCCode-gles2.c
+++ /dev/null
@@ -1,25 +0,0 @@
-typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-/* Java->C glue code:
- * Java package: jogamp.opengl.es2.GLES2Impl
- * Java method: long dispatch_glMapBuffer(int target, int access)
- * C function: void * glMapBuffer(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
- PFNGLMAPBUFFERPROC ptr_glMapBuffer;
- void * _res;
- ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBuffer != NULL);
- _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}
-
-/* Java->C glue code:
- * Java package: jogamp.opengl.es2.GLES2Impl
- * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
- * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
- */
-JNIEXPORT jobject JNICALL
-Java_jogamp_opengl_es2_GLES2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
- return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
-}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles3.c b/make/config/jogl/gl-impl-CustomCCode-gles3.c
new file mode 100644
index 000000000..2f3329bfa
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles3.c
@@ -0,0 +1,41 @@
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: long dispatch_glMapBuffer(int target, int access)
+ * C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+ void * _res;
+ ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapBuffer != NULL);
+ _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+ return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index 8e8165fff..4024d8e1a 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -118,3 +118,95 @@
return _context.getDefaultReadBuffer();
}
+ private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
+
+ /** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */
+ private final java.nio.ByteBuffer glMapBufferImpl(int target, boolean useRange, long offset, long length, int access, long glProcAddress) {
+ if (glProcAddress == 0) {
+ throw new GLException("Method \""+(useRange?"glMapBufferRange":"glMapBuffer")+"\" not available");
+ }
+ final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+ if (0 == sz) {
+ return null;
+ }
+ if( !useRange ) {
+ length = sz;
+ offset = 0;
+ } else {
+ if( length + offset > sz ) {
+ throw new GLException("Out of range: offset "+offset+" + length "+length+" > size "+sz);
+ }
+ if( 0 > length || 0 > offset ) {
+ throw new GLException("Invalid values: offset "+offset+", length "+length);
+ }
+ if( 0 == length ) {
+ return null;
+ }
+ }
+ final long addr = useRange ? dispatch_glMapBufferRange(target, offset, length, access, glProcAddress) :
+ dispatch_glMapBuffer(target, access, glProcAddress);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, length); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, length);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+ }
+ private native long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+ private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long procAddress);
+
+
+ /** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */
+ private final java.nio.ByteBuffer glMapNamedBufferImpl(int bufferName, int access, long glProcAddress) {
+ if (glProcAddress == 0) {
+ throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+ }
+ final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
+ if (0 == sz) {
+ return null;
+ }
+ final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, sz);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+ }
+ private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
+
+ private native ByteBuffer newDirectByteBuffer(long addr, long capacity);
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
deleted file mode 100644
index 6a74b80a6..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
+++ /dev/null
@@ -1,148 +0,0 @@
- private int[] imageSizeTemp = new int[1];
-
- private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
- return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;
- }
-
- @Override
- public final boolean isGL4bc() {
- return _context.isGL4bc();
- }
-
- @Override
- public final boolean isGL4() {
- return _context.isGL4();
- }
-
- @Override
- public final boolean isGL3bc() {
- return _context.isGL3bc();
- }
-
- @Override
- public final boolean isGL3() {
- return _context.isGL3();
- }
-
- @Override
- public final boolean isGL2() {
- return _context.isGL2();
- }
-
- @Override
- public final boolean isGL2ES1() {
- return _context.isGL2ES1();
- }
-
- @Override
- public final boolean isGL2ES2() {
- return _context.isGL2ES2();
- }
-
- @Override
- public final boolean isGLES2Compatible() {
- return _context.isGLES2Compatible();
- }
-
- public final boolean isGL2GL3() {
- return _context.isGL2GL3();
- }
-
- @Override
- public final boolean hasGLSL() {
- return _context.hasGLSL();
- }
-
- @Override
- public final GL4bc getGL4bc() throws GLException {
- if(!isGL4bc()) {
- throw new GLException("Not a GL4bc implementation");
- }
- return this;
- }
-
- @Override
- public final GL4 getGL4() throws GLException {
- if(!isGL4()) {
- throw new GLException("Not a GL4 implementation");
- }
- return this;
- }
-
- @Override
- public final GL3bc getGL3bc() throws GLException {
- if(!isGL3bc()) {
