diff options
author | Sven Gothel <[email protected]> | 2010-10-29 06:30:45 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2010-10-29 06:30:45 +0200 |
commit | a0c7b5ca791f659d9c98654b47246092aad42665 (patch) | |
tree | 7dbc6d920657558143008a888854e70f14bec8fb /make/config | |
parent | ce24d32178106baa16e84f016192441ce45845a7 (diff) |
JOGL: HashMap ProcAddressTable for all GL profiles incl GLX/WGL/CGL/EGL
Reduce (performance/footprint) overhead of ProcAddressTable recreation,
instead use a hashmap (major, minor, profile) -> ProcAddressTable.
Remove GL2ES12 implementation profile, redundant.
Diffstat (limited to 'make/config')
-rw-r--r-- | make/config/jogl/gl-gl2es12.cfg | 80 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomCCode-gl2es12.c | 24 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java | 403 |
3 files changed, 0 insertions, 507 deletions
diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg deleted file mode 100644 index 0d04a0725..000000000 --- a/make/config/jogl/gl-gl2es12.cfg +++ /dev/null @@ -1,80 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -JavaOutputDir gensrc/classes -NativeOutputDir gensrc/native/jogl/gl2es12 - -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/GLBase.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java - -Style ImplOnly -ImplPackage com.jogamp.opengl.impl.gl2es12 -ImplJavaClass GL2ES12Impl -Implements GL2ES12Impl GLBase -Implements GL2ES12Impl GL -Implements GL2ES12Impl GL2ES1 -Implements GL2ES12Impl GL2ES2 - -Include gl-common.cfg -Include gl-common-extensions.cfg -Include gl-desktop.cfg -Include gl2_es2-common.cfg - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to APIENTRY -LocalProcAddressCallingConvention __ALL__ APIENTRY - -EmitProcAddressTable true -ProcAddressTableClassName GL2ES12ProcAddressTable -GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable()) - -# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums -TagNativeBinding true - -# There seem to be some errors in the glue code generation where we are not ignoring -# enough routines from desktop GL in GL2ES12Impl. For now manually ignore those which -# we know shouldn't be in there -Ignore glGetTexImage -Ignore glPixelStoref - -# Add PixelStorei StateTracker -# -# Add input validation to glPixelStorei to make sure that, even if we -# are running on top of desktop OpenGL, parameters not exposed in -# OpenGL ES can not be changed -CustomJavaCode GL2ES12Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { -JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); -JavaPrologue glPixelStorei } -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -Include gl-headers.cfg -Include ../intptr.cfg - -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-embedded.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c - -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import com.jogamp.common.nio.Buffers; -Import java.io.PrintStream diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/gl-impl-CustomCCode-gl2es12.c deleted file mode 100644 index 07b821802..000000000 --- a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java deleted file mode 100644 index bcfa64e95..000000000 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java +++ /dev/null @@ -1,403 +0,0 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; - -/* FIXME: refactor dependence on Java 2D / JOGL bridge - -// Tracks creation and destruction of server-side OpenGL objects when -// the Java2D/OpenGL pipeline is enabled and it is using frame buffer -// objects (FBOs) to do its rendering -private GLObjectTracker tracker; - -public void setObjectTracker(GLObjectTracker tracker) { - this.tracker = tracker; -} - -*/ - -public GL2ES12Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - this.isGL2ES2 = glp.isGL2ES2(); - this.glProfile = glp; -} - -private boolean isGL2ES2; - -public final boolean isGL4bc() { - return false; -} - -public final boolean isGL4() { - return false; -} - -public final boolean isGL3bc() { - return false; -} - -public final boolean isGL3() { - return false; -} - -public final boolean isGL2() { - return false; -} - -public final boolean isGLES1() { - return false; -} - -public final boolean isGLES2() { - return false; -} - -public final boolean isGLES() { - return false; -} - -public final boolean isGL2ES1() { - return !isGL2ES2; -} - -public final boolean isGL2ES2() { - return isGL2ES2; -} - -public final boolean isGL2GL3() { - return false; -} - -public final boolean hasGLSL() { - return isGL2ES2; -} - -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -public final GL3bc getGL3bc() throws GLException { - throw new GLException("Not a GL3bc implementation"); -} - -public final GL3 getGL3() throws GLException { - throw new GLException("Not a GL3 implementation"); -} - -public final GL2 getGL2() throws GLException { - throw new GLException("Not a GL2 implementation"); -} - -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -public final GLES2 getGLES2() throws GLException { - throw new GLException("Not a GLES2 implementation"); -} - -public final GL2ES1 getGL2ES1() throws GLException { - if (isGL2ES1()) { - return this; - } - throw new GLException("Not a GL2ES1 implementation"); -} - -public final GL2ES2 getGL2ES2() throws GLException { - if (isGL2ES2()) { - return this; - } - throw new GLException("Not a GL2ES2 implementation"); -} - -public final GL2GL3 getGL2GL3() throws GLException { - throw new GLException("Not a GL2GL3 implementation"); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -/** Returns the number of bytes required to fill in the appropriate - texture. This is computed as closely as possible based on the - pixel pack or unpack parameters. The logic in this routine is - based on code in the SGI OpenGL sample implementation. */ - -private int imageSizeInBytes(int format, int type, int w, int h, int d, - boolean pack) { - int elements = 0; - int esize = 0; - - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; - switch (format) { - case GL_STENCIL_INDEX: - elements = 1; - break; - case GL_ALPHA: - case GL_LUMINANCE: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - elements = 4; - break; - /* FIXME ?? - case GL_HILO_NV: - elements = 2; - break; */ - default: - return 0; - } - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_5_5_5_1: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - default: - return 0; - } - return imageSizeInBytes(elements * esize, w, h, d, pack); -} - -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; -private boolean haveGL15; -private boolean haveGL21; -private boolean haveARBVertexBufferObject; - -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); - haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); - haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); -} - -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { - if (inBeginEndPair) { - throw new GLException("May not call this between glBegin and glEnd"); - } - boolean avail = (extension1 || extension2 || extension3); - if (!avail) { - if (!enabled) - return true; - if(throwException) { - throw new GLException("Required extensions not available to call this function"); - } - return false; - } - int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private boolean checkPackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkPackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -// Attempt to return the same ByteBuffer object from glMapBuffer if -// the vertex buffer object's base address and size haven't changed -private static class ARBVBOKey { - private long addr; - private int capacity; - - ARBVBOKey(long addr, int capacity) { - this.addr = addr; - this.capacity = capacity; - } - - public int hashCode() { - return (int) addr; - } - - public boolean equals(Object o) { - if ((o == null) || (!(o instanceof ARBVBOKey))) { - return false; - } - - ARBVBOKey other = (ARBVBOKey) o; - return ((addr == other.addr) && (capacity == other.capacity)); - } -} - -private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap(); - -/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, - target, - this); - if (0 == sz) { - return null; - } - long addr; - addr = dispatch_glMapBuffer(target, access, __addr_); - if (0 == addr) { - return null; - } - ARBVBOKey key = new ARBVBOKey(addr, sz); - ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key); - if (_res == null) { - _res = newDirectByteBuffer(addr, sz); - Buffers.nativeOrder(_res); - arbVBOCache.put(key, _res); - } - _res.position(0); - return _res; -} - -/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, int capacity); - - public void glVertexPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glColorPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - - } - public void glNormalPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.getComponentNumber()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glTexCoordPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - - |