diff options
author | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
commit | 20bf031db719f7baa4c6e74734fc999061e08fe2 (patch) | |
tree | a5957e2bb4a75ac28513f430bf458a65bf866fe0 /make/config | |
parent | 3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff) |
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core ***
while it's size and sample-count can be reconfigured on the fly.
- com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject
- agnostic to texture unit
- separate attachments using OO hierarchy reflecting FBO
- handling MSAA and blitting
- no FBO destruction for reconfig (attach/detach)
- New GLFBODrawableImpl impl. an FBObject based GLDrawable
- Instantiated by a dummy native surface (onscreen and invisible)
hooked up to a dummy GLDrawable, which is the delegation for context creation.
- Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface
avoiding specialization for native platforms.
- TODO: Allow to utilize common surface interface as a
dummy-surface to supporting API seperation of
windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface)
with FBO.
- New OffscreenAutoDrawable (extends GLAutoDrawableDelegate)
for all offscreen drawables. Shall replace GLPbuffer.
- New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen,
similar to isPBuffer(). Rule: if both are requested, FBO shall be favored.
- GLContext adds raw FBO availability query (min. FBO avail),
FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency).
- Add framebuffer tracking, allowing fast querying:
- GLBase/GLContext:
public int getBoundFramebuffer(int target);
public int getDefaultDrawFramebuffer();
public int getDefaultReadFramebuffer();
- GLContextImpl
public final void setBoundFramebuffer(int target, int framebufferName)
.. called by GL impl bind framebuffer
- GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer()
Adding default framebuffer queries being issued by
GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero.
This allows a transparent use of a custom FBO even in case the applications
attempts to reset FBO to zero.
Value flow: GL <- GLContext <- GLDrawable,
- GLCapabilities handle fbo/pbuffer seperate, don't disable the other
- GLContext/GL track read/write framebuffer to be queried by FBObject
to determine whether to bind/unbind a framebuffer
- Test cases for multiple FBO w/ and w/o MSAA
Other Features:
- New interface ProxySurface.UpstreamSurfaceHook,
allowing to hook an upstream surface of unknown type
providing lifecycle and information (size, ..) callbacks.
Used for all new dummy NativeSurface impl and SWT GLCanvas.
- GLContext -> GLDrawable propagation context/drawable lifecycle
via ProxySurface.UpstreamSurfaceHook allowing dynamic resources
to react (create, init, ..)
- contextRealized()
- contextMadeCurrent()
- SurfaceChangeable -> MutableSurface
currently only contains setting the surface handle.
TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook,
allowing other impl. classes (NEWT OffscreenWindow) to utilize the new
upstream hookup mechanism - will allow FBO/Dummy window to work.
- SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size
propagation.
- New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener
to fetch the owning Java side UI element (NEWT, SWT, AWT, ..).
- GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related
- EGLDrawableFactory handles device/profile avail. mapping
while actually creating context/drawable.
This allows us to learn whether the ES context is software/hardware as well as FBO avail.
- EGLDrawable: Removed secret buckets of EGL configs :)
Employ native surface (X11, WGL, ..) to EGL 'mapping' in
EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook).
Other Bugs:
- Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx
may expose the ARB debug capability.
This bug caused lack of ARB/AMD debug functionality.
- Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11),
dump availability information _after_ lock.
- ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1.
Fixes use for GL2ES2.
- Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..))
Misc:
- Refined alot of API doc
- New GLExtensions holds commonly used GL extension strings,
allows better referencing and usage lookup.
- Move GL (interface) decl. to GLBase
- GLBuffers: Cleanup API doc (format, types)
- TextureIO: Add PAM and PPM static suffix identifier
- GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural.
- finalized a lot
Diffstat (limited to 'make/config')
-rw-r--r-- | make/config/jogl/gl-common.cfg | 13 | ||||
-rw-r--r-- | make/config/jogl/gl-if-CustomJavaCode-gl.java | 26 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-common.java | 53 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-desktop.java | 25 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java | 6 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java | 56 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gles1.java | 66 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gles2.java | 63 |
8 files changed, 202 insertions, 106 deletions
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg index 8af080ec8..9c5467583 100644 --- a/make/config/jogl/gl-common.cfg +++ b/make/config/jogl/gl-common.cfg @@ -482,6 +482,19 @@ JavaPrologue glGetString } */ JavaPrologue glGetString } # +# Allow special FBO GLContext/GLDrawable to reset to it's +# default FBO framebuffer. +# +JavaPrologue glBindFramebuffer if( 0 == framebuffer ) { +JavaPrologue glBindFramebuffer if( GL_FRAMEBUFFER == target || 0x8CA9 /* GL_DRAW_FRAMEBUFFER */ == target ) { +JavaPrologue glBindFramebuffer framebuffer = _context.getDefaultDrawFramebuffer(); +JavaPrologue glBindFramebuffer } else if( 0x8CA8 /* GL_READ_FRAMEBUFFER */ == target ) { +JavaPrologue glBindFramebuffer framebuffer = _context.getDefaultReadFramebuffer(); +JavaPrologue glBindFramebuffer } +JavaPrologue glBindFramebuffer } +JavaEpilogue glBindFramebuffer _context.setBoundFramebuffer(target, framebuffer); + +# # Directives for Vertex Buffer Object and Pixel Buffer Object checking # # NOTE: we currently don't emit glue code for some of these but diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java index 77378aa45..9ea4f98b4 100644 --- a/make/config/jogl/gl-if-CustomJavaCode-gl.java +++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java @@ -57,29 +57,3 @@ earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */ public static final int GL_HALF_FLOAT = 0x140B; - public void glClearDepth( double depth ); - - public void glDepthRange(double zNear, double zFar); - - /** - * @param target a GL buffer (VBO) target as used in {@link GL#glBindBuffer(int, int)}, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}, {@link GL#GL_ARRAY_BUFFER}, .. - * @return the GL buffer (VBO) name bound to a target via {@link GL#glBindBuffer(int, int)} or 0 if unbound. - */ - public int glGetBoundBuffer(int target); - - /** - * @param buffer a GL buffer name, generated with {@link GL#glGenBuffers(int, int[], int)} and used in {@link GL#glBindBuffer(int, int)}, {@link GL#glBufferData(int, long, java.nio.Buffer, int)} or {@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} for example. - * @return the size of the given GL buffer - */ - public long glGetBufferSize(int buffer); - - /** - * @return true if a VBO is bound to {@link GL.GL_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false - */ - public boolean glIsVBOArrayEnabled(); - - /** - * @return true if a VBO is bound to {@link GL.GL_ELEMENT_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false - */ - public boolean glIsVBOElementArrayEnabled(); - diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java index d552bc6e4..b05ba2643 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-common.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java @@ -1,48 +1,57 @@ + @Override public GLProfile getGLProfile() { return this.glProfile; } private final GLProfile glProfile; - public int glGetBoundBuffer(int target) { + @Override + public final int glGetBoundBuffer(int target) { return bufferStateTracker.getBoundBufferObject(target, this); } - public long glGetBufferSize(int buffer) { + @Override + public final long glGetBufferSize(int buffer) { return bufferSizeTracker.getDirectStateBufferSize(buffer, this); } - public boolean glIsVBOArrayEnabled() { + @Override + public final boolean glIsVBOArrayEnabled() { return checkArrayVBOEnabled(false); } - public boolean glIsVBOElementArrayEnabled() { + @Override + public final boolean glIsVBOElementArrayEnabled() { return checkElementVBOEnabled(false); } + @Override public final boolean isGL() { return true; } + @Override public final GL getGL() throws GLException { return this; } - public boolean isFunctionAvailable(String glFunctionName) { + @Override + public final boolean isFunctionAvailable(String glFunctionName) { return _context.isFunctionAvailable(glFunctionName); } - public boolean isExtensionAvailable(String glExtensionName) { + @Override + public final boolean isExtensionAvailable(String glExtensionName) { return _context.isExtensionAvailable(glExtensionName); } - public Object getExtension(String extensionName) { + @Override + public final Object getExtension(String extensionName) { // At this point we don't expose any extensions using this mechanism return null; } - /** Returns the context this GL object is associated with for better - error checking by DebugGL. */ - public GLContext getContext() { + @Override + public final GLContext getContext() { return _context; } @@ -51,18 +60,36 @@ /** * @see javax.media.opengl.GLContext#setSwapInterval(int) */ - public void setSwapInterval(int interval) { + @Override + public final void setSwapInterval(int interval) { _context.setSwapInterval(interval); } /** * @see javax.media.opengl.GLContext#getSwapInterval() */ - public int getSwapInterval() { + @Override + public final int getSwapInterval() { return _context.getSwapInterval(); } - public Object getPlatformGLExtensions() { + @Override + public final Object getPlatformGLExtensions() { return _context.getPlatformGLExtensions(); } + @Override + public final int getBoundFramebuffer(int target) { + return _context.getBoundFramebuffer(target); + } + + @Override + public final int getDefaultDrawFramebuffer() { + return _context.getDefaultDrawFramebuffer(); + } + + @Override + public final int getDefaultReadFramebuffer() { + return _context.getDefaultReadFramebuffer(); + } + diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java index 33b0f1326..6a74b80a6 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java @@ -4,34 +4,42 @@ return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ; } + @Override public final boolean isGL4bc() { return _context.isGL4bc(); } + @Override public final boolean isGL4() { return _context.isGL4(); } + @Override public final boolean isGL3bc() { return _context.isGL3bc(); } + @Override public final boolean isGL3() { return _context.isGL3(); } + @Override public final boolean isGL2() { return _context.isGL2(); } + @Override public final boolean isGL2ES1() { return _context.isGL2ES1(); } + @Override public final boolean isGL2ES2() { return _context.isGL2ES2(); } + @Override public final boolean isGLES2Compatible() { return _context.isGLES2Compatible(); } @@ -40,10 +48,12 @@ return _context.isGL2GL3(); } + @Override public final boolean hasGLSL() { return _context.hasGLSL(); } + @Override public final GL4bc getGL4bc() throws GLException { if(!isGL4bc()) { throw new GLException("Not a GL4bc implementation"); @@ -51,6 +61,7 @@ return this; } + @Override public final GL4 getGL4() throws GLException { if(!isGL4()) { throw new GLException("Not a GL4 implementation"); @@ -58,6 +69,7 @@ return this; } + @Override public final GL3bc getGL3bc() throws GLException { if(!isGL3bc()) { throw new GLException("Not a GL3bc implementation"); @@ -65,6 +77,7 @@ return this; } + @Override public final GL3 getGL3() throws GLException { if(!isGL3()) { throw new GLException("Not a GL3 implementation"); @@ -72,6 +85,7 @@ return this; } + @Override public final GL2 getGL2() throws GLException { if(!isGL2()) { throw new GLException("Not a GL2 implementation"); @@ -79,6 +93,7 @@ return this; } + @Override public final GL2ES1 getGL2ES1() throws GLException { if(!isGL2ES1()) { throw new GLException("Not a GL2ES1 implementation"); @@ -86,6 +101,7 @@ return this; } + @Override public final GL2ES2 getGL2ES2() throws GLException { if(!isGL2ES2()) { throw new GLException("Not a GL2ES2 implementation"); @@ -93,6 +109,7 @@ return this; } + @Override public final GL2GL3 getGL2GL3() throws GLException { if(!isGL2GL3()) { throw new GLException("Not a GL2GL3 implementation"); @@ -100,26 +117,32 @@ return this; } + @Override public final boolean isGLES1() { return false; } + @Override public final boolean isGLES2() { return false; } + @Override public final boolean isGLES() { return false; } + @Override public final GLES1 getGLES1() throws GLException { throw new GLException("Not a GLES1 implementation"); } + @Override public final GLES2 getGLES2() throws GLException { throw new GLException("Not a GLES2 implementation"); } - public boolean isNPOTTextureAvailable() { + @Override + public final boolean isNPOTTextureAvailable() { return _context.isNPOTTextureAvailable(); } diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java index b31a087e7..82b791208 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java @@ -1,4 +1,5 @@ - public void glVertexAttribPointer(GLArrayData array) { + @Override + public final void glVertexAttribPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glVertexAttribPointer(array.getLocation(), array.getComponentCount(), array.getComponentType(), @@ -9,7 +10,8 @@ } } - public void glUniform(GLUniformData data) { + @Override + public final void glUniform(GLUniformData data) { boolean done=false; if(data.isBuffer()) { Buffer buffer = data.getBuffer(); diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java index 95aa7cc2c..e079a1a24 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java @@ -33,7 +33,7 @@ public GL4bcImpl(GLProfile glp, GLContextImpl context) { * Provides platform-independent access to the wglAllocateMemoryNV / * glXAllocateMemoryNV extension. */ -public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { +public final java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); } @@ -52,7 +52,7 @@ private boolean haveGL15; private boolean haveGL21; private boolean haveARBVertexBufferObject; -private void initBufferObjectExtensionChecks() { +private final void initBufferObjectExtensionChecks() { if (bufferObjectExtensionsInitialized) return; bufferObjectExtensionsInitialized = true; @@ -63,12 +63,12 @@ private void initBufferObjectExtensionChecks() { haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); } -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { +private final boolean checkBufferObject(boolean extension1, + boolean extension2, + boolean extension3, + boolean enabled, + int state, + String kind, boolean throwException) { if (inBeginEndPair) { throw new GLException("May not call this between glBegin and glEnd"); } @@ -100,7 +100,7 @@ private boolean checkBufferObject(boolean extension1, return true; } -private boolean checkArrayVBODisabled(boolean throwException) { +private final boolean checkArrayVBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveGL15, haveARBVertexBufferObject, @@ -110,7 +110,7 @@ private boolean checkArrayVBODisabled(boolean throwException) { "array vertex_buffer_object", throwException); } -private boolean checkArrayVBOEnabled(boolean throwException) { +private final boolean checkArrayVBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveGL15, haveARBVertexBufferObject, @@ -120,7 +120,7 @@ private boolean checkArrayVBOEnabled(boolean throwException) { "array vertex_buffer_object", throwException); } -private boolean checkElementVBODisabled(boolean throwException) { +private final boolean checkElementVBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveGL15, haveARBVertexBufferObject, @@ -130,7 +130,7 @@ private boolean checkElementVBODisabled(boolean throwException) { "element vertex_buffer_object", throwException); } -private boolean checkElementVBOEnabled(boolean throwException) { +private final boolean checkElementVBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveGL15, haveARBVertexBufferObject, @@ -140,7 +140,7 @@ private boolean checkElementVBOEnabled(boolean throwException) { "element vertex_buffer_object", throwException); } -private boolean checkUnpackPBODisabled(boolean throwException) { +private final boolean checkUnpackPBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, @@ -150,7 +150,7 @@ private boolean checkUnpackPBODisabled(boolean throwException) { "unpack pixel_buffer_object", throwException); } -private boolean checkUnpackPBOEnabled(boolean throwException) { +private final boolean checkUnpackPBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, @@ -160,7 +160,7 @@ private boolean checkUnpackPBOEnabled(boolean throwException) { "unpack pixel_buffer_object", throwException); } -private boolean checkPackPBODisabled(boolean throwException) { +private final boolean checkPackPBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, @@ -170,7 +170,7 @@ private boolean checkPackPBODisabled(boolean throwException) { "pack pixel_buffer_object", throwException); } -private boolean checkPackPBOEnabled(boolean throwException) { +private final boolean checkPackPBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, @@ -180,18 +180,20 @@ private boolean checkPackPBOEnabled(boolean throwException) { "pack pixel_buffer_object", throwException); } -public boolean glIsPBOPackEnabled() { +@Override +public final boolean glIsPBOPackEnabled() { return checkPackPBOEnabled(false); } -public boolean glIsPBOUnpackEnabled() { +@Override +public final boolean glIsPBOUnpackEnabled() { return checkUnpackPBOEnabled(false); } -private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); +private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); /** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { +public final java.nio.ByteBuffer glMapBuffer(int target, int access) { final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); @@ -230,7 +232,7 