aboutsummaryrefslogtreecommitdiffstats
path: root/make/gl-ignore-gl2_es-enums.cfg
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2008-07-04 23:08:49 +0000
committerSven Gothel <[email protected]>2008-07-04 23:08:49 +0000
commit37208ef3dcf1a12468838106d578e6abbf3dda9b (patch)
treea6a9205f77f8b8489d662e1cbbb265cd3383c67a /make/gl-ignore-gl2_es-enums.cfg
parentf08608ab753588728f1ee9d3d2d3920087107b98 (diff)
GL Unification 2nd round.
Terminology: ARB Extensions: "GL2", "ARB", "OES", "OML" Vendor Extensions: "EXT", "NV", "ATI", "SGI", "SGIS", "SGIX", "HP", "IBM", "WIN" Pass-1 Unify ARB extensions with the same value Pass-2 Unify vendor extensions, if exist as an ARB extension with the same value. Pass-3 Emit Done: - Unification of GL enumerates - Unification of GL functions - dynamic extension lookup - .. TODO: - Break down GL.java: GL + GL2ES1ES2 (for future GL3, etc) - Add a GL2 small implementation, to only support the GL2ES2 subset, 'GL2SubES2' .. +++ - Fixed X11 build breakage of 'jawt' linkage. - Fixed NEWT native code mouse- and keyevent id's, missed sync while moving them from the bitfield notation. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1708 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-ignore-gl2_es-enums.cfg')
-rw-r--r--make/gl-ignore-gl2_es-enums.cfg6
1 files changed, 6 insertions, 0 deletions
diff --git a/make/gl-ignore-gl2_es-enums.cfg b/make/gl-ignore-gl2_es-enums.cfg
index c208cad3d..394d113bd 100644
--- a/make/gl-ignore-gl2_es-enums.cfg
+++ b/make/gl-ignore-gl2_es-enums.cfg
@@ -1,3 +1,7 @@
+Ignore GL_NONE
+Ignore GL_RGB565
+Ignore GL_RGB5_A1
+Ignore GL_RGBA4
Ignore GL_ACTIVE_TEXTURE
Ignore GL_ALIASED_LINE_WIDTH_RANGE
Ignore GL_ALIASED_POINT_SIZE_RANGE
@@ -30,6 +34,7 @@ Ignore GL_CW
Ignore GL_DECR
Ignore GL_DEPTH_BITS
Ignore GL_DEPTH_BUFFER_BIT
+Ignore GL_DEPTH_COMPONENT16
Ignore GL_DEPTH_CLEAR_VALUE
Ignore GL_DEPTH_FUNC
Ignore GL_DEPTH_RANGE
@@ -220,4 +225,5 @@ Ignore GL_RENDERBUFFER_INTERNAL_FORMAT.*
Ignore GL_RENDERBUFFER_RED_SIZE.*
Ignore GL_RENDERBUFFER_STENCIL_SIZE.*
Ignore GL_RENDERBUFFER_WIDTH.*
+Ignore GL_MAX_RENDERBUFFER_SIZE