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authorTravis Bryson <[email protected]>2005-05-25 01:49:58 +0000
committerTravis Bryson <[email protected]>2005-05-25 01:49:58 +0000
commit48fda1ba14e025d9d6a984953219868c73318e5b (patch)
treeb92757971b17ab08a9ba23158bb1e14a2cc090d7 /make/gl-common.cfg
parent492f117fd3f76c7a5778ca2a07c6f5803242b8e0 (diff)
Modified Files:
jogl/make/gl-common.cfg jogl/make/gl-glx-common.cfg jogl/src/net/java/games/gluegen/opengl/JavaGLPAWrapperEmitter.java jogl/src/net/java/games/gluegen/runtime/BufferFactory.java jogl/src/net/java/games/gluegen/JavaEmitter.java jogl/src/net/java/games/gluegen/JavaConfiguration.java jogl/src/net/java/games/gluegen/CMethodBindingEmitter.java jogl/src/net/java/games/gluegen/JavaMethodBindingEmitter.java jogl/src/net/java/games/gluegen/CMethodBindingImplEmitter.java jogl/src/net/java/games/gluegen/JavaMethodBindingImplEmitter.java jogl/src/net/java/games/jogl/util/BufferUtils.java Changes: * Add NIODirectOnly grammar for description of methods that should have only NIO Direct Buffer option (no expansion into other types, and also will not be expanded to include indirect Buffer when we add that functionality) * Make changes to respect Direct Buffer position value. This allows a setting of an internal Buffer object parameter and JOGL will start reading data at the point in the buffer to which this position is set * The code is now generated to always respect this offset option. This has the affect of changing the internal signatures of all methods that use Buffers. But it does not affect the external API at all. * Old JOGL programs will continue working the same as long as they had the Buffer position set to zero before (the default value) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@281 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-common.cfg')
-rw-r--r--make/gl-common.cfg80
1 files changed, 40 insertions, 40 deletions
diff --git a/make/gl-common.cfg b/make/gl-common.cfg
index da4d7ea17..b817732a6 100644
--- a/make/gl-common.cfg
+++ b/make/gl-common.cfg
@@ -134,53 +134,53 @@ Opaque boolean GLboolean
ReturnsString glGetString
#
-# NIOOnly directives for vertex arrays and other core routines
+# NIODirectOnly directives for vertex arrays and other core routines
#
-NIOOnly glColorPointer
-NIOOnly glEdgeFlagPointer
-NIOOnly glFeedbackBuffer
-NIOOnly glIndexPointer
-NIOOnly glNormalPointer
-NIOOnly glSelectBuffer
-NIOOnly glTexCoordPointer
-NIOOnly glVertexPointer
+NIODirectOnly glColorPointer
+NIODirectOnly glEdgeFlagPointer
+NIODirectOnly glFeedbackBuffer
+NIODirectOnly glIndexPointer
+NIODirectOnly glNormalPointer
+NIODirectOnly glSelectBuffer
+NIODirectOnly glTexCoordPointer
+NIODirectOnly glVertexPointer
#
# FIXME: we should probably be ignoring the "EXT" variants of these
#
-NIOOnly glColorPointerEXT
-NIOOnly glEdgeFlagPointerEXT
-NIOOnly glIndexPointerEXT
-NIOOnly glNormalPointerEXT
-NIOOnly glTexCoordPointerEXT
-NIOOnly glVertexPointerEXT
+NIODirectOnly glColorPointerEXT
+NIODirectOnly glEdgeFlagPointerEXT
+NIODirectOnly glIndexPointerEXT
+NIODirectOnly glNormalPointerEXT
+NIODirectOnly glTexCoordPointerEXT
+NIODirectOnly glVertexPointerEXT
#
-# NIOOnly directives for other extensions
+# NIODirectOnly directives for other extensions
#
-NIOOnly glBinormalPointerEXT
-NIOOnly glGetBufferSubDataARB
+NIODirectOnly glBinormalPointerEXT
+NIODirectOnly glGetBufferSubDataARB
# FIXME: should add way to restrict argument to be a direct ByteBuffer
-NIOOnly glGetProgramStringARB
-NIOOnly glElementPointerATI
-NIOOnly glElementPointerNV
-NIOOnly glElementPointerApple
-NIOOnly glFogCoordPointer
-NIOOnly glFogCoordPointerEXT
-NIOOnly glMatrixIndexPointerARB
-# NIOOnly glNewObjectBufferATI # FIXME: look up semantics of this routine
-NIOOnly glPixelDataRangeNV
-NIOOnly glSecondaryColorPointer
-NIOOnly glSecondaryColorPointerEXT
-NIOOnly glTangentPointerEXT
-# NIOOnly glUpdateObjectBufferATI # FIXME: look up semantics of this routine
-# NIOOnly glVariantPointerEXT # FIXME: look up semantics of this routine
-NIOOnly glVertexArrayRangeNV
-NIOOnly glVertexArrayRangeApple
-NIOOnly glVertexAttribPointerARB
-NIOOnly glVertexAttribPointerNV
-NIOOnly glVertexWeightPointerEXT
-NIOOnly glWeightPointerARB
-NIOOnly wglFreeMemoryNV
-NIOOnly glXFreeMemoryNV
+NIODirectOnly glGetProgramStringARB
+NIODirectOnly glElementPointerATI
+NIODirectOnly glElementPointerNV
+NIODirectOnly glElementPointerApple
+NIODirectOnly glFogCoordPointer
+NIODirectOnly glFogCoordPointerEXT
+NIODirectOnly glMatrixIndexPointerARB
+# NIODirectOnly glNewObjectBufferATI # FIXME: look up semantics of this routine
+NIODirectOnly glPixelDataRangeNV
+NIODirectOnly glSecondaryColorPointer
+NIODirectOnly glSecondaryColorPointerEXT
+NIODirectOnly glTangentPointerEXT
+# NIODirectOnly glUpdateObjectBufferATI # FIXME: look up semantics of this routine
+# NIODirectOnly glVariantPointerEXT # FIXME: look up semantics of this routine
+NIODirectOnly glVertexArrayRangeNV
+NIODirectOnly glVertexArrayRangeApple
+NIODirectOnly glVertexAttribPointerARB
+NIODirectOnly glVertexAttribPointerNV
+NIODirectOnly glVertexWeightPointerEXT
+NIODirectOnly glWeightPointerARB
+NIODirectOnly wglFreeMemoryNV
+NIODirectOnly glXFreeMemoryNV
# Capacity of wglAllocateMemoryNV/glXAllocateMemoryNV return value is
# same as value of first argument