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) { native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); /** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */ -public java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) { +public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) { final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT; if (__addr_ == 0) { throw new GLException("Method \"glMapNamedBufferEXT\" not available"); @@ -269,7 +271,8 @@ private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long pr native private ByteBuffer newDirectByteBuffer(long addr, long capacity); - public void glVertexPointer(GLArrayData array) { + @Override + public final void glVertexPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); @@ -277,7 +280,8 @@ native private ByteBuffer newDirectByteBuffer(long addr, long capacity); glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } } - public void glColorPointer(GLArrayData array) { + @Override + public final void glColorPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); @@ -286,7 +290,8 @@ native private ByteBuffer newDirectByteBuffer(long addr, long capacity); } } - public void glNormalPointer(GLArrayData array) { + @Override + public final void glNormalPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.getComponentCount()!=3) { throw new GLException("Only 3 components per normal allowed"); @@ -297,7 +302,8 @@ native private ByteBuffer newDirectByteBuffer(long addr, long capacity); glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); } } - public void glTexCoordPointer(GLArrayData array) { + @Override + public final void glTexCoordPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java index dff33cf81..68eadc683 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java @@ -12,98 +12,122 @@ public GLES1Impl(GLProfile glp, GLContextImpl context) { this.glProfile = glp; } +@Override public final boolean isGL4bc() { return false; } +@Override public final boolean isGL4() { return false; } +@Override public final boolean isGL3bc() { return false; } +@Override public final boolean isGL3() { return false; } +@Override public final boolean isGL2() { return false; } +@Override public final boolean isGLES1() { return true; } +@Override public final boolean isGLES2() { return false; } +@Override public final boolean isGLES() { return true; } +@Override public final boolean isGL2ES1() { return true; } +@Override public final boolean isGL2ES2() { return false; } +@Override public final boolean isGLES2Compatible() { return false; } +@Override public final boolean isGL2GL3() { return false; } +@Override public final boolean hasGLSL() { return false; } +@Override public boolean isNPOTTextureAvailable() { return false; } +@Override public final GL4bc getGL4bc() throws GLException { throw new GLException("Not a GL4bc implementation"); } +@Override public final GL4 getGL4() throws GLException { throw new GLException("Not a GL4 implementation"); } +@Override public final GL3bc getGL3bc() throws GLException { throw new GLException("Not a GL3bc implementation"); } +@Override public final GL3 getGL3() throws GLException { throw new GLException("Not a GL3 implementation"); } +@Override public final GL2 getGL2() throws GLException { throw new GLException("Not a GL2 implementation"); } +@Override public final GLES1 getGLES1() throws GLException { return this; } +@Override public final GLES2 getGLES2() throws GLException { throw new GLException("Not a GLES2 implementation"); } +@Override public final GL2ES1 getGL2ES1() throws GLException { return this; } +@Override public final GL2ES2 getGL2ES2() throws GLException { throw new GLException("Not a GL2ES2 implementation"); } +@Override public final GL2GL3 getGL2GL3() throws GLException { throw new GLException("Not a GL2GL3 implementation"); } @@ -119,17 +143,17 @@ private final GLStateTracker glStateTracker; private boolean bufferObjectExtensionsInitialized = false; private boolean haveOESFramebufferObject; -private void initBufferObjectExtensionChecks() { +private final void initBufferObjectExtensionChecks() { if (bufferObjectExtensionsInitialized) return; bufferObjectExtensionsInitialized = true; haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object"); } -private boolean checkBufferObject(boolean avail, - boolean enabled, - int state, - String kind, boolean throwException) { +private final boolean checkBufferObject(boolean avail, + boolean enabled, + int state, + String kind, boolean throwException) { if (!avail) { if (!enabled) return true; @@ -157,7 +181,7 @@ private boolean checkBufferObject(boolean avail, return