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authorSven Gothel <[email protected]>2008-07-10 14:35:33 +0000
committerSven Gothel <[email protected]>2008-07-10 14:35:33 +0000
commitded03da17a6740b0805b039721c6c03ac67cd7cc (patch)
tree3646ce0b80d52200c44beb9d824e18a140fdb384 /make/glu-CustomJavaCode-gles1_if.java
parent4cb87cee20a57932b0dac2eb30ef0b847c2f210d (diff)
Fixed:
- GLContextImpl GLBufferSizeTracker instantiation - GL2ES1: added PopMatrix and PushMatrix - GL: removed GL_FIXED - GLU: added gluLookAt, .. float type variant - Added: javax/media/opengl/util/FixedPoint.java for FixedPoint math (shall be increased) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1716 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/glu-CustomJavaCode-gles1_if.java')
-rwxr-xr-xmake/glu-CustomJavaCode-gles1_if.java6
1 files changed, 6 insertions, 0 deletions
diff --git a/make/glu-CustomJavaCode-gles1_if.java b/make/glu-CustomJavaCode-gles1_if.java
index bb9f3d54d..ac140edcf 100755
--- a/make/glu-CustomJavaCode-gles1_if.java
+++ b/make/glu-CustomJavaCode-gles1_if.java
@@ -331,10 +331,16 @@ public abstract void gluQuadricTexture(GLUquadric quad, boolean texture) ;
/** Interface to C language function: <br> <code> void gluSphere(GLUquadric * quad, GLdouble radius, GLint slices, GLint stacks); </code> */
public abstract void gluSphere(GLUquadric quad, double radius, int slices, int stacks) ;
+public abstract void gluOrtho2D(float left, float right, float bottom, float top) ;
+
public abstract void gluOrtho2D(double left, double right, double bottom, double top) ;
+public abstract void gluPerspective(float fovy, float aspect, float zNear, float zFar) ;
+
public abstract void gluPerspective(double fovy, double aspect, double zNear, double zFar) ;
+public abstract void gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) ;
+
public abstract void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) ;
/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>