- throw new GLException("Not a GL3bc implementation");
- }
- return this;
- }
-
- @Override
- public final GL3 getGL3() throws GLException {
- if(!isGL3()) {
- throw new GLException("Not a GL3 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2 getGL2() throws GLException {
- if(!isGL2()) {
- throw new GLException("Not a GL2 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2ES1 getGL2ES1() throws GLException {
- if(!isGL2ES1()) {
- throw new GLException("Not a GL2ES1 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2ES2 getGL2ES2() throws GLException {
- if(!isGL2ES2()) {
- throw new GLException("Not a GL2ES2 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2GL3 getGL2GL3() throws GLException {
- if(!isGL2GL3()) {
- throw new GLException("Not a GL2GL3 implementation");
- }
- return this;
- }
-
- @Override
- public final boolean isGLES1() {
- return false;
- }
-
- @Override
- public final boolean isGLES2() {
- return false;
- }
-
- @Override
- public final boolean isGLES() {
- return false;
- }
-
- @Override
- public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
- }
-
- @Override
- public final GLES2 getGLES2() throws GLException {
- throw new GLException("Not a GLES2 implementation");
- }
-
- @Override
- public final boolean isNPOTTextureAvailable() {
- return _context.isNPOTTextureAvailable();
- }
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index fbe7484c4..cacea322a 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -29,12 +29,223 @@ public GL4bcImpl(GLProfile glp, GLContextImpl context) {
this.glProfile = glp;
}
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public final java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
+public final void finalizeInit() {
+ if(null != _context) {
+ haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
+ haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
+ haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
+ haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
+ haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
+ haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 ||
+ isExtensionAvailable("GL_ARB_vertex_array_object");
+ } else {
+ haveARBPixelBufferObject = false;
+ haveEXTPixelBufferObject = false;
+ haveGL15 = false;
+ haveGL21 = false;
+ haveARBVertexBufferObject = false;
+ haveARBVertexArrayObject = false;
+ }
+}
+
+private int[] imageSizeTemp = new int[1];
+
+private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
+ return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;
+}
+
+@Override
+public final boolean isGL4bc() {
+ return _context.isGL4bc();
+}
+
+@Override
+public final boolean isGL4() {
+ return _context.isGL4();
+}
+
+@Override
+public final boolean isGL3bc() {
+ return _context.isGL3bc();
+}
+
+@Override
+public final boolean isGL3() {
+ return _context.isGL3();
+}
+
+@Override
+public final boolean isGL2() {
+ return _context.isGL2();
+}
+
+@Override
+public final boolean isGL2ES1() {
+ return _context.isGL2ES1();
+}
+
+@Override
+public final boolean isGL2ES2() {
+ return _context.isGL2ES2();
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return _context.isGL3ES3();
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return _context.isGL4ES3();
+}
+
+@Override
+public final boolean isGLES2Compatible() {
+ return _context.isGLES2Compatible();
+}
+
+@Override
+public final boolean isGLES3Compatible() {
+ return _context.isGLES3Compatible();
+}
+
+@Override
+public final boolean isGL2GL3() {
+ return _context.isGL2GL3();
+}
+
+@Override
+public final boolean hasGLSL() {
+ return _context.hasGLSL();
+}
+
+@Override
+public final GL4bc getGL4bc() throws GLException {
+ if(!isGL4bc()) {
+ throw new GLException("Not a GL4bc implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4 getGL4() throws GLException {
+ if(!isGL4()) {
+ throw new GLException("Not a GL4 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3bc getGL3bc() throws GLException {
+ if(!isGL3bc()) {
+ throw new GLException("Not a GL3bc implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3 getGL3() throws GLException {
+ if(!isGL3()) {
+ throw new GLException("Not a GL3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2 getGL2() throws GLException {
+ if(!isGL2()) {
+ throw new GLException("Not a GL2 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2ES1 getGL2ES1() throws GLException {
+ if(!isGL2ES1()) {
+ throw new GLException("Not a GL2ES1 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2ES2 getGL2ES2() throws GLException {
+ if(!isGL2ES2()) {
+ throw new GLException("Not a GL2ES2 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ if(!isGL3ES3()) {
+ throw new GLException("Not a GL3ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ if(!isGL4ES3()) {
+ throw new GLException("Not a GL4ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2GL3 getGL2GL3() throws GLException {
+ if(!isGL2GL3()) {
+ throw new GLException("Not a GL2GL3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final boolean isGLES1() {
+ return false;
+}
+
+@Override
+public final boolean isGLES2() {
+ return false;
+}
+
+@Override
+public final boolean isGLES3() {
+ return false;
+}
+
+@Override
+public final boolean isGLES() {
+ return false;
+}
+
+@Override
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+@Override
+public final GLES2 getGLES2() throws GLException {
+ throw new GLException("Not a GLES2 implementation");
+}
+
+@Override
+public final GLES3 getGLES3() throws GLException {
+ throw new GLException("Not a GLES3 implementation");
+}
+
+@Override
+public final boolean isNPOTTextureAvailable() {
+ return _context.isNPOTTextureAvailable();
+}
+@Override
+public final java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {
+ return _context.glAllocateMemoryNV(size, readFrequency, writeFrequency, priority);
+}
+
+@Override
+public final void glFreeMemoryNV(java.nio.ByteBuffer pointer) {
+ _context.glFreeMemoryNV(pointer);
}
//
@@ -45,7 +256,6 @@ private final GLBufferSizeTracker bufferSizeTracker;
private final GLBufferStateTracker bufferStateTracker;
private final GLStateTracker glStateTracker;
-private boolean bufferObjectExtensionsInitialized = false;
private boolean haveARBPixelBufferObject;
private boolean haveEXTPixelBufferObject;
private boolean haveGL15;
@@ -53,20 +263,6 @@ private boolean haveGL21;
private boolean haveARBVertexBufferObject;
private boolean haveARBVertexArrayObject;
-private final void initBufferObjectExtensionChecks() {
- if ( bufferObjectExtensionsInitialized ) {
- return;
- }
- bufferObjectExtensionsInitialized = true;
- haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
- haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
- haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
- haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
- haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
- haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 ||
- isExtensionAvailable("GL_ARB_vertex_array_object");
-}
-
private final boolean checkBufferObject(boolean extensionAvail,
boolean allowVAO,
boolean enabled,
@@ -111,7 +307,6 @@ private final boolean checkBufferObject(boolean extensionAvail,
}
private final boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
false, // enable
@@ -120,7 +315,6 @@ private final boolean checkArrayVBODisabled(boolean throwException) {
}
private final boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
true, // enable
@@ -129,7 +323,6 @@ private final boolean checkArrayVBOEnabled(boolean throwException) {
}
private final boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
false, // enable
@@ -138,7 +331,6 @@ private final boolean checkElementVBODisabled(boolean throwException) {
}
private final boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
true, // enable
@@ -147,7 +339,6 @@ private final boolean checkElementVBOEnabled(boolean throwException) {
}
private final boolean checkUnpackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
false, // enable
@@ -156,7 +347,6 @@ private final boolean checkUnpackPBODisabled(boolean throwException) {
}
private final boolean checkUnpackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
true, // enable
@@ -165,7 +355,6 @@ private final boolean checkUnpackPBOEnabled(boolean throwException) {
}
private final boolean checkPackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
false, // enable
@@ -174,7 +363,6 @@ private final boolean checkPackPBODisabled(boolean throwException) {
}
private final boolean checkPackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
true, // enable
@@ -192,87 +380,21 @@ public final boolean glIsPBOUnpackEnabled() {
return checkUnpackPBOEnabled(false);
}
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+/** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */
public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
+ return glMapBufferImpl(target, false, 0, 0, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
}
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+/** Entry point to C language function: <code> void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code> */
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return glMapBufferImpl(target, true, offset, length, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
/** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */
public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) {
- final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapNamedBufferEXT\" not available");
- }
- final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
+ return glMapNamedBufferImpl(bufferName, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT);
}
-private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
@Override
public final void glVertexPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 70425689a..2fa83dca6 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -48,6 +48,11 @@ public final boolean isGLES2() {
}
@Override
+public final boolean isGLES3() {
+ return false;
+}
+
+@Override
public final boolean isGLES() {
return true;
}
@@ -63,11 +68,26 @@ public final boolean isGL2ES2() {
}
@Override
+public final boolean isGL3ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return false;
+}
+
+@Override
public final boolean isGLES2Compatible() {
return false;
}
@Override
+public final boolean isGLES3Compatible() {
+ return false;
+}
+
