diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
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committer | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
commit | 506b634b780dcd23aa61015c2ceba3e687196abf (patch) | |
tree | 897649a36cc769351704a050828f8e0e994c5686 /make/glu-CustomJavaCode.java | |
parent | 04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/glu-CustomJavaCode.java')
-rw-r--r-- | make/glu-CustomJavaCode.java | 1599 |
1 files changed, 0 insertions, 1599 deletions
diff --git a/make/glu-CustomJavaCode.java b/make/glu-CustomJavaCode.java deleted file mode 100644 index 8df4324a4..000000000 --- a/make/glu-CustomJavaCode.java +++ /dev/null @@ -1,1599 +0,0 @@ -private static boolean useJavaMipmapCode = true; - -static { - AccessController.doPrivileged(new PrivilegedAction() { - public Object run() { - String val = System.getProperty("jogl.glu.nojava"); - if (val != null && !val.toLowerCase().equals("false")) { - useJavaMipmapCode = false; - } - return null; - } - }); -} - -/** - * Instantiates a new OpenGL Utility Library object. A GLU object may - * be instantiated at any point in the application and is not - * inherently tied to any particular OpenGL context; however, the GLU - * object may only be used when an OpenGL context is current on the - * current thread. Attempts to call most of the methods in the GLU - * library when no OpenGL context is current will cause an exception - * to be thrown. - * - * <P> - * - * The returned GLU object is not guaranteed to be thread-safe and - * should only be used from one thread at a time. Multiple GLU objects - * may be instantiated to be used from different threads - * simultaneously. - */ - -public GLU() -{ - this.project = new Project(); -} - -//---------------------------------------------------------------------- -// Utility routines -// - -/** - * Returns the GL object associated with the OpenGL context current on - * the current thread. Throws GLException if no OpenGL context is - * current. - */ - -public static GL getCurrentGL() throws GLException { - GLContext curContext = GLContext.getCurrent(); - if (curContext == null) { - throw new GLException("No OpenGL context current on this thread"); - } - return curContext.getGL(); -} - -public String gluErrorString(int errorCode) { - return Error.gluErrorString(errorCode); -} - -/* extName is an extension name. - * extString is a string of extensions separated by blank(s). There may or - * may not be leading or trailing blank(s) in extString. - * This works in cases of extensions being prefixes of another like - * GL_EXT_texture and GL_EXT_texture3D. - * Returns true if extName is found otherwise it returns false. - */ -public boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) { - return Registry.gluCheckExtension(extName, extString); -} - -public String gluGetString(int name) { - return Registry.gluGetString(name); -} - -/** - * Returns true if the specified GLU core- or extension-function can be - * successfully used through this GLU instance. By "successfully" we mean - * that the function is both <i>callable</i> on the machine running the - * program and <i>available</i> on the current display.<P> - * - * A GLU function is <i>callable</i> if it is a GLU core- or extension-function - * that is supported by the underlying GLU implementation. The function is - * <i>available</i> if the OpenGL implementation on the display meets the - * requirements of the GLU function being called (because GLU functions utilize - * OpenGL functions). <P> - * - * Whether or not a GLU function is <i>callable</i> is determined as follows: - * <ul> - * <li>If the function is a GLU core function (i.e., not an - * extension), <code>gluGetString(GLU_VERSION)</code> is used to determine the - * version number of the underlying GLU implementation on the host. - * then the function name is cross-referenced with that specification to - * see if it is part of that version's specification. - * - * <li> If the function is a GLU extension, the function name is - * cross-referenced with the list returned by - * <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of - * the extensions that is supported by the underlying GLU implementation. - * </ul> - * - * Whether or not a GLU function is <i>available</i> is determined as follows: - * <ul> - * <li>If the function is a GLU core function then the function is first - * cross-referenced with the GLU specifications to find the minimum GLU - * version required to <i>call</i> that GLU function. Then the following table - * is consulted to determine the minimum GL version required for that version - * of GLU: - * <ul> - * <li> GLU 1.0 requires OpenGL 1.0 - * <li> GLU 1.1 requires OpenGL 1.0 - * <li> GLU 1.2 requires OpenGL 1.1 - * <li> GLU 1.3 requires OpenGL 1.2 - * </ul> - * Finally, <code>glGetString(GL_VERSION)</code> is used to determine the - * highest OpenGL version that both host and display support, and from that it - * is possible to determine if the GL facilities required by the GLU function - * are <i>available</i> on the display. - * - * <li> If the function is a GLU extension, the function name is - * cross-referenced with the list returned by - * <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of - * the extensions that is supported by the underlying GLU implementation. - * </ul> - * - * <b>NOTE:</b>The availability of a function may change at runtime in - * response to changes in the display environment. For example, when a window - * is dragged from one display to another on a multi-display system, or when - * the properties of the display device are modified (e.g., changing the color - * depth of the display). Any application that is concerned with handling - * these situations correctly should confirm availability after a display - * change before calling a questionable OpenGL function. To detect a change in - * the display device, please see {@link - * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}. - * - * @param gluFunctionName the name of the OpenGL function (e.g., use - * "gluNurbsCallbackDataEXT" to check if the <code> - * gluNurbsCallbackDataEXT(GLUnurbs, GLvoid)</code> extension is available). - */ -public boolean isFunctionAvailable(String gluFunctionName) -{ - if (useJavaMipmapCode) { - // All GLU functions are available in Java port - return true; - } - return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0); -} - -//---------------------------------------------------------------------- -// Tessellation routines -// - -/***************************************************************************** - * <b>gluNewTess</b> creates and returns a new tessellation object. This - * object must be referred to when calling tesselation methods. A return - * value of null means that there was not enough memeory to allocate the - * object. - * - * @return A new tessellation object. - * - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluDeleteTess gluDeleteTess - * @see #gluTessCallback gluTessCallback - ****************************************************************************/ -public GLUtessellator gluNewTess() { - return GLUtessellatorImpl.gluNewTess(); -} - -/***************************************************************************** - * <b>gluDeleteTess</b> destroys the indicated tessellation object (which was - * created with {@link #gluNewTess gluNewTess}). - * - * @param tessellator - * Specifies the tessellation object to destroy. - * - * @see #gluBeginPolygon gluBeginPolygon - * @see #gluNewTess gluNewTess - * @see #gluTessCallback gluTessCallback - ****************************************************************************/ -public void gluDeleteTess(GLUtessellator tessellator) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluDeleteTess(); -} - -/***************************************************************************** - * <b>gluTessProperty</b> is used to control properites stored in a - * tessellation object. These properties affect the way that the polygons are - * interpreted and rendered. The legal value for <i>which</i> are as - * follows:<P> - * - * <b>GLU_TESS_WINDING_RULE</b> - * <UL> - * Determines which parts of the polygon are on the "interior". - * <em>value</em> may be set to one of - * <BR><b>GLU_TESS_WINDING_ODD</b>, - * <BR><b>GLU_TESS_WINDING_NONZERO</b>, - * <BR><b>GLU_TESS_WINDING_POSITIVE</b>, or - * <BR><b>GLU_TESS_WINDING_NEGATIVE</b>, or - * <BR><b>GLU_TESS_WINDING_ABS_GEQ_TWO</b>.