true; } -private boolean checkArrayVBODisabled(boolean throwException) { +private final boolean checkArrayVBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, false, @@ -165,7 +189,7 @@ private boolean checkArrayVBODisabled(boolean throwException) { "array vertex_buffer_object", throwException); } -private boolean checkArrayVBOEnabled(boolean throwException) { +private final boolean checkArrayVBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, true, @@ -173,7 +197,7 @@ private boolean checkArrayVBOEnabled(boolean throwException) { "array vertex_buffer_object", throwException); } -private boolean checkElementVBODisabled(boolean throwException) { +private final boolean checkElementVBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, false, @@ -181,7 +205,7 @@ private boolean checkElementVBODisabled(boolean throwException) { "element vertex_buffer_object", throwException); } -private boolean checkElementVBOEnabled(boolean throwException) { +private final boolean checkElementVBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, true, @@ -189,30 +213,30 @@ private boolean checkElementVBOEnabled(boolean throwException) { "element vertex_buffer_object", throwException); } -private boolean checkUnpackPBODisabled(boolean throwException) { +private final boolean checkUnpackPBODisabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return true; } -private boolean checkUnpackPBOEnabled(boolean throwException) { +private final boolean checkUnpackPBOEnabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return false; } -private boolean checkPackPBODisabled(boolean throwException) { +private final boolean checkPackPBODisabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return true; } -private boolean checkPackPBOEnabled(boolean throwException) { +private final boolean checkPackPBOEnabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return false; } -private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); +private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); /** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { +public final java.nio.ByteBuffer glMapBuffer(int target, int access) { final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); @@ -252,7 +276,8 @@ native private long dispatch_glMapBuffer(int target, int access, long glProcAddr native private ByteBuffer newDirectByteBuffer(long addr, long capacity); -public void glVertexPointer(GLArrayData array) { +@Override +public final void glVertexPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); @@ -260,7 +285,8 @@ public void glVertexPointer(GLArrayData array) { glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } } -public void glColorPointer(GLArrayData array) { +@Override +public final void glColorPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); @@ -269,7 +295,8 @@ public void glColorPointer(GLArrayData array) { } } -public void glNormalPointer(GLArrayData array) { +@Override +public final void glNormalPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.getComponentCount()!=3) { throw new GLException("Only 3 components per normal allowed"); @@ -280,7 +307,8 @@ public void glNormalPointer(GLArrayData array) { glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); } } -public void glTexCoordPointer(GLArrayData array) { +@Override +public final void glTexCoordPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java index a4976f5ea..760287364 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java @@ -1,6 +1,3 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; public GLES2Impl(GLProfile glp, GLContextImpl context) { this._context = context; @@ -16,18 +13,22 @@ public GLES2Impl(GLProfile glp, GLContextImpl context) { this.glProfile = glp; } +@Override public final boolean isGL4bc() { return false; } +@Override public final boolean isGL4() { return false; } +@Override public final boolean isGL3bc() { return false; } +@Override public final boolean isGL3() { return false; } @@ -36,78 +37,97 @@ public final boolean isGL2() { return false; } +@Override public final boolean isGLES1() { return false; } +@Override public final boolean isGLES2() { return true; } +@Override public final boolean isGLES() { return true; } +@Override public final boolean isGL2ES1() { return false; } +@Override public final boolean isGL2ES2() { return true; } +@Override public final boolean isGLES2Compatible() { return true; } +@Override public final boolean isGL2GL3() { return false; } +@Override public final boolean hasGLSL() { return true; } +@Override public boolean isNPOTTextureAvailable() { return true; } +@Override public final GL4bc