+@Override
public final boolean isGL2GL3() {
return false;
}
@@ -118,6 +138,11 @@ public final GLES2 getGLES2() throws GLException {
}
@Override
+public final GLES3 getGLES3() throws GLException {
+ throw new GLException("Not a GLES3 implementation");
+}
+
+@Override
public final GL2ES1 getGL2ES1() throws GLException {
return this;
}
@@ -128,6 +153,16 @@ public final GL2ES2 getGL2ES2() throws GLException {
}
@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ throw new GLException("Not a GL3ES3 implementation");
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ throw new GLException("Not a GL4ES3 implementation");
+}
+
+@Override
public final GL2GL3 getGL2GL3() throws GLException {
throw new GLException("Not a GL2GL3 implementation");
}
@@ -206,48 +241,15 @@ private final boolean checkPackPBOEnabled(boolean throwException) {
return false;
}
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+/** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */
public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
+ return glMapBufferImpl(target, false, 0, 0, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
}
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+/** Entry point to C language function: <code> void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code> */
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return glMapBufferImpl(target, true, offset, length, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
@Override
public final void glVertexPointer(GLArrayData array) {
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
deleted file mode 100644
index 37f3f33aa..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,262 +0,0 @@
-
-public GLES2Impl(GLProfile glp, GLContextImpl context) {
- this._context = context;
- if(null != context) {
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
- } else {
- this.bufferSizeTracker = null;
- this.bufferStateTracker = null;
- this.glStateTracker = null;
- }
- this.glProfile = glp;
-}
-
-@Override
-public final boolean isGL4bc() {
- return false;
-}
-
-@Override
-public final boolean isGL4() {
- return false;
-}
-
-@Override
-public final boolean isGL3bc() {
- return false;
-}
-
-@Override
-public final boolean isGL3() {
- return false;
-}
-
-public final boolean isGL2() {
- return false;
-}
-
-@Override
-public final boolean isGLES1() {
- return false;
-}
-
-@Override
-public final boolean isGLES2() {
- return true;
-}
-
-@Override
-public final boolean isGLES() {
- return true;
-}
-
-@Override
-public final boolean isGL2ES1() {
- return false;
-}
-
-@Override
-public final boolean isGL2ES2() {
- return true;
-}
-
-@Override
-public final boolean isGLES2Compatible() {
- return true;
-}
-
-@Override
-public final boolean isGL2GL3() {
- return false;
-}
-
-@Override
-public final boolean hasGLSL() {
- return true;
-}
-
-@Override
-public boolean isNPOTTextureAvailable() {
- return true;
-}
-
-@Override
-public final GL4bc getGL4bc() throws GLException {
- throw new GLException("Not a GL4bc implementation");
-}
-
-@Override
-public final GL4 getGL4() throws GLException {
- throw new GLException("Not a GL4 implementation");
-}
-
-@Override
-public final GL3bc getGL3bc() throws GLException {
- throw new GLException("Not a GL3bc implementation");
-}
-
-@Override
-public final GL3 getGL3() throws GLException {
- throw new GLException("Not a GL3 implementation");
-}
-
-@Override
-public final GL2 getGL2() throws GLException {
- throw new GLException("Not a GL2 implementation");
-}
-
-@Override
-public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
-}
-
-@Override
-public final GLES2 getGLES2() throws GLException {
- return this;
-}
-
-@Override
-public final GL2ES1 getGL2ES1() throws GLException {
- throw new GLException("Not a GL2ES1 implementation");
-}
-
-@Override
-public final GL2ES2 getGL2ES2() throws GLException {
- return this;
-}
-
-@Override
-public final GL2GL3 getGL2GL3() throws GLException {
- throw new GLException("Not a GL2GL3 implementation");
-}
-
-//
-// Helpers for ensuring the correct amount of texture data
-//
-
-private final GLBufferSizeTracker bufferSizeTracker;
-private final GLBufferStateTracker bufferStateTracker;
-private final GLStateTracker glStateTracker;
-
-private final boolean checkBufferObject(boolean enabled,
- int state,
- String kind, boolean throwException) {
- final int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (0 == buffer) {
- if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
- }
- return false;
- }
- } else {
- if (0 != buffer) {
- if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
- }
- return false;
- }
- }
- return true;
-}
-
-private final boolean checkArrayVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkArrayVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkUnpackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private final boolean checkUnpackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private final boolean checkPackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private final boolean checkPackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-@Override
-public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
