diff options
author | Kenneth Russel <[email protected]> | 2005-07-27 00:30:06 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2005-07-27 00:30:06 +0000 |
commit | 7c1f2cde56438a979ddaab5fecc09f663427be91 (patch) | |
tree | 65098e75762b3e0f6a7b1a484792f9a48ca3b247 /make/gl-impl-CustomCCode.c | |
parent | ebd2c94e33c643ad6102e76f22d1624e9b986737 (diff) |
Refactored platform extensions out of the GL interface and
implementation and into their own objects according to the JSR-231
expert group's resolutions. Moved the interfaces declaring these
extensions into the platform-specific implementation directories and
added a loosely-specified GL.getPlatformGLExtensions(). This will
shrink the size of the platform-independent jar file considerably as
the implementing class for the public GL interface is now no longer
replicated for each platform. The build process is also simplified a
fair bit; more simplifications are possible.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@337 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-impl-CustomCCode.c')
-rw-r--r-- | make/gl-impl-CustomCCode.c | 70 |
1 files changed, 4 insertions, 66 deletions
diff --git a/make/gl-impl-CustomCCode.c b/make/gl-impl-CustomCCode.c index f0c7cb45a..5c3b04aaa 100644 --- a/make/gl-impl-CustomCCode.c +++ b/make/gl-impl-CustomCCode.c @@ -1,10 +1,10 @@ /* Java->C glue code: - * Java package: net.java.games.jogl.impl.windows.WindowsGLImpl + * Java package: net.java.games.jogl.impl.GLImpl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: LPVOID glMapBuffer(GLenum target, GLenum access); */ JNIEXPORT jlong JNICALL -Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { +Java_net_java_games_jogl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERPROC ptr_glMapBuffer; LPVOID _res; ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; @@ -14,12 +14,12 @@ Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBuffer(JNIEnv } /* Java->C glue code: - * Java package: net.java.games.jogl.impl.windows.WindowsGLImpl + * Java package: net.java.games.jogl.impl.GLImpl * Java method: long dispatch_glMapBufferARB(int target, int access) * C function: LPVOID glMapBufferARB(GLenum target, GLenum access); */ JNIEXPORT jlong JNICALL -Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { +Java_net_java_games_jogl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB; LPVOID _res; ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress; @@ -27,65 +27,3 @@ Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBufferARB(JNI _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access); return (jlong) (intptr_t) _res; } - -/* Java->C glue code: - * Java package: net.java.games.jogl.impl.x11.X11GLImpl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: LPVOID glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_net_java_games_jogl_impl_x11_X11GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - LPVOID _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: net.java.games.jogl.impl.x11.X11GLImpl - * Java method: long dispatch_glMapBufferARB(int target, int access) - * C function: LPVOID glMapBufferARB(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_net_java_games_jogl_impl_x11_X11GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB; - LPVOID _res; - ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBufferARB != NULL); - _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: net.java.games.jogl.impl.macosx.MacOSXGLImpl - * Java method: long dispatch_glMapBufferARB(int target, int access) - * C function: LPVOID glMapBufferARB(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_net_java_games_jogl_impl_macosx_MacOSXGLImpl_dispatch_1glMapBuffer( JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) -{ - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - LPVOID _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: net.java.games.jogl.impl.macosx.MacOSXGLImpl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: LPVOID glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_net_java_games_jogl_impl_macosx_MacOSXGLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) -{ - PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB; - LPVOID _res; - ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBufferARB != NULL); - _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} |