getGL4bc() throws GLException { throw new GLException("Not a GL4bc implementation"); } +@Override public final GL4 getGL4() throws GLException { throw new GLException("Not a GL4 implementation"); } +@Override public final GL3bc getGL3bc() throws GLException { throw new GLException("Not a GL3bc implementation"); } +@Override public final GL3 getGL3() throws GLException { throw new GLException("Not a GL3 implementation"); } +@Override public final GL2 getGL2() throws GLException { throw new GLException("Not a GL2 implementation"); } +@Override public final GLES1 getGLES1() throws GLException { throw new GLException("Not a GLES1 implementation"); } +@Override public final GLES2 getGLES2() throws GLException { return this; } +@Override public final GL2ES1 getGL2ES1() throws GLException { throw new GLException("Not a GL2ES1 implementation"); } +@Override public final GL2ES2 getGL2ES2() throws GLException { return this; } +@Override public final GL2GL3 getGL2GL3() throws GLException { throw new GLException("Not a GL2GL3 implementation"); } @@ -123,17 +143,17 @@ private final GLStateTracker glStateTracker; private boolean bufferObjectExtensionsInitialized = false; private boolean haveOESFramebufferObject; -private void initBufferObjectExtensionChecks() { +private final void initBufferObjectExtensionChecks() { if (bufferObjectExtensionsInitialized) return; bufferObjectExtensionsInitialized = true; haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object"); } -private boolean checkBufferObject(boolean avail, - boolean enabled, - int state, - String kind, boolean throwException) { +private final boolean checkBufferObject(boolean avail, + boolean enabled, + int state, + String kind, boolean throwException) { if (!avail) { if (!enabled) return true; @@ -161,7 +181,7 @@ private boolean checkBufferObject(boolean avail, return true; } -private boolean checkArrayVBODisabled(boolean throwException) { +private final boolean checkArrayVBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, false, @@ -169,7 +189,7 @@ private boolean checkArrayVBODisabled(boolean throwException) { "array vertex_buffer_object", throwException); } -private boolean checkArrayVBOEnabled(boolean throwException) { +private final boolean checkArrayVBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, true, @@ -177,7 +197,7 @@ private boolean checkArrayVBOEnabled(boolean throwException) { "array vertex_buffer_object", throwException); } -private boolean checkElementVBODisabled(boolean throwException) { +private final boolean checkElementVBODisabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, false, @@ -185,7 +205,7 @@ private boolean checkElementVBODisabled(boolean throwException) { "element vertex_buffer_object", throwException); } -private boolean checkElementVBOEnabled(boolean throwException) { +private final boolean checkElementVBOEnabled(boolean throwException) { initBufferObjectExtensionChecks(); return checkBufferObject(true, true, @@ -193,30 +213,31 @@ private boolean checkElementVBOEnabled(boolean throwException) { "element vertex_buffer_object", throwException); } -private boolean checkUnpackPBODisabled(boolean throwException) { +private final boolean checkUnpackPBODisabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return true; } -private boolean checkUnpackPBOEnabled(boolean throwException) { +private final boolean checkUnpackPBOEnabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return false; } -private boolean checkPackPBODisabled(boolean throwException) { +private final boolean checkPackPBODisabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return true; } -private boolean checkPackPBOEnabled(boolean throwException) { +private final boolean checkPackPBOEnabled(boolean throwException) { // PBO n/a for ES 1.1 or ES 2.0 return false; } -private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); +private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); /** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { +@Override +public final java.nio.ByteBuffer glMapBuffer(int target, int access) { final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); @@ -256,11 +277,13 @@ native private long dispatch_glMapBuffer(int target, int access, long glProcAddr native private ByteBuffer newDirectByteBuffer(long addr, long capacity); -public void glClearDepth(double depth) { +@Override +public final void glClearDepth(double depth) { glClearDepthf((float)depth); } -public void glDepthRange(double zNear, double zFar) { +@Override +public final void glDepthRange(double zNear, double zFar) { glDepthRangef((float)zNear, (float)zFar); } |