-@Override
-public final void glClearDepth(double depth) {
- glClearDepthf((float)depth);
-}
-
-@Override
-public final void glDepthRange(double zNear, double zFar) {
- glDepthRangef((float)zNear, (float)zFar);
-}
-
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
new file mode 100644
index 000000000..e0b0c6a09
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
@@ -0,0 +1,320 @@
+
+public GLES3Impl(GLProfile glp, GLContextImpl context) {
+ this._context = context;
+ if(null != context) {
+ this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ } else {
+ this.bufferSizeTracker = null;
+ this.bufferStateTracker = null;
+ this.glStateTracker = null;
+ }
+ this.glProfile = glp;
+ this._isES3 = glp.getImplName() == GLProfile.GLES3;
+}
+
+@Override
+public final boolean isGL4bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL4() {
+ return false;
+}
+
+@Override
+public final boolean isGL3bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL3() {
+ return false;
+}
+
+public final boolean isGL2() {
+ return false;
+}
+
+@Override
+public final boolean isGLES1() {
+ return false;
+}
+
+@Override
+public final boolean isGLES2() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGLES() {
+ return true;
+}
+
+@Override
+public final boolean isGL2ES1() {
+ return false;
+}
+
+@Override
+public final boolean isGL2ES2() {
+ return true;
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGLES2Compatible() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3Compatible() {
+ return _isES3;
+}
+
+
+@Override
+public final boolean isGL2GL3() {
+ return false;
+}
+
+@Override
+public final boolean hasGLSL() {
+ return true;
+}
+
+@Override
+public boolean isNPOTTextureAvailable() {
+ return true;
+}
+
+@Override
+public final GL4bc getGL4bc() throws GLException {
+ throw new GLException("Not a GL4bc implementation");
+}
+
+@Override
+public final GL4 getGL4() throws GLException {
+ throw new GLException("Not a GL4 implementation");
+}
+
+@Override
+public final GL3bc getGL3bc() throws GLException {
+ throw new GLException("Not a GL3bc implementation");
+}
+
+@Override
+public final GL3 getGL3() throws GLException {
+ throw new GLException("Not a GL3 implementation");
+}
+
+@Override
+public final GL2 getGL2() throws GLException {
+ throw new GLException("Not a GL2 implementation");
+}
+
+@Override
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+@Override
+public final GLES2 getGLES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GLES3 getGLES3() throws GLException {
+ return this;
+}
+
+@Override
+public final GL2ES1 getGL2ES1() throws GLException {
+ throw new GLException("Not a GL2ES1 implementation");
+}
+
+@Override
+public final GL2ES2 getGL2ES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL3ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL4ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+private final boolean _isES3;
+private final GLBufferSizeTracker bufferSizeTracker;
+private final GLBufferStateTracker bufferStateTracker;
+private final GLStateTracker glStateTracker;
+
+private final boolean checkBufferObject(boolean extensionAvail,
+ boolean allowVAO,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
+ if ( !extensionAvail ) {
+ if ( !enabled ) {
+ return true;
+ }
+ if(throwException) {
+ throw new GLException("Required extensions not available to call this function");
+ }
+ return false;
+ }
+ int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if ( enabled ) {
+ if ( 0 != buffer ) {
+ return true;
+ }
+ if ( allowVAO ) {
+ buffer = bufferStateTracker.getBoundBufferObject(GLES3.GL_VERTEX_ARRAY_BINDING, this);
+ if( 0 != buffer && !_context.isDefaultVAO(buffer) ) {
+ return true;
+ }
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be enabled to call this method");
+ }
+ return false;
+ } else {
+ if ( 0 == buffer ) {
+ return true;
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be disabled to call this method");
+ }
+ return false;
+ }
+}
+
+private final boolean checkArrayVBODisabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // enable
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkArrayVBOEnabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // enable
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBODisabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // enable
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOEnabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // enable
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBODisabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // enable
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOEnabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // enable
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBODisabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // enable
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOEnabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // enable
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+@Override
+public final boolean glIsPBOPackEnabled() {
+ return checkPackPBOEnabled(false);
+}
+
+@Override
+public final boolean glIsPBOUnpackEnabled() {
+ return checkUnpackPBOEnabled(false);
+}
+
