diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
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committer | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
commit | 506b634b780dcd23aa61015c2ceba3e687196abf (patch) | |
tree | 897649a36cc769351704a050828f8e0e994c5686 /make/gl-x11.cfg | |
parent | 04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-x11.cfg')
-rw-r--r-- | make/gl-x11.cfg | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/make/gl-x11.cfg b/make/gl-x11.cfg deleted file mode 100644 index eaa968cbe..000000000 --- a/make/gl-x11.cfg +++ /dev/null @@ -1,38 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -Package javax.media.opengl -Style InterfaceAndImpl -JavaClass GL -ImplPackage com.sun.opengl.impl -ImplJavaClass GLImpl -Include gl-common-x11.cfg - -EmitProcAddressTable true -ProcAddressTableClassName GLProcAddressTable -GetProcAddressTableExpr _context.getGLProcAddressTable() - -# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums -TagNativeBinding true - -CustomCCode #include <inttypes.h> -CustomCCode #include <stdlib.h> -CustomCCode #include <X11/Xlib.h> - -CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in -CustomCCode "glext.h" are parsed. */ -CustomCCode #define GL_GLEXT_PROTOTYPES - -CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in -CustomCCode "glxext.h" are parsed. */ -CustomCCode #define GLX_GLXEXT_PROTOTYPES - -CustomCCode /* Include the OpenGL headers */ -CustomCCode #include <GL/gl.h> -CustomCCode #include <GL/glx.h> -CustomCCode #include <GL/glxext.h> - -CustomCCode /* Provide Windows typedefs */ -CustomCCode typedef void* LPVOID; -CustomCCode typedef unsigned int* PUINT; - -IncludeAs CustomJavaCode GLImpl gl-impl-CustomJavaCode.java -IncludeAs CustomCCode gl-impl-CustomCCode.c |