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authorSven Gothel <[email protected]>2011-07-07 03:49:06 +0200
committerSven Gothel <[email protected]>2011-07-07 03:49:06 +0200
commitdaa18e59e03c3e3141e9c4a456eea2fa14fed18c (patch)
tree8ff509c77ea5b2c7cc4cbf53ae10e380d5b00be9 /make/config
parentbcf5d6ac871a29398b441df617923d3dd2cf35c1 (diff)
GLProfile: Initialization fix and clarifications ( GLExceptions on n/a profiles )
- Backport of master: 29cc5fa0375026c09bcbfed16627fe9eb6c97846 - GLProfile.initSingleton(boolean) (implicit or explicit) won't throw any exception anymore. Followup 'GLProfile GLProfile.get(..)' calls will throw a GLException, if n/a. Availability maybe queried via GLProfile.isAvailable(..). - GLCapabilties, GLCanvas, GLJPanel: Clarify case where GLException maybe thrown, i.e. no default GLProfile available on default device. - Remove redundant GLProfile.is<ProfileName>Available(..)
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