+/** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */
+public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
+ return glMapBufferImpl(target, false, 0, 0, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
+}
+
+/** Entry point to C language function: <code> void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code> */
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return glMapBufferImpl(target, true, offset, length, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
+
+@Override
+public final void glClearDepth(double depth) {
+ glClearDepthf((float)depth);
+}
+
+@Override
+public final void glDepthRange(double zNear, double zFar) {
+ glDepthRangef((float)zNear, (float)zFar);
+}
+
diff --git a/make/config/jogl/gl2_es2-CustomJavaCode.cfg b/make/config/jogl/gl2_es2-CustomJavaCode.cfg
new file mode 100644
index 000000000..b769f3b29
--- /dev/null
+++ b/make/config/jogl/gl2_es2-CustomJavaCode.cfg
@@ -0,0 +1,13 @@
+
+JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glReleaseShaderCompiler return;
+JavaPrologue glReleaseShaderCompiler }
+
+JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available");
+JavaPrologue glShaderBinary }
+
+JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
+JavaPrologue glGetShaderPrecisionFormat }
+
diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-common.cfg
index b769f3b29..2ad7fd3fd 100644
--- a/make/config/jogl/gl2_es2-common.cfg
+++ b/make/config/jogl/gl2_es2-common.cfg
@@ -1,13 +1,11 @@
-JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glReleaseShaderCompiler return;
-JavaPrologue glReleaseShaderCompiler }
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
-JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available");
-JavaPrologue glShaderBinary }
+ForceExtension GL_EXT_occlusion_query_boolean
-JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
-JavaPrologue glGetShaderPrecisionFormat }
+ForceExtension GL_ARB_ES2_compatibility
diff --git a/make/config/jogl/gl2_es3-common.cfg b/make/config/jogl/gl2_es3-common.cfg
new file mode 100644
index 000000000..b5326b159
--- /dev/null
+++ b/make/config/jogl/gl2_es3-common.cfg
@@ -0,0 +1,9 @@
+
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
+ForceExtension GL_EXT_occlusion_query_boolean
+
diff --git a/make/config/jogl/gl3-common.cfg b/make/config/jogl/gl3-common.cfg
new file mode 100644
index 000000000..e11c50aa3
--- /dev/null
+++ b/make/config/jogl/gl3-common.cfg
@@ -0,0 +1,9 @@
+
+ForceExtension GL_ARB_debug_output
+RenameExtensionIntoCore GL_KHR_debug
+
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
index 96e59aa05..4a2c53371 100644
--- a/make/config/jogl/gl3-desktop.cfg
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -1,11 +1,6 @@
# This .cfg file provides common options used by the desktop OpenGL
# implementation on all platforms.
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL3/gl3.h
-GLHeader GL3/gl3ext.h
-
#Include gl-desktop-tracker.cfg
#
diff --git a/make/config/jogl/gl3-headers.cfg b/make/config/jogl/gl3-headers.cfg
index 8b35a07b4..7ab5099c9 100644
--- a/make/config/jogl/gl3-headers.cfg
+++ b/make/config/jogl/gl3-headers.cfg
@@ -1,7 +1,6 @@
CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "gl3.h" are parsed. */
-CustomCCode #define GL3_PROTOTYPES
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #if defined(_WIN32)
CustomCCode #define WIN32_LEAN_AND_MEAN
CustomCCode #include <windows.h>
@@ -9,11 +8,13 @@ CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode #include <stdlib.h>
CustomCCode #include <stddef.h>
CustomCCode #include <malloc.h>
-CustomCCode #include <GL3/gl3.h>
+CustomCCode #include <GL/glcorearb.h>
+CustomCCode #include <GL/glcorearbext.h>
CustomCCode #elif defined(macosx)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
-CustomCCode #include <GL3/gl3.h>
+CustomCCode #include <GL/glcorearb.h>
+CustomCCode #include <GL/glcorearbext.h>
CustomCCode #include </usr/include/machine/types.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
@@ -22,5 +23,6 @@ CustomCCode #elif defined(__unix__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
CustomCCode #include <X11/Xlib.h>
-CustomCCode #include <GL3/gl3.h>
+CustomCCode #include <GL/glcorearb.h>
+CustomCCode #include <GL/glcorearbext.h>
CustomCCode #endif
diff --git a/make/config/jogl/gl3ext-headers.cfg b/make/config/jogl/gl3ext-headers.cfg
index 5e2c7aa37..24b1ba518 100644
--- a/make/config/jogl/gl3ext-headers.cfg
+++ b/make/config/jogl/gl3ext-headers.cfg
@@ -1,6 +1,4 @@
CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "gl3ext.h" are parsed. */
-CustomCCode #define GL_GL3EXT_PROTOTYPES
-CustomCCode #include <GL3/gl3ext.h>
-CustomCCode #include <GL3/gl3ext.h>
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GL/glcorearbext.h>
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
index 017b1e00b..5955e0a38 100644
--- a/make/config/jogl/glx-x11.cfg
+++ b/make/config/jogl/glx-x11.cfg
@@ -20,7 +20,6 @@ NIODirectOnly __ALL__
ForceProcAddressGen __ALL__
LocalProcAddressCallingConvention __ALL__ APIENTRY
-AllowNonGLExtensions true
EmitProcAddressTable true
ProcAddressTableClassName GLXProcAddressTable
GetProcAddressTableExpr glxProcAddressTable