<P> - * - * To understand how the winding rule works, consider that the input - * contours partition the plane into regions. The winding rule determines - * which of these regions are inside the polygon.<P> - * - * For a single contour C, the winding number of a point x is simply the - * signed number of revolutions we make around x as we travel once around C - * (where CCW is positive). When there are several contours, the individual - * winding numbers are summed. This procedure associates a signed integer - * value with each point x in the plane. Note that the winding number is - * the same for all points in a single region.<P> - * - * The winding rule classifies a region as "inside" if its winding number - * belongs to the chosen category (odd, nonzero, positive, negative, or - * absolute value of at least two). The previous GLU tessellator (prior to - * GLU 1.2) used the "odd" rule. The "nonzero" rule is another common way - * to define the interior. The other three rules are useful for polygon CSG - * operations. - * </UL> - * <BR><b>GLU_TESS_BOUNDARY_ONLY</b> - * <UL> - * Is a boolean value ("value" should be set to GL_TRUE or GL_FALSE). When - * set to GL_TRUE, a set of closed contours separating the polygon interior - * and exterior are returned instead of a tessellation. Exterior contours - * are oriented CCW with respect to the normal; interior contours are - * oriented CW. The <b>GLU_TESS_BEGIN</b> and <b>GLU_TESS_BEGIN_DATA</b> - * callbacks use the type GL_LINE_LOOP for each contour. - * </UL> - * <BR><b>GLU_TESS_TOLERANCE</b> - * <UL> - * Specifies a tolerance for merging features to reduce the size of the - * output. For example, two vertices that are very close to each other - * might be replaced by a single vertex. The tolerance is multiplied by the - * largest coordinate magnitude of any input vertex; this specifies the - * maximum distance that any feature can move as the result of a single - * merge operation. If a single feature takes part in several merge - * operations, the toal distance moved could be larger.<P> - * - * Feature merging is completely optional; the tolerance is only a hint. - * The implementation is free to merge in some cases and not in others, or - * to never merge features at all. The initial tolerance is 0.<P> - * - * The current implementation merges vertices only if they are exactly - * coincident, regardless of the current tolerance. A vertex is spliced - * into an edge only if the implementation is unable to distinguish which - * side of the edge the vertex lies on. Two edges are merged only when both - * endpoints are identical. - * </UL> - * - * @param tessellator - * Specifies the tessellation object created with - * {@link #gluNewTess gluNewTess} - * @param which - * Specifies the property to be set. Valid values are - * <b>GLU_TESS_WINDING_RULE</b>, <b>GLU_TESS_BOUNDARDY_ONLY</b>, - * <b>GLU_TESS_TOLERANCE</b>. - * @param value - * Specifices the value of the indicated property. - * - * @see #gluGetTessProperty gluGetTessProperty - * @see #gluNewTess gluNewTess - ****************************************************************************/ -public void gluTessProperty(GLUtessellator tessellator, int which, double value) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessProperty(which, value); -} - -/***************************************************************************** - * <b>gluGetTessProperty</b> retrieves properties stored in a tessellation - * object. These properties affect the way that tessellation objects are - * interpreted and rendered. See the - * {@link #gluTessProperty gluTessProperty} reference - * page for information about the properties and what they do. - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * @param which - * Specifies the property whose value is to be fetched. Valid values - * are <b>GLU_TESS_WINDING_RULE</b>, <b>GLU_TESS_BOUNDARY_ONLY</b>, - * and <b>GLU_TESS_TOLERANCES</b>. - * @param value - * Specifices an array into which the value of the named property is - * written. - * - * @see #gluNewTess gluNewTess - * @see #gluTessProperty gluTessProperty - ****************************************************************************/ -public void gluGetTessProperty(GLUtessellator tessellator, int which, double[] value, int value_offset) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluGetTessProperty(which, value, value_offset); -} - -/***************************************************************************** - * <b>gluTessNormal</b> describes a normal for a polygon that the program is - * defining. All input data will be projected onto a plane perpendicular to - * the one of the three coordinate axes before tessellation and all output - * triangles will be oriented CCW with repsect to the normal (CW orientation - * can be obtained by reversing the sign of the supplied normal). For - * example, if you know that all polygons lie in the x-y plane, call - * <b>gluTessNormal</b>(tess, 0.0, 0.0, 0.0) before rendering any polygons.<P> - * - * If the supplied normal is (0.0, 0.0, 0.0)(the initial value), the normal - * is determined as follows. The direction of the normal, up to its sign, is - * found by fitting a plane to the vertices, without regard to how the - * vertices are connected. It is expected that the input data lies - * approximately in the plane; otherwise, projection perpendicular to one of - * the three coordinate axes may substantially change the geometry. The sign - * of the normal is chosen so that the sum of the signed areas of all input - * contours is nonnegative (where a CCW contour has positive area).<P> - * - * The supplied normal persists until it is changed by another call to - * <b>gluTessNormal</b>. - * - * @param tessellator - * Specifies the tessellation object (created by - * {@link #gluNewTess gluNewTess}). - * @param x - * Specifies the first component of the normal. - * @param y - * Specifies the second component of the normal. - * @param z - * Specifies the third component of the normal. - * - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluTessEndPolygon gluTessEndPolygon - ****************************************************************************/ -public void gluTessNormal(GLUtessellator tessellator, double x, double y, double z) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessNormal(x, y, z); -} - -/***************************************************************************** - * <b>gluTessCallback</b> is used to indicate a callback to be used by a - * tessellation object. If the specified callback is already defined, then it - * is replaced. If <i>aCallback</i> is null, then the existing callback - * becomes undefined.<P> - * - * These callbacks are used by the tessellation object to describe how a - * polygon specified by the user is broken into triangles. Note that there are - * two versions of each callback: one with user-specified polygon data and one - * without. If both versions of a particular callback are specified, then the - * callback with user-specified polygon data will be used. Note that the - * polygonData parameter used by some of the methods is a copy of the - * reference that was specified when - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * was called. The legal callbacks are as follows:<P> - * - * <b>GLU_TESS_BEGIN</b> - * <UL> - * The begin callback is invoked like {@link javax.media.opengl.GL#glBegin - * glBegin} to indicate the start of a (triangle) primitive. The method - * takes a single argument of type int. If the - * <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then - * the argument is set to either <b>GL_TRIANGLE_FAN</b>, - * <b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the - * <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the - * argument will be set to <b>GL_LINE_LOOP</b>. The method prototype for - * this callback is: - * </UL> - * - * <PRE> - * void begin(int type);</PRE><P> - * - * <b>GLU_TESS_BEGIN_DATA</b> - * <UL> - * The same as the <b>GLU_TESS_BEGIN</b> callback except - * that it takes an additional reference argument. This reference is - * identical to the opaque reference provided when - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * was called. The method prototype for this callback is: - * </UL> - * - * <PRE> - * void beginData(int type, Object polygonData);</PRE> - * - * <b>GLU_TESS_EDGE_FLAG</b> - * <UL> - * The edge flag callback is similar to - * {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes - * a single boolean boundaryEdge that indicates which edges lie on the - * polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex - * that follows begins an edge that lies on the polygon boundary, that is, - * an edge that separates an interior region from an exterior one. If the - * boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an - * edge that lies in the polygon interior. The edge flag callback (if - * defined) is invoked before the first vertex callback.<P> - * - * Since triangle fans and triangle strips do not support edge flags, the - * begin callback is not called with <b>GL_TRIANGLE_FAN</b> or - * <b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided. - * (If the callback is initialized to null, there is no impact on - * performance). Instead, the fans and strips are converted to independent - * triangles. The method prototype for this callback is: - * </UL> - * - * <PRE> - * void edgeFlag(boolean boundaryEdge);</PRE> - * - * <b>GLU_TESS_EDGE_FLAG_DATA</b> - * <UL> - * The same as the <b>GLU_TESS_EDGE_FLAG</b> callback except that it takes - * an additional reference argument. This reference is identical to the - * opaque reference provided when - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * was called. The method prototype for this callback is: - * </UL> - * - * <PRE> - * void edgeFlagData(boolean boundaryEdge, Object polygonData);</PRE> - * - * <b>GLU_TESS_VERTEX</b> - * <UL> - * The vertex callback is invoked between the begin and end callbacks. It is - * similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f}, and it - * defines the vertices of the triangles created by the tessellation - * process. The method takes a reference as its only argument. This - * reference is identical to the opaque reference provided by the user when - * the vertex was described (see - * {@link #gluTessVertex gluTessVertex}). The method - * prototype for this callback is: - * </UL> - * - * <PRE> - * void vertex(Object vertexData);</PRE> - * - * <b>GLU_TESS_VERTEX_DATA</b> - * <UL> - * The same as the <b>GLU_TESS_VERTEX</b> callback except that it takes an - * additional reference argument. This reference is identical to the opaque - * reference provided when - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * was called. The method prototype for this callback is: - * </UL> - * - * <PRE> - * void vertexData(Object vertexData, Object polygonData);</PRE> - * - * <b>GLU_TESS_END</b> - * <UL> - * The end callback serves the same purpose as - * {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a - * primitive and it takes no arguments. The method prototype for this - * callback is: - * </UL> - * - * <PRE> - * void end();</PRE> - * - * <b>GLU_TESS_END_DATA</b> - * <UL> - * The same as the <b>GLU_TESS_END</b> callback except that it takes an - * additional reference argument. This reference is identical to the opaque - * reference provided when - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * was called. The method prototype for this callback is: - * </UL> - * - * <PRE> - * void endData(Object polygonData);</PRE> - * - * <b>GLU_TESS_COMBINE</b> - * <UL> - * The combine callback is called to create a new vertex when the - * tessellation detects an intersection, or wishes to merge features. The - * method takes four arguments: an array of three elements each of type - * double, an array of four references, an array of four elements each of - * type float, and a reference to a reference. The prototype is: - * </UL> - * - * <PRE> - * void combine(double[] coords, Object[] data, - * float[] weight, Object[] outData);</PRE> - * - * <UL> - * The vertex is defined as a linear combination of up to four existing - * vertices, stored in <i>data</i>. The coefficients of the linear - * combination are given by <i>weight</i>; these weights always add up to 1. - * All vertex pointers are valid even when some of the weights are 0. - * <i>coords</i> gives the location of the new vertex.<P> - * - * The user must allocate another vertex, interpolate parameters using - * <i>data</i> and <i>weight</i>, and return the new vertex pointer - * in <i>outData</i>. This handle is supplied during rendering callbacks. - * The user is responsible for freeing the memory some time after - * {@link #gluTessEndPolygon gluTessEndPolygon} is - * called.<P> - * - * For example, if the polygon lies in an arbitrary plane in 3-space, and a - * color is associated with each vertex, the <b>GLU_TESS_COMBINE</b> - * callback might look like this: - * </UL> - * <PRE> - * void myCombine(double[] coords, Object[] data, - * float[] weight, Object[] outData) - * { - * MyVertex newVertex = new MyVertex(); - * - * newVertex.x = coords[0]; - * newVertex.y = coords[1]; - * newVertex.z = coords[2]; - * newVertex.r = weight[0]*data[0].r + - * weight[1]*data[1].r + - * weight[2]*data[2].r + - * weight[3]*data[3].r; - * newVertex.g = weight[0]*data[0].g + - * weight[1]*data[1].g + - * weight[2]*data[2].g + - * weight[3]*data[3].g; - * newVertex.b = weight[0]*data[0].b + - * weight[1]*data[1].b + - * weight[2]*data[2].b + - * weight[3]*data[3].b; - * newVertex.a = weight[0]*data[0].a + - * weight[1]*data[1].a + - * weight[2]*data[2].a + - * weight[3]*data[3].a; - * outData = newVertex; - * }</PRE> - * - * <UL> - * If the tessellation detects an intersection, then the - * <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback (see - * below) must be defined, and it must write a non-null reference into - * <i>outData</i>. Otherwise the <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> error - * occurs, and no output is generated. - * </UL> - * - * <b>GLU_TESS_COMBINE_DATA</b> - * <UL> - * The same as the <b>GLU_TESS_COMBINE</b> callback except that it takes an - * additional reference argument. This reference is identical to the opaque - * reference provided when - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * was called. The method prototype for this callback is: - * </UL> - * - * <PRE> - * void combineData(double[] coords, Object[] data, - float[] weight, Object[] outData, - Object polygonData);</PRE> - * - * <b>GLU_TESS_ERROR</b> - * <UL> - * The error callback is called when an error is encountered. The one - * argument is of type int; it indicates the specific error that occurred - * and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>, - * <b>GLU_TESS_MISSING_END_POLYGON</b>, - * <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>, - * <b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>, - * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>. - * Character strings describing these errors can be retrieved with the - * {@link #gluErrorString gluErrorString} call. The - * method prototype for this callback is: - * </UL> - * - * <PRE> - * void error(int errnum);</PRE> - * - * <UL> - * The GLU library will recover from the first four errors by inserting the - * missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some - * vertex coordinate exceeded the predefined constant - * <b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been - * clamped. (Coordinate values must be small enough so that two can be - * multiplied together without overflow.) - * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation - * detected an intersection between two edges in the input data, and the - * <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not - * provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that - * there is not enough memory so no output is generated. - * </UL> - * - * <b>GLU_TESS_ERROR_DATA</b> - * <UL> - * The same as the GLU_TESS_ERROR callback except that it takes an - * additional reference argument. This reference is identical to the opaque - * reference provided when - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * was called. The method prototype for this callback is: - * </UL> - * - * <PRE> - * void errorData(int errnum, Object polygonData);</PRE> - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * @param which - * Specifies the callback being defined. The following values are - * valid: <b>GLU_TESS_BEGIN</b>, <b>GLU_TESS_BEGIN_DATA</b>, - * <b>GLU_TESS_EDGE_FLAG</b>, <b>GLU_TESS_EDGE_FLAG_DATA</b>, - * <b>GLU_TESS_VERTEX</b>, <b>GLU_TESS_VERTEX_DATA</b>, - * <b>GLU_TESS_END</b>, <b>GLU_TESS_END_DATA</b>, - * <b>GLU_TESS_COMBINE</b>, <b>GLU_TESS_COMBINE_DATA</b>, - * <b>GLU_TESS_ERROR</b>, and <b>GLU_TESS_ERROR_DATA</b>. - * @param aCallback - * Specifies the callback object to be called. - * - * @see javax.media.opengl.GL#glBegin glBegin - * @see javax.media.opengl.GL#glEdgeFlag glEdgeFlag - * @see javax.media.opengl.GL#glVertex3f glVertex3f - * @see #gluNewTess gluNewTess - * @see #gluErrorString gluErrorString - * @see #gluTessVertex gluTessVertex - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluTessBeginContour gluTessBeginContour - * @see #gluTessProperty gluTessProperty - * @see #gluTessNormal gluTessNormal - ****************************************************************************/ -public void gluTessCallback(GLUtessellator tessellator, int which, GLUtessellatorCallback aCallback) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessCallback(which, aCallback); -} - -/***************************************************************************** - * <b>gluTessVertex</b> describes a vertex on a polygon that the program - * defines. Successive <b>gluTessVertex</b> calls describe a closed contour. - * For example, to describe a quadrilateral <b>gluTessVertex</b> should be - * called four times. <b>gluTessVertex</b> can only be called between - * {@link #gluTessBeginContour gluTessBeginContour} and - * {@link #gluTessBeginContour gluTessEndContour}.<P> - * - * <b>data</b> normally references to a structure containing the vertex - * location, as well as other per-vertex attributes such as color and normal. - * This reference is passed back to the user through the - * <b>GLU_TESS_VERTEX</b> or <b>GLU_TESS_VERTEX_DATA</b> callback after - * tessellation (see the {@link #gluTessCallback - * gluTessCallback} reference page). - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * @param coords - * Specifies the coordinates of the vertex. - * @param data - * Specifies an opaque reference passed back to the program with the - * vertex callback (as specified by - * {@link #gluTessCallback gluTessCallback}). - * - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluNewTess gluNewTess - * @see #gluTessBeginContour gluTessBeginContour - * @see #gluTessCallback gluTessCallback - * @see #gluTessProperty gluTessProperty - * @see #gluTessNormal gluTessNormal - * @see #gluTessEndPolygon gluTessEndPolygon - ****************************************************************************/ -public void gluTessVertex(GLUtessellator tessellator, double[] coords, int coords_offset, Object data) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessVertex(coords, coords_offset, data); -} - -/***************************************************************************** - * <b>gluTessBeginPolygon</b> and - * {@link #gluTessEndPolygon gluTessEndPolygon} delimit - * the definition of a convex, concave or self-intersecting polygon. Within - * each <b>gluTessBeginPolygon</b>/ - * {@link #gluTessEndPolygon gluTessEndPolygon} pair, - * there must be one or more calls to - * {@link #gluTessBeginContour gluTessBeginContour}/ - * {@link #gluTessEndContour gluTessEndContour}. Within - * each contour, there are zero or more calls to - * {@link #gluTessVertex gluTessVertex}. The vertices - * specify a closed contour (the last vertex of each contour is automatically - * linked to the first). See the {@link #gluTessVertex - * gluTessVertex}, {@link #gluTessBeginContour - * gluTessBeginContour}, and {@link #gluTessEndContour - * gluTessEndContour} reference pages for more details.<P> - * - * <b>data</b> is a reference to a user-defined data structure. If the - * appropriate callback(s) are specified (see - * {@link #gluTessCallback gluTessCallback}), then this - * reference is returned to the callback method(s). Thus, it is a convenient - * way to store per-polygon information.<P> - * - * Once {@link #gluTessEndPolygon gluTessEndPolygon} is - * called, the polygon is tessellated, and the resulting triangles are - * described through callbacks. See - * {@link #gluTessCallback gluTessCallback} for - * descriptions of the callback methods. - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * @param data - * Specifies a reference to user polygon data. - * - * @see #gluNewTess gluNewTess - * @see #gluTessBeginContour gluTessBeginContour - * @see #gluTessVertex gluTessVertex - * @see #gluTessCallback gluTessCallback - * @see #gluTessProperty gluTessProperty - * @see #gluTessNormal gluTessNormal - * @see #gluTessEndPolygon gluTessEndPolygon - ****************************************************************************/ -public void gluTessBeginPolygon(GLUtessellator tessellator, Object data) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessBeginPolygon(data); -} - -/***************************************************************************** - * <b>gluTessBeginContour</b> and - * {@link #gluTessEndContour gluTessEndContour} delimit - * the definition of a polygon contour. Within each - * <b>gluTessBeginContour</b>/ - * {@link #gluTessEndContour gluTessEndContour} pair, - * there can be zero or more calls to - * {@link #gluTessVertex gluTessVertex}. The vertices - * specify a closed contour (the last vertex of each contour is automatically - * linked to the first). See the {@link #gluTessVertex - * gluTessVertex} reference page for more details. <b>gluTessBeginContour</b> - * can only be called between - * {@link #gluTessBeginPolygon gluTessBeginPolygon} and - * {@link #gluTessEndPolygon gluTessEndPolygon}. - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * - * @see #gluNewTess gluNewTess - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluTessVertex gluTessVertex - * @see #gluTessCallback gluTessCallback - * @see #gluTessProperty gluTessProperty - * @see #gluTessNormal gluTessNormal - * @see #gluTessEndPolygon gluTessEndPolygon - ****************************************************************************/ -public void gluTessBeginContour(GLUtessellator tessellator) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessBeginContour(); -} - -/***************************************************************************** - * <b>gluTessEndContour</b> and - * {@link #gluTessBeginContour gluTessBeginContour} - * delimit the definition of a polygon contour. Within each - * {@link #gluTessBeginContour gluTessBeginContour}/ - * <b>gluTessEndContour</b> pair, there can be zero or more calls to - * {@link #gluTessVertex gluTessVertex}. The vertices - * specify a closed contour (the last vertex of each contour is automatically - * linked to the first). See the {@link #gluTessVertex - * gluTessVertex} reference page for more details. - * {@link #gluTessBeginContour gluTessBeginContour} can - * only be called between {@link #gluTessBeginPolygon - * gluTessBeginPolygon} and - * {@link #gluTessEndPolygon gluTessEndPolygon}. - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * - * @see #gluNewTess gluNewTess - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluTessVertex gluTessVertex - * @see #gluTessCallback gluTessCallback - * @see #gluTessProperty gluTessProperty - * @see #gluTessNormal gluTessNormal - * @see #gluTessEndPolygon gluTessEndPolygon - ****************************************************************************/ -public void gluTessEndContour(GLUtessellator tessellator) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessEndContour(); -} - -/***************************************************************************** - * <b>gluTessEndPolygon</b> and - * {@link #gluTessBeginPolygon gluTessBeginPolygon} - * delimit the definition of a convex, concave or self-intersecting polygon. - * Within each {@link #gluTessBeginPolygon - * gluTessBeginPolygon}/<b>gluTessEndPolygon</b> pair, there must be one or - * more calls to {@link #gluTessBeginContour - * gluTessBeginContour}/{@link #gluTessEndContour - * gluTessEndContour}. Within each contour, there are zero or more calls to - * {@link #gluTessVertex gluTessVertex}. The vertices - * specify a closed contour (the last vertex of each contour is automatically - * linked to the first). See the {@link #gluTessVertex - * gluTessVertex}, {@link #gluTessBeginContour - * gluTessBeginContour} and {@link #gluTessEndContour - * gluTessEndContour} reference pages for more details.<P> - * - * Once <b>gluTessEndPolygon</b> is called, the polygon is tessellated, and - * the resulting triangles are described through callbacks. See - * {@link #gluTessCallback gluTessCallback} for - * descriptions of the callback functions. - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * - * @see #gluNewTess gluNewTess - * @see #gluTessBeginContour gluTessBeginContour - * @see #gluTessVertex gluTessVertex - * @see #gluTessCallback gluTessCallback - * @see #gluTessProperty gluTessProperty - * @see #gluTessNormal gluTessNormal - * @see #gluTessBeginPolygon gluTessBeginPolygon - ****************************************************************************/ -public void gluTessEndPolygon(GLUtessellator tessellator) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluTessEndPolygon(); -} - -/***************************************************************************** - - * <b>gluBeginPolygon</b> and {@link #gluEndPolygon gluEndPolygon} - * delimit the definition of a nonconvex polygon. To define such a - * polygon, first call <b>gluBeginPolygon</b>. Then define the - * contours of the polygon by calling {@link #gluTessVertex - * gluTessVertex} for each vertex and {@link #gluNextContour - * gluNextContour} to start each new contour. Finally, call {@link - * #gluEndPolygon gluEndPolygon} to signal the end of the - * definition. See the {@link #gluTessVertex gluTessVertex} and {@link - * #gluNextContour gluNextContour} reference pages for more - * details.<P> - - * - * Once {@link #gluEndPolygon gluEndPolygon} is called, - * the polygon is tessellated, and the resulting triangles are described - * through callbacks. See {@link #gluTessCallback - * gluTessCallback} for descriptions of the callback methods. - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * - * @see #gluNewTess gluNewTess - * @see #gluNextContour gluNextContour - * @see #gluTessCallback gluTessCallback - * @see #gluTessVertex gluTessVertex - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluTessBeginContour gluTessBeginContour - ****************************************************************************/ -public void gluBeginPolygon(GLUtessellator tessellator) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluBeginPolygon(); -} - -/***************************************************************************** - * <b>gluNextContour</b> is used to describe polygons with multiple - * contours. After you describe the first contour through a series of - * {@link #gluTessVertex gluTessVertex} calls, a - * <b>gluNextContour</b> call indicates that the previous contour is complete - * and that the next contour is about to begin. Perform another series of - * {@link #gluTessVertex gluTessVertex} calls to - * describe the new contour. Repeat this process until all contours have been - * described.<P> - * - * The type parameter defines what type of contour follows. The following - * values are valid. <P> - * - * <b>GLU_EXTERIOR</b> - * <UL> - * An exterior contour defines an exterior boundary of the polygon. - * </UL> - * <b>GLU_INTERIOR</b> - * <UL> - * An interior contour defines an interior boundary of the polygon (such as - * a hole). - * </UL> - * <b>GLU_UNKNOWN</b> - * <UL> - * An unknown contour is analyzed by the library to determine whether it is - * interior or exterior. - * </UL> - * <b>GLU_CCW, GLU_CW</b> - * <UL> - * The first <b>GLU_CCW</b> or <b>GLU_CW</b> contour defined is considered - * to be exterior. All other contours are considered to be exterior if they - * are oriented in the same direction (clockwise or counterclockwise) as the - * first contour, and interior if they are not. If one contour is of type - * <b>GLU_CCW</b> or <b>GLU_CW</b>, then all contours must be of the same - * type (if they are not, then all <b>GLU_CCW</b> and <b>GLU_CW</b> contours - * will be changed to <b>GLU_UNKNOWN</b>). Note that there is no - * real difference between the <b>GLU_CCW</b> and <b>GLU_CW</b> contour - * types. - * </UL><P> - * - * To define the type of the first contour, you can call <b>gluNextContour</b> - * before describing the first contour. If you do not call - * <b>gluNextContour</b> before the first contour, the first contour is marked - * <b>GLU_EXTERIOR</b>.<P> - * - * <UL> - * <b>Note:</b> The <b>gluNextContour</b> function is obsolete and is - * provided for backward compatibility only. The <b>gluNextContour</b> - * function is mapped to {@link #gluTessEndContour - * gluTessEndContour} followed by - * {@link #gluTessBeginContour gluTessBeginContour}. - * </UL> - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * @param type - * The type of the contour being defined. - * - * @see #gluNewTess gluNewTess - * @see #gluTessBeginContour gluTessBeginContour - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluTessCallback gluTessCallback - * @see #gluTessEndContour gluTessEndContour - * @see #gluTessVertex gluTessVertex - ****************************************************************************/ -public void gluNextContour(GLUtessellator tessellator, int type) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluNextContour(type); -} - -/***************************************************************************** - * <b>gluEndPolygon</b> and {@link #gluBeginPolygon - * gluBeginPolygon} delimit the definition of a nonconvex polygon. To define - * such a polygon, first call {@link #gluBeginPolygon - * gluBeginPolygon}. Then define the contours of the polygon by calling - * {@link #gluTessVertex gluTessVertex} for each vertex - * and {@link #gluNextContour gluNextContour} to start - * each new contour. Finally, call <b>gluEndPolygon</b> to signal the end of - * the definition. See the {@link #gluTessVertex - * gluTessVertex} and {@link #gluNextContour - * gluNextContour} reference pages for more details.<P> - * - * Once <b>gluEndPolygon</b> is called, the polygon is tessellated, and the - * resulting triangles are described through callbacks. See - * {@link #gluTessCallback gluTessCallback} for - * descriptions of the callback methods. - * - * @param tessellator - * Specifies the tessellation object (created with - * {@link #gluNewTess gluNewTess}). - * - * @see #gluNewTess gluNewTess - * @see #gluNextContour gluNextContour - * @see #gluTessCallback gluTessCallback - * @see #gluTessVertex gluTessVertex - * @see #gluTessBeginPolygon gluTessBeginPolygon - * @see #gluTessBeginContour gluTessBeginContour - ****************************************************************************/ -public void gluEndPolygon(GLUtessellator tessellator) { - GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; - tess.gluEndPolygon(); -} - -//---------------------------------------------------------------------- -// Quadric functionality -// - -/** Interface to C language function: <br> <code> void gluCylinder(GLUquadric * quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); </code> */ -public void gluCylinder(GLUquadric quad, double base, double top, double height, int slices, int stacks) { - ((GLUquadricImpl) quad).drawCylinder(getCurrentGL(), (float) base, (float) top, (float) height, slices, stacks); -} - -/** Interface to C language function: <br> <code> void gluDeleteQuadric(GLUquadric * quad); </code> */ -public void gluDeleteQuadric(GLUquadric quad) { -} - -/** Interface to C language function: <br> <code> void gluDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); </code> */ -public void gluDisk(GLUquadric quad, double inner, double outer, int slices, int loops) { - ((GLUquadricImpl) quad).drawDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops); -} - -/** Interface to C language function: <br> <code> GLUquadric * gluNewQuadric(void); </code> */ -public GLUquadric gluNewQuadric() { - return new GLUquadricImpl(); -} - -/** Interface to C language function: <br> <code> void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); </code> */ -public void gluPartialDisk(GLUquadric quad, double inner, double outer, int slices, int loops, double start, double sweep) { - ((GLUquadricImpl) quad).drawPartialDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops, (float) start, (float) sweep); -} - -/** Interface to C language function: <br> <code> void gluQuadricDrawStyle(GLUquadric * quad, GLenum draw); </code> */ -public void gluQuadricDrawStyle(GLUquadric quad, int draw) { - ((GLUquadricImpl) quad).setDrawStyle(draw); -} - -/** Interface to C language function: <br> <code> void gluQuadricNormals(GLUquadric * quad, GLenum normal); </code> */ -public void gluQuadricNormals(GLUquadric quad, int normal) { - ((GLUquadricImpl) quad).setNormals(normal); -} - -/** Interface to C language function: <br> <code> void gluQuadricOrientation(GLUquadric * quad, GLenum orientation); </code> */ -public void gluQuadricOrientation(GLUquadric quad, int orientation) { - ((GLUquadricImpl) quad).setOrientation(orientation); -} - -/** Interface to C language function: <br> <code> void gluQuadricTexture(GLUquadric * quad, GLboolean texture); </code> */ -public void gluQuadricTexture(GLUquadric quad, boolean texture) { - ((GLUquadricImpl) quad).setTextureFlag(texture); -} - -/** Interface to C language function: <br> <code> void gluSphere(GLUquadric * quad, GLdouble radius, GLint slices, GLint stacks); </code> */ -public void gluSphere(GLUquadric quad, double radius, int slices, int stacks) { - ((GLUquadricImpl) quad).drawSphere(getCurrentGL(), (float) radius, slices, stacks); -} - -//---------------------------------------------------------------------- -// Projection routines -// - -private Project project; - -public void gluOrtho2D(double left, double right, double bottom, double top) { - project.gluOrtho2D(getCurrentGL(), left, right, bottom, top); -} - -public void gluPerspective(double fovy, double aspect, double zNear, double zFar) { - project.gluPerspective(getCurrentGL(), fovy, aspect, zNear, zFar); -} - -public void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) { - project.gluLookAt(getCurrentGL(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); -} - -/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code> - * <P> Accepts the outgoing window coordinates as a single array. - */ -public boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) { - return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset); -} - -/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code> - * <P> Accepts the outgoing window coordinates as a single buffer. - */ -public boolean gluProject(double objX, double objY, double objZ, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, java.nio.DoubleBuffer winPos) { - return project.gluProject(objX, objY, objZ, model, proj, view, winPos); -} - -/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code> - * <P> Accepts the outgoing object coordinates (a 3-vector) as a single array. - */ -public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) { - return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset); -} - -/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code> - * <P> Accepts the outgoing object coordinates (a 3-vector) as a single buffer. - */ -public boolean gluUnProject(double winX, double winY, double winZ, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, java.nio.DoubleBuffer objPos) { - return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos); -} - -/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code> - * <P> Accepts the outgoing object coordinates (a 4-vector) as a single array. - */ -public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) { - return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset); -} - -/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code> - * <P> Accepts the outgoing object coordinates (a 4-vector) as a single buffer. - */ -public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, double nearVal, double farVal, java.nio.DoubleBuffer objPos) { - return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos); -} - -public void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) { - project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport, viewport_offset); -} - -public void gluPickMatrix(double x, double y, double delX, double delY, java.nio.IntBuffer viewport) { - project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport); -} - -//---------------------------------------------------------------------- -// Mipmap and image scaling functionality - - -// Boolean -public static final int GLU_FALSE = 0; -public static final int GLU_TRUE = 1; - -// String Name -public static final int GLU_VERSION = 100800; -public static final int GLU_EXTENSIONS = 100801; - -// Extensions -public static final String versionString = "1.3"; -public static final String extensionString = "GLU_EXT_nurbs_tessellator " + - "GLU_EXT_object_space_tess "; - -// ErrorCode -public static final int GLU_INVALID_ENUM = 100900; -public static final int GLU_INVALID_VALUE = 100901; -public static final int GLU_OUT_OF_MEMORY = 100902; -public static final int GLU_INVALID_OPERATION = 100904; - -// NurbsDisplay -// GLU_FILL -//public static final int GLU_OUTLINE_POLYGON = 100240; -//public static final int GLU_OUTLINE_PATCH = 100241; - -// NurbsCallback -//public static final int GLU_NURBS_ERROR = 100103; -public static final int GLU_ERROR = 100103; -//public static final int GLU_NURBS_BEGIN = 100164; -//public static final int GLU_NURBS_BEGIN_EXT = 100164; -//public static final int GLU_NURBS_VERTEX = 100165; -//public static final int GLU_NURBS_VERTEX_EXT = 100165; -//public static final int GLU_NURBS_NORMAL = 100166; -//public static final int GLU_NURBS_NORMAL_EXT = 100166; -//public static final int GLU_NURBS_COLOR = 100167; -//public static final int GLU_NURBS_COLOR_EXT = 100167; -//public static final int GLU_NURBS_TEXTURE_COORD = 100168; -//public static final int GLU_NURBS_TEX_COORD_EXT = 100168; -//public static final int GLU_NURBS_END = 100169; -//public static final int GLU_NURBS_END_EXT = 100169; -//public static final int GLU_NURBS_BEGIN_DATA = 100170; -//public static final int GLU_NURBS_BEGIN_DATA_EXT = 100170; -//public static final int GLU_NURBS_VERTEX_DATA = 100171; -//public static final int GLU_NURBS_VERTEX_DATA_EXT = 100171; -//public static final int GLU_NURBS_NORMAL_DATA = 100172; -//public static final int GLU_NURBS_NORMAL_DATA_EXT = 100172; -//public static final int GLU_NURBS_COLOR_DATA = 100173; -//public static final int GLU_NURBS_COLOR_DATA_EXT = 100173; -//public static final int GLU_NURBS_TEXTURE_COORD_DATA = 100174; -//public static final int GLU_NURBS_TEX_COORD_DATA_EXT = 100174; -//public static final int GLU_NURBS_END_DATA = 100175; -//public static final int GLU_NURBS_END_DATA_EXT = 100175; - -// NurbsError -//public static final int GLU_NURBS_ERROR1 = 100251; -//public static final int GLU_NURBS_ERROR2 = 100252; -//public static final int GLU_NURBS_ERROR3 = 100253; -//public static final int GLU_NURBS_ERROR4 = 100254; -//public static final int GLU_NURBS_ERROR5 = 100255; -//public static final int GLU_NURBS_ERROR6 = 100256; -//public static final int GLU_NURBS_ERROR7 = 100257; -//public static final int GLU_NURBS_ERROR8 = 100258; -//public static final int GLU_NURBS_ERROR9 = 100259; -//public static final int GLU_NURBS_ERROR10 = 100260; -//public static final int GLU_NURBS_ERROR11 = 100261; -//public static final int GLU_NURBS_ERROR12 = 100262; -//public static final int GLU_NURBS_ERROR13 = 100263; -//public static final int GLU_NURBS_ERROR14 = 100264; -//public static final int GLU_NURBS_ERROR15 = 100265; -//public static final int GLU_NURBS_ERROR16 = 100266; -//public static final int GLU_NURBS_ERROR17 = 100267; -//public static final int GLU_NURBS_ERROR18 = 100268; -//public static final int GLU_NURBS_ERROR19 = 100269; -//public static final int GLU_NURBS_ERROR20 = 100270; -//public static final int GLU_NURBS_ERROR21 = 100271; -//public static final int GLU_NURBS_ERROR22 = 100272; -//public static final int GLU_NURBS_ERROR23 = 100273; -//public static final int GLU_NURBS_ERROR24 = 100274; -//public static final int GLU_NURBS_ERROR25 = 100275; -//public static final int GLU_NURBS_ERROR26 = 100276; -//public static final int GLU_NURBS_ERROR27 = 100277; -//public static final int GLU_NURBS_ERROR28 = 100278; -//public static final int GLU_NURBS_ERROR29 = 100279; -//public static final int GLU_NURBS_ERROR30 = 100280; -//public static final int GLU_NURBS_ERROR31 = 100281; -//public static final int GLU_NURBS_ERROR32 = 100282; -//public static final int GLU_NURBS_ERROR33 = 100283; -//public static final int GLU_NURBS_ERROR34 = 100284; -//public static final int GLU_NURBS_ERROR35 = 100285; -//public static final int GLU_NURBS_ERROR36 = 100286; -//public static final int GLU_NURBS_ERROR37 = 100287; - -// NurbsProperty -//public static final int GLU_AUTO_LOAD_MATRIX = 100200; -//public static final int GLU_CULLING = 100201; -//public static final int GLU_SAMPLING_TOLERANCE = 100203; -//public static final int GLU_DISPLAY_MODE = 100204; -//public static final int GLU_PARAMETRIC_TOLERANCE = 100202; -//public static final int GLU_SAMPLING_METHOD = 100205; -//public static final int GLU_U_STEP = 100206; -//public static final int GLU_V_STEP = 100207; -//public static final int GLU_NURBS_MODE = 100160; -//public static final int GLU_NURBS_MODE_EXT = 100160; -//public static final int GLU_NURBS_TESSELLATOR = 100161; -//public static final int GLU_NURBS_TESSELLATOR_EXT = 100161; -//public static final int GLU_NURBS_RENDERER = 100162; -//public static final int GLU_NURBS_RENDERER_EXT = 100162; - -// NurbsSampling -//public static final int GLU_OBJECT_PARAMETRIC_ERROR = 100208; -//public static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208; -//public static final int GLU_OBJECT_PATH_LENGTH = 100209; -//public static final int GLU_OBJECT_PATH_LENGTH_EXT = 100209; -//public static final int GLU_PATH_LENGTH = 100215; -//public static final int GLU_PARAMETRIC_ERROR = 100216; -//public static final int GLU_DOMAIN_DISTANCE = 100217; - -// NurbsTrim -//public static final int GLU_MAP1_TRIM_2 = 100210; -//public static final int GLU_MAP1_TRIM_3 = 100211; - -// QuadricDrawStyle -public static final int GLU_POINT = 100010; -public static final int GLU_LINE = 100011; -public static final int GLU_FILL = 100012; -public static final int GLU_SILHOUETTE = 100013; - -// QuadricCallback -// GLU_ERROR - -// QuadricNormal -public static final int GLU_SMOOTH = 100000; -public static final int GLU_FLAT = 100001; -public static final int GLU_NONE = 100002; - -// QuadricOrientation -public static final int GLU_OUTSIDE = 100020; -public static final int GLU_INSIDE = 100021; - -// TessCallback -public static final int GLU_TESS_BEGIN = 100100; -public static final int GLU_BEGIN = 100100; -public static final int GLU_TESS_VERTEX = 100101; -public static final int GLU_VERTEX = 100101; -public static final int GLU_TESS_END = 100102; -public static final int GLU_END = 100102; -public static final int GLU_TESS_ERROR = 100103; -public static final int GLU_TESS_EDGE_FLAG = 100104; -public static final int GLU_EDGE_FLAG = 100104; -public static final int GLU_TESS_COMBINE = 100105; -public static final int GLU_TESS_BEGIN_DATA = 100106; -public static final int GLU_TESS_VERTEX_DATA = 100107; -public static final int GLU_TESS_END_DATA = 100108; -public static final int GLU_TESS_ERROR_DATA = 100109; -public static final int GLU_TESS_EDGE_FLAG_DATA = 100110; -public static final int GLU_TESS_COMBINE_DATA = 100111; - -// TessContour -public static final int GLU_CW = 100120; -public static final int GLU_CCW = 100121; -public static final int GLU_INTERIOR = 100122; -public static final int GLU_EXTERIOR = 100123; -public static final int GLU_UNKNOWN = 100124; - -// TessProperty -public static final int GLU_TESS_WINDING_RULE = 100140; -public static final int GLU_TESS_BOUNDARY_ONLY = 100141; -public static final int GLU_TESS_TOLERANCE = 100142; - -// TessError -public static final int GLU_TESS_ERROR1 = 100151; -public static final int GLU_TESS_ERROR2 = 100152; -public static final int GLU_TESS_ERROR3 = 100153; -public static final int GLU_TESS_ERROR4 = 100154; -public static final int GLU_TESS_ERROR5 = 100155; -public static final int GLU_TESS_ERROR6 = 100156; -public static final int GLU_TESS_ERROR7 = 100157; -public static final int GLU_TESS_ERROR8 = 100158; -public static final int GLU_TESS_MISSING_BEGIN_POLYGON = 100151; -public static final int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152; -public static final int GLU_TESS_MISSING_END_POLYGON = 100153; -public static final int GLU_TESS_MISSING_END_CONTOUR = 100154; -public static final int GLU_TESS_COORD_TOO_LARGE = 100155; -public static final int GLU_TESS_NEED_COMBINE_CALLBACK = 100156; - -// TessWinding -public static final int GLU_TESS_WINDING_ODD = 100130; -public static final int GLU_TESS_WINDING_NONZERO = 100131; -public static final int GLU_TESS_WINDING_POSITIVE = 100132; -public static final int GLU_TESS_WINDING_NEGATIVE = 100133; -public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134; -public static final double GLU_TESS_MAX_COORD = 1.0e150; - -private java.nio.ByteBuffer copyToByteBuffer(java.nio.Buffer buf) { - if (buf instanceof java.nio.ByteBuffer) { - if (buf.position() == 0) { - return (java.nio.ByteBuffer) buf; - } - return BufferUtil.copyByteBuffer((java.nio.ByteBuffer) buf); - } else if (buf instanceof java.nio.ShortBuffer) { - return BufferUtil.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf); - } else if (buf instanceof java.nio.IntBuffer) { - return BufferUtil.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf); - } else if (buf instanceof java.nio.FloatBuffer) { - return BufferUtil.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf); - } else { - throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)"); - } -} - -private int gluScaleImageJava( int format, int widthin, int heightin, - int typein, java.nio.Buffer datain, int widthout, int heightout, - int typeout, java.nio.Buffer dataout ) { - java.nio.ByteBuffer in = null; - java.nio.ByteBuffer out = null; - in = copyToByteBuffer(datain); - if( dataout instanceof java.nio.ByteBuffer ) { - out = (java.nio.ByteBuffer)dataout; - } else if( dataout instanceof java.nio.ShortBuffer ) { - out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_SHORT); - } else if ( dataout instanceof java.nio.IntBuffer ) { - out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_INT); - } else if ( dataout instanceof java.nio.FloatBuffer ) { - out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_FLOAT); - } else { - throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)"); - } - int errno = Mipmap.gluScaleImage( getCurrentGL(), format, widthin, heightin, typein, in, - widthout, heightout, typeout, out ); - if( errno == 0 ) { - out.rewind(); - if (out != dataout) { - if( dataout instanceof java.nio.ShortBuffer ) { - ((java.nio.ShortBuffer) dataout).put(out.asShortBuffer()); - } else if( dataout instanceof java.nio.IntBuffer ) { - ((java.nio.IntBuffer) dataout).put(out.asIntBuffer()); - } else if( dataout instanceof java.nio.FloatBuffer ) { - ((java.nio.FloatBuffer) dataout).put(out.asFloatBuffer()); - } else { - throw new RuntimeException("Should not reach here"); - } - } - } - return( errno ); -} - - -private int gluBuild1DMipmapLevelsJava( int target, int internalFormat, int width, - int format, int type, int userLevel, int baseLevel, int maxLevel, - java.nio.Buffer data ) { - java.nio.ByteBuffer buffer = copyToByteBuffer(data); - return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL(), target, internalFormat, width, - format, type, userLevel, baseLevel, maxLevel, buffer ) ); -} - - -private int gluBuild1DMipmapsJava( int target, int internalFormat, int width, - int format, int type, java.nio.Buffer data ) { - java.nio.ByteBuffer buffer = copyToByteBuffer(data); - return( Mipmap.gluBuild1DMipmaps( getCurrentGL(), target, internalFormat, width, format, - type, buffer ) ); -} - - -private int gluBuild2DMipmapLevelsJava( int target, int internalFormat, int width, - int height, int format, int type, int userLevel, int baseLevel, - int maxLevel, java.nio.Buffer data ) { - // While the code below handles other data types, it doesn't handle non-ByteBuffers - data = copyToByteBuffer(data); - return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL(), target, internalFormat, width, - height, format, type, userLevel, baseLevel, maxLevel, data ) ); -} - -private int gluBuild2DMipmapsJava( int target, int internalFormat, int width, - int height, int format, int type, java.nio.Buffer data ) { - // While the code below handles other data types, it doesn't handle non-ByteBuffers - data = copyToByteBuffer(data); - return( Mipmap.gluBuild2DMipmaps( getCurrentGL(), target, internalFormat, width, height, - format, type, data) ); -} - -private int gluBuild3DMipmapLevelsJava( int target, int internalFormat, int width, - int height, int depth, int format, int type, int userLevel, int baseLevel, - int maxLevel, java.nio.Buffer data) { - java.nio.ByteBuffer buffer = copyToByteBuffer(data); - return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL(), target, internalFormat, width, - height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) ); -} - -private int gluBuild3DMipmapsJava( int target, int internalFormat, int width, - int height, int depth, int format, int type, java.nio.Buffer data ) { - java.nio.ByteBuffer buffer = copyToByteBuffer(data); - return( Mipmap.gluBuild3DMipmaps( getCurrentGL(), target, internalFormat, width, height, - depth, format, type, buffer ) ); -} - - -//---------------------------------------------------------------------- -// Wrappers for mipmap and image scaling entry points which dispatch either -// to the Java or C versions. -// - -/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ -public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) { - if (useJavaMipmapCode) { - return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); - } else { - return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); - } -} - -/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ -public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) { - if (useJavaMipmapCode) { - return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data); - } else { - return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data); - } -} - -/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ -public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) { - if (useJavaMipmapCode) { - return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); - } else { - return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); - } -} - - -/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ -public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) { - if (useJavaMipmapCode) { - return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); - } else { - return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); - } -} - - -/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ -public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) { - if (useJavaMipmapCode) { - return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); - } else { - return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); - } -} - -/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ -public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) { - if (useJavaMipmapCode) { - return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); - } else { - return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); - } -} - - -/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ -public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) { - if (useJavaMipmapCode) { - return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); - } else { - return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); - } -} - -//---------------------------------------------------------------------- -// NURBS functionality -// - -/** - * Sets a property on a NURBS object. (NOTE: this function is not currently implemented.) - * - * @param