aboutsummaryrefslogtreecommitdiffstats
path: root/make/gl-impl-CustomJavaCode-gl2.java
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2008-07-04 23:08:49 +0000
committerSven Gothel <[email protected]>2008-07-04 23:08:49 +0000
commit37208ef3dcf1a12468838106d578e6abbf3dda9b (patch)
treea6a9205f77f8b8489d662e1cbbb265cd3383c67a /make/gl-impl-CustomJavaCode-gl2.java
parentf08608ab753588728f1ee9d3d2d3920087107b98 (diff)
GL Unification 2nd round.
Terminology: ARB Extensions: "GL2", "ARB", "OES", "OML" Vendor Extensions: "EXT", "NV", "ATI", "SGI", "SGIS", "SGIX", "HP", "IBM", "WIN" Pass-1 Unify ARB extensions with the same value Pass-2 Unify vendor extensions, if exist as an ARB extension with the same value. Pass-3 Emit Done: - Unification of GL enumerates - Unification of GL functions - dynamic extension lookup - .. TODO: - Break down GL.java: GL + GL2ES1ES2 (for future GL3, etc) - Add a GL2 small implementation, to only support the GL2ES2 subset, 'GL2SubES2' .. +++ - Fixed X11 build breakage of 'jawt' linkage. - Fixed NEWT native code mouse- and keyevent id's, missed sync while moving them from the bitfield notation. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1708 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-impl-CustomJavaCode-gl2.java')
-rw-r--r--make/gl-impl-CustomJavaCode-gl2.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/make/gl-impl-CustomJavaCode-gl2.java b/make/gl-impl-CustomJavaCode-gl2.java
index 6a075a33c..a9f4c6331 100644
--- a/make/gl-impl-CustomJavaCode-gl2.java
+++ b/make/gl-impl-CustomJavaCode-gl2.java
@@ -310,7 +310,8 @@ private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap();
/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GL2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ // FIXME JAU: final long __addr_ = ((GL2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ final long __addr_ = 0;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
}