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authorKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
committerKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
commitd6f9dbc493df725d3d574403549de142c5e1222a (patch)
tree8eb152b0627f8d1897a27c5204d6ce2efb4963e4 /make/gl-impl-CustomJavaCode.java
parent42843c3290d64c41c9c8a18b93f5ad3c00d35ddc (diff)
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-impl-CustomJavaCode.java')
-rw-r--r--make/gl-impl-CustomJavaCode.java136
1 files changed, 134 insertions, 2 deletions
diff --git a/make/gl-impl-CustomJavaCode.java b/make/gl-impl-CustomJavaCode.java
index a4709fde4..5b4a3fa17 100644
--- a/make/gl-impl-CustomJavaCode.java
+++ b/make/gl-impl-CustomJavaCode.java
@@ -1,3 +1,135 @@
+// Tracks glBegin/glEnd calls to determine whether it is legal to
+// query Vertex Buffer Object state
+private boolean inBeginEndPair;
+
+public GLImpl(GLContextImpl context) {
+ this._context = context;
+}
+
+public boolean isFunctionAvailable(String glFunctionName) {
+ return _context.isFunctionAvailable(glFunctionName);
+}
+
+public boolean isExtensionAvailable(String glExtensionName) {
+ return _context.isExtensionAvailable(glExtensionName);
+}
+
+public Object getExtension(String extensionName) {
+ // At this point we don't expose any extensions using this mechanism
+ return null;
+}
+
+private GLContextImpl _context;
+
+/**
+ * Provides platform-independent access to the wglAllocateMemoryNV /
+ * glXAllocateMemoryNV extension.
+ */
+public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
+}
+
+public void setSwapInterval(int interval) {
+ _context.setSwapInterval(interval);
+}
+
+public Object getPlatformGLExtensions() {
+ return _context.getPlatformGLExtensions();
+}
+
+private void checkBufferObject(String extension1,
+ String extension2,
+ boolean enabled,
+ int state,
+ String kind) {
+ if (inBeginEndPair) {
+ throw new GLException("May not call this between glBegin and glEnd");
+ }
+ boolean avail = ((extension1 != null && isExtensionAvailable(extension1)) ||
+ (extension2 != null && isExtensionAvailable(extension2)));
+ if (!avail) {
+ if (!enabled)
+ return;
+ throw new GLException("Required extensions not available to call this function");
+ }
+ int[] val = new int[1];
+ glGetIntegerv(state, val, 0);
+ if (enabled) {
+ if (val[0] == 0) {
+ throw new GLException(kind + " must be enabled to call this method");
+ }
+ } else {
+ if (val[0] != 0) {
+ throw new GLException(kind + " must be disabled to call this method");
+ }
+ }
+}
+
+private void checkUnpackPBODisabled() {
+ checkBufferObject("GL_ARB_pixel_buffer_object",
+ "GL_EXT_pixel_buffer_object",
+ false,
+ GL.GL_PIXEL_UNPACK_BUFFER_BINDING_ARB,
+ "unpack pixel_buffer_object");
+}
+
+private void checkUnpackPBOEnabled() {
+ checkBufferObject("GL_ARB_pixel_buffer_object",
+ "GL_EXT_pixel_buffer_object",
+ true,
+ GL.GL_PIXEL_UNPACK_BUFFER_BINDING_ARB,
+ "unpack pixel_buffer_object");
+}
+
+private void checkPackPBODisabled() {
+ checkBufferObject("GL_ARB_pixel_buffer_object",
+ "GL_EXT_pixel_buffer_object",
+ false,
+ GL.GL_PIXEL_PACK_BUFFER_BINDING_ARB,
+ "pack pixel_buffer_object");
+}
+
+private void checkPackPBOEnabled() {
+ checkBufferObject("GL_ARB_pixel_buffer_object",
+ "GL_EXT_pixel_buffer_object",
+ true,
+ GL.GL_PIXEL_PACK_BUFFER_BINDING_ARB,
+ "pack pixel_buffer_object");
+}
+
+
+private void checkArrayVBODisabled() {
+ checkBufferObject("GL_VERSION_1_5",
+ "GL_ARB_vertex_buffer_object",
+ false,
+ GL.GL_ARRAY_BUFFER_BINDING,
+ "array vertex_buffer_object");
+}
+
+private void checkArrayVBOEnabled() {
+ checkBufferObject("GL_VERSION_1_5",
+ "GL_ARB_vertex_buffer_object",
+ true,
+ GL.GL_ARRAY_BUFFER_BINDING,
+ "array vertex_buffer_object");
+}
+
+private void checkElementVBODisabled() {
+ checkBufferObject("GL_VERSION_1_5",
+ "GL_ARB_vertex_buffer_object",
+ false,
+ GL.GL_ELEMENT_ARRAY_BUFFER_BINDING,
+ "element vertex_buffer_object");
+}
+
+private void checkElementVBOEnabled() {
+ checkBufferObject("GL_VERSION_1_5",
+ "GL_ARB_vertex_buffer_object",
+ true,
+ GL.GL_ELEMENT_ARRAY_BUFFER_BINDING,
+ "element vertex_buffer_object");
+}
+
// Attempt to return the same ByteBuffer object from glMapBufferARB if
// the vertex buffer object's base address and size haven't changed
private static class ARBVBOKey {
@@ -32,7 +164,7 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) {
throw new GLException("Method \"glMapBuffer\" not available");
}
int[] sz = new int[1];
- glGetBufferParameteriv(target, GL_BUFFER_SIZE_ARB, sz);
+ glGetBufferParameteriv(target, GL_BUFFER_SIZE_ARB, sz, 0);
long addr;
addr = dispatch_glMapBuffer(target, access, __addr_);
if (addr == 0 || sz[0] == 0) {
@@ -55,7 +187,7 @@ public java.nio.ByteBuffer glMapBufferARB(int target, int access) {
throw new GLException("Method \"glMapBufferARB\" not available");
}
int[] sz = new int[1];
- glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, sz);
+ glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, sz, 0);
long addr;
addr = dispatch_glMapBufferARB(target, access, __addr_);
if (addr == 0 || sz[0] == 0) {