diff options
author | Sven Gothel <[email protected]> | 2023-08-06 21:46:25 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-08-06 21:46:25 +0200 |
commit | bcc4b5de41dcfca5eac19111506b996d3531d908 (patch) | |
tree | 7ded27bb1712055eb6d094597e888cfd9aa66c9d /make/config | |
parent | af321b4a90a4da9351dfbdd6d9a8202a73fc8c05 (diff) |
Bug 1441, 852: Annotate ARB_draw_indirect dual sourcing, remove redundant manual declarations
Diffstat (limited to 'make/config')
-rw-r--r-- | make/config/jogl/gl-common.cfg | 1 | ||||
-rw-r--r-- | make/config/jogl/gl4bc-common-cpubufferJavaCode.java | 8 |
2 files changed, 1 insertions, 8 deletions
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg index 499c7db7f..e487bd4e1 100644 --- a/make/config/jogl/gl-common.cfg +++ b/make/config/jogl/gl-common.cfg @@ -745,6 +745,7 @@ BufferObjectKind Indirect glMultiDrawElementsIndirect # `glMultiDrawArraysIndirect` uses both, Buffer for memory address and (see Bug 974) VBO offset for GL_DRAW_INDIRECT_BUFFER BufferObjectKind Indirect glMultiDrawArraysIndirect +# ARB_draw_indirect, note that ES 3.1 allows cpu sourced buffers if unbound (see Bug 852) BufferObjectKind Indirect glDrawArraysIndirect BufferObjectKind Indirect glDrawElementsIndirect diff --git a/make/config/jogl/gl4bc-common-cpubufferJavaCode.java b/make/config/jogl/gl4bc-common-cpubufferJavaCode.java index a29f540fa..dd18ed0d3 100644 --- a/make/config/jogl/gl4bc-common-cpubufferJavaCode.java +++ b/make/config/jogl/gl4bc-common-cpubufferJavaCode.java @@ -1,12 +1,4 @@ - /** Entry point to C language function: <code> void {@native glDrawArraysIndirect}(GLenum mode, const GLvoid * indirect); </code> <br>Part of <code>GL_VERSION_4_0</code>, <code>GL_ARB_draw_indirect</code> - @param indirect a direct or array-backed {@link java.nio.Buffer} */ - public void glDrawArraysIndirect(int mode, Buffer indirect); - - /** Entry point to C language function: <code> void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const GLvoid * indirect); </code> <br>Part of <code>GL_VERSION_4_0</code>, <code>GL_ARB_draw_indirect</code> - @param indirect a direct or array-backed {@link java.nio.Buffer} */ - public void glDrawElementsIndirect(int mode, int type, Buffer indirect); - /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); </code> <br>Part of <code>GL_VERSION_4_2</code>, <code>GL_ARB_base_instance</code> @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElementsInstancedBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int baseinstance); |