diff options
author | Sven Gothel <[email protected]> | 2008-06-21 02:33:51 +0000 |
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committer | Sven Gothel <[email protected]> | 2008-06-21 02:33:51 +0000 |
commit | 006acbb9463af33a8b45aa0b3a298604eba72d82 (patch) | |
tree | 2c71662575a2c098b22c4b19b471bb5c732041c5 /make/gl-ignore-gl2_es-enums.cfg | |
parent | cbc45e816f4ee81031bffce19a99550681462a24 (diff) |
2nd big refactoring.
Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-ignore-gl2_es-enums.cfg')
-rw-r--r-- | make/gl-ignore-gl2_es-enums.cfg | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/make/gl-ignore-gl2_es-enums.cfg b/make/gl-ignore-gl2_es-enums.cfg new file mode 100644 index 000000000..e3b555fa0 --- /dev/null +++ b/make/gl-ignore-gl2_es-enums.cfg @@ -0,0 +1,187 @@ +Ignore GL_ACTIVE_TEXTURE +Ignore GL_ALIASED_LINE_WIDTH_RANGE +Ignore GL_ALIASED_POINT_SIZE_RANGE +Ignore GL_ALPHA +Ignore GL_ALPHA_BITS +Ignore GL_ALWAYS +Ignore GL_ARRAY_BUFFER +Ignore GL_ARRAY_BUFFER_BINDING +Ignore GL_BACK +Ignore GL_BLEND +Ignore GL_BLUE_BITS +Ignore GL_BUFFER_MAPPED_OES +Ignore GL_BUFFER_MAP_POINTER_OES +Ignore GL_BUFFER_SIZE +Ignore GL_BUFFER_USAGE +Ignore GL_BYTE +Ignore GL_CCW +Ignore GL_CLAMP_TO_EDGE +Ignore GL_COLOR_BUFFER_BIT +Ignore GL_COLOR_CLEAR_VALUE +Ignore GL_COLOR_WRITEMASK +Ignore GL_COMPRESSED_RGBA_S3TC_DXT1_EXT +Ignore GL_COMPRESSED_RGBA_S3TC_DXT3_EXT +Ignore GL_COMPRESSED_RGBA_S3TC_DXT5_EXT +Ignore GL_COMPRESSED_RGB_S3TC_DXT1_EXT +Ignore GL_COMPRESSED_TEXTURE_FORMATS +Ignore GL_CULL_FACE +Ignore GL_CULL_FACE_MODE +Ignore GL_CW +Ignore GL_DECR +Ignore GL_DEPTH_BITS +Ignore GL_DEPTH_BUFFER_BIT +Ignore GL_DEPTH_CLEAR_VALUE +Ignore GL_DEPTH_FUNC +Ignore GL_DEPTH_RANGE +Ignore GL_DEPTH_TEST +Ignore GL_DEPTH_WRITEMASK +Ignore GL_DITHER +Ignore GL_DONT_CARE +Ignore GL_DST_ALPHA +Ignore GL_DST_COLOR +Ignore GL_DYNAMIC_DRAW +Ignore GL_ELEMENT_ARRAY_BUFFER +Ignore GL_ELEMENT_ARRAY_BUFFER_BINDING +Ignore GL_EQUAL +Ignore GL_EXTENSIONS +Ignore GL_FALSE +Ignore GL_FASTEST +Ignore GL_FIXED +Ignore GL_FLOAT +Ignore GL_FRONT +Ignore GL_FRONT_AND_BACK +Ignore GL_FRONT_FACE +Ignore GL_GENERATE_MIPMAP_HINT +Ignore GL_GEQUAL +Ignore GL_GREATER +Ignore GL_GREEN_BITS +Ignore GL_HALF_FLOAT_OES +Ignore GL_INCR +Ignore GL_INVALID_ENUM +Ignore GL_INVALID_OPERATION +Ignore GL_INVALID_VALUE +Ignore GL_INVERT +Ignore GL_KEEP +Ignore GL_LEQUAL +Ignore GL_LESS +Ignore GL_LINEAR +Ignore GL_LINEAR_MIPMAP_LINEAR +Ignore GL_LINEAR_MIPMAP_NEAREST +Ignore GL_LINE_LOOP +Ignore GL_LINES +Ignore GL_LINE_STRIP +Ignore GL_LINE_WIDTH +Ignore GL_LUMINANCE +Ignore GL_LUMINANCE_ALPHA +Ignore GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT +Ignore GL_MAX_TEXTURE_SIZE +Ignore GL_MAX_VIEWPORT_DIMS +Ignore GL_NEAREST +Ignore GL_NEAREST_MIPMAP_LINEAR +Ignore GL_NEAREST_MIPMAP_NEAREST +Ignore GL_NEVER +Ignore GL_NICEST +Ignore GL_NO_ERROR +Ignore GL_NOTEQUAL +Ignore GL_NUM_COMPRESSED_TEXTURE_FORMATS +Ignore GL_OES_EGL_image +Ignore GL_OES_mapbuffer +Ignore GL_OES_rgb8_rgba8 +Ignore GL_ONE +Ignore GL_ONE_MINUS_DST_ALPHA +Ignore GL_ONE_MINUS_DST_COLOR +Ignore GL_ONE_MINUS_SRC_ALPHA +Ignore GL_ONE_MINUS_SRC_COLOR +Ignore GL_OUT_OF_MEMORY +Ignore GL_PACK_ALIGNMENT +Ignore GL_POINTS +Ignore GL_POLYGON_OFFSET_FACTOR +Ignore GL_POLYGON_OFFSET_FILL +Ignore GL_POLYGON_OFFSET_UNITS +Ignore GL_RED_BITS +Ignore GL_RENDERER +Ignore GL_REPEAT +Ignore GL_REPLACE +Ignore GL_RGB +Ignore GL_RGB8_OES +Ignore GL_RGBA +Ignore GL_RGBA8_OES +Ignore GL_SAMPLE_ALPHA_TO_COVERAGE +Ignore GL_SAMPLE_BUFFERS +Ignore GL_SAMPLE_COVERAGE +Ignore GL_SAMPLE_COVERAGE_INVERT +Ignore GL_SAMPLE_COVERAGE_VALUE +Ignore GL_SAMPLES +Ignore GL_SCISSOR_BOX +Ignore GL_SCISSOR_TEST +Ignore GL_SHORT +Ignore GL_SRC_ALPHA +Ignore GL_SRC_ALPHA_SATURATE +Ignore GL_SRC_COLOR +Ignore GL_STATIC_DRAW +Ignore GL_STENCIL_BITS +Ignore GL_STENCIL_BUFFER_BIT +Ignore GL_STENCIL_CLEAR_VALUE +Ignore GL_STENCIL_FAIL +Ignore GL_STENCIL_FUNC +Ignore GL_STENCIL_PASS_DEPTH_FAIL +Ignore GL_STENCIL_PASS_DEPTH_PASS +Ignore GL_STENCIL_REF +Ignore GL_STENCIL_TEST +Ignore GL_STENCIL_VALUE_MASK +Ignore GL_STENCIL_WRITEMASK +Ignore GL_SUBPIXEL_BITS +Ignore GL_TEXTURE0 +Ignore GL_TEXTURE +Ignore GL_TEXTURE10 +Ignore GL_TEXTURE1 +Ignore GL_TEXTURE11 +Ignore GL_TEXTURE12 +Ignore GL_TEXTURE13 +Ignore GL_TEXTURE14 +Ignore GL_TEXTURE15 +Ignore GL_TEXTURE16 +Ignore GL_TEXTURE17 +Ignore GL_TEXTURE18 +Ignore GL_TEXTURE19 +Ignore GL_TEXTURE20 +Ignore GL_TEXTURE2 +Ignore GL_TEXTURE21 +Ignore GL_TEXTURE22 +Ignore GL_TEXTURE23 +Ignore GL_TEXTURE24 +Ignore GL_TEXTURE25 +Ignore GL_TEXTURE26 +Ignore GL_TEXTURE27 +Ignore GL_TEXTURE28 +Ignore GL_TEXTURE29 +Ignore GL_TEXTURE_2D +Ignore GL_TEXTURE30 +Ignore GL_TEXTURE3 +Ignore GL_TEXTURE31 +Ignore GL_TEXTURE4 +Ignore GL_TEXTURE5 +Ignore GL_TEXTURE6 +Ignore GL_TEXTURE7 +Ignore GL_TEXTURE8 +Ignore GL_TEXTURE9 +Ignore GL_TEXTURE_BINDING_2D +Ignore GL_TEXTURE_MAG_FILTER +Ignore GL_TEXTURE_MAX_ANISOTROPY_EXT +Ignore GL_TEXTURE_MIN_FILTER +Ignore GL_TEXTURE_WRAP_S +Ignore GL_TEXTURE_WRAP_T +Ignore GL_TRIANGLE_FAN +Ignore GL_TRIANGLES +Ignore GL_TRIANGLE_STRIP +Ignore GL_TRUE +Ignore GL_UNPACK_ALIGNMENT +Ignore GL_UNSIGNED_BYTE +Ignore GL_UNSIGNED_SHORT +Ignore GL_UNSIGNED_SHORT_4_4_4_4 +Ignore GL_UNSIGNED_SHORT_5_5_5_1 +Ignore GL_UNSIGNED_SHORT_5_6_5 +Ignore GL_VENDOR +Ignore GL_VERSION +Ignore GL_VIEWPORT +Ignore GL_ZERO |