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authorKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
committerKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
commitd6f9dbc493df725d3d574403549de142c5e1222a (patch)
tree8eb152b0627f8d1897a27c5204d6ce2efb4963e4 /make/gl-impl-x11.cfg
parent42843c3290d64c41c9c8a18b93f5ad3c00d35ddc (diff)
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-impl-x11.cfg')
-rw-r--r--make/gl-impl-x11.cfg67
1 files changed, 0 insertions, 67 deletions
diff --git a/make/gl-impl-x11.cfg b/make/gl-impl-x11.cfg
deleted file mode 100644
index b60a28787..000000000
--- a/make/gl-impl-x11.cfg
+++ /dev/null
@@ -1,67 +0,0 @@
-# This .cfg file is used to generate the class which implements the GL
-# interface on a particular platform.
-Package net.java.games.jogl
-Style ImplOnly
-JavaClass GL
-ImplPackage net.java.games.jogl.impl.x11
-ImplJavaClass X11GLImpl
-Include gl-common-x11.cfg
-Include gl-glx-common.cfg
-
-EmitProcAddressTable true
-ProcAddressTableClassName GLProcAddressTable
-ContextVariableName _context
-
-CustomCCode #include <inttypes.h>
-CustomCCode #include <stdlib.h>
-CustomCCode #include <X11/Xlib.h>
-
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
-
-CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glxext.h" are parsed. */
-CustomCCode #define GLX_GLXEXT_PROTOTYPES
-
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
-CustomCCode #include <GL/glx.h>
-CustomCCode #include <GL/glxext.h>
-
-CustomCCode /* Provide Windows typedefs */
-CustomCCode typedef void* LPVOID;
-CustomCCode typedef unsigned int* PUINT;
-
-CustomJavaCode X11GLImpl public X11GLImpl(X11GLContext context) {
-CustomJavaCode X11GLImpl this._context = context;
-CustomJavaCode X11GLImpl }
-
-CustomJavaCode X11GLImpl public boolean isFunctionAvailable(String glFunctionName)
-CustomJavaCode X11GLImpl {
-CustomJavaCode X11GLImpl return _context.isFunctionAvailable(glFunctionName);
-CustomJavaCode X11GLImpl }
-
-CustomJavaCode X11GLImpl public boolean isExtensionAvailable(String glExtensionName)
-CustomJavaCode X11GLImpl {
-CustomJavaCode X11GLImpl return _context.isExtensionAvailable(glExtensionName);
-CustomJavaCode X11GLImpl }
-
-CustomJavaCode X11GLImpl private X11GLContext _context;
-
-CustomJavaCode X11GLImpl /**
-CustomJavaCode X11GLImpl * Provides platform-independent access to the wglAllocateMemoryNV /
-CustomJavaCode X11GLImpl * glXAllocateMemoryNV extension.
-CustomJavaCode X11GLImpl */
-CustomJavaCode X11GLImpl public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
-CustomJavaCode X11GLImpl return glXAllocateMemoryNV(arg0, arg1, arg2, arg3);
-CustomJavaCode X11GLImpl }
-
-CustomJavaCode X11GLImpl public void setSwapInterval(int interval) {
-CustomJavaCode X11GLImpl if (isExtensionAvailable("GLX_SGI_swap_control")) {
-CustomJavaCode X11GLImpl glXSwapIntervalSGI(interval);
-CustomJavaCode X11GLImpl }
-CustomJavaCode X11GLImpl }
-
-IncludeAs CustomJavaCode X11GLImpl gl-impl-CustomJavaCode.java
-IncludeAs CustomCCode gl-impl-CustomCCode.c