diff options
author | Sven Gothel <[email protected]> | 2013-10-28 03:58:01 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-10-28 03:58:01 +0100 |
commit | bcfaa149b9803ce33c5a356cbcb45f7dfd3e4361 (patch) | |
tree | 296947e2b5a04874b3ce42ab711e8abc0d588e92 /make/doc/jogl/spec-overview.html | |
parent | f73c10f71be979d214537679f85f1897c5642e11 (diff) |
Bug 776 GLContext Sharing: Add note about driver stability (destruction order) ; Fix unit tests (Shared Gears, wait for created context and destruction order)
- Add note about driver stability (destruction order)
- See GLSharedContextSetter: Don't destroy master context before slaves!
- Fix spec-overview.html#SHARED links, add link to GLSharedContextSetter in SHARED subsection.
- Fix unit tests (Shared Gears, wait for created context and destruction order)
- The GearsObject sharing was completly bogus!
It simply used the _same_ GLArrayDataServer instance for sharing,
but it should use a _copy_ of the shared GLArrayDataServer while
only preserving the VBO object!
Fixed, while adding required methods to GLArrayDataServer.
- Waiting for the created GLContext of a GLAutoDrawable required us
to pass the latter _and_ check whether it's GLContext exists and is natively created.
- Accomodated the destruction order - see above!
Diffstat (limited to 'make/doc/jogl/spec-overview.html')
-rw-r--r-- | make/doc/jogl/spec-overview.html | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html index 952e8f8e0..1a63fb7dd 100644 --- a/make/doc/jogl/spec-overview.html +++ b/make/doc/jogl/spec-overview.html @@ -332,6 +332,11 @@ to the underlying native engine.</p> Sharing of server-side OpenGL objects such as buffer objects, e.g. VBOs, and textures among OpenGL contexts is supported in this specification. +<p> +See {@link javax.media.opengl.GLSharedContextSetter GLSharedContextSetter} interface +for details. +</p> + <h3>Criteria Used for Inclusion of APIs into the Java Bindings</h3> <h4><a name="GLAPIInclusionCriteria">OpenGL API Inclusion Criteria</a></h4> |