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authorKenneth Russel <[email protected]>2006-01-06 08:17:17 +0000
committerKenneth Russel <[email protected]>2006-01-06 08:17:17 +0000
commit605053cfa6696ebf5850f62480e37f960a91d127 (patch)
tree9bf432ee06fa824b606fee0d83868a17f073bf5e /make/gl-win32.cfg
parent39f0a9938af2d6219d4a29c89dbde60f515e2695 (diff)
Incorporated TextureIO texture loader (and, eventually, writer) and
associated classes for being able to easily read in and display textures with OpenGL. Collaboration with Chris Campbell from the Java2D team. Supports multiple file formats both through ImageIO as well as custom texture loaders for DDS, SGI and TGA files. Writing of textures back to disk is not yet implemented. Reading of mipmaps from files which support it as well as autogeneration of mipmaps are not yet well supported and usage of mipmap arguments in the API still need to be rethought. Added TestTexture demo to jogl-demos workspace to show simple usage. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@519 232f8b59-042b-4e1e-8c03-345bb8c30851
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