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authorKenneth Russel <[email protected]>2003-08-06 04:58:31 +0000
committerKenneth Russel <[email protected]>2003-08-06 04:58:31 +0000
commit661fec76c5ccd030016d66675024ec604752ccda (patch)
treeeeb61fdea2164d358809eed4d73b6654815c01d8 /make/gl-impl-macosx.cfg
parentd224c85aa7c2e420ffec62ce77f2ca02430f6c76 (diff)
Changed behavior of ManuallyImplement to not emit GLEmitter's dispatch
routine, but to still emit entry in proc address table. Added first implementation of glMapBufferARB; may need to reimplement due to creation of finalizable direct ByteBuffer objects each time this routine is called (which will be every frame). git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@45 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-impl-macosx.cfg')
-rw-r--r--make/gl-impl-macosx.cfg3
1 files changed, 3 insertions, 0 deletions
diff --git a/make/gl-impl-macosx.cfg b/make/gl-impl-macosx.cfg
index 5aa8ea786..c5a0ade2f 100644
--- a/make/gl-impl-macosx.cfg
+++ b/make/gl-impl-macosx.cfg
@@ -68,3 +68,6 @@ CustomJavaCode MacOSXGLImpl {
CustomJavaCode MacOSXGLImpl // FIXME
CustomJavaCode MacOSXGLImpl throw new GLException("Not yet implemented");
CustomJavaCode MacOSXGLImpl }
+
+IncludeAs CustomJavaCode MacOSXGLImpl gl-impl-CustomJavaCode.java
+IncludeAs CustomCCode gl-impl-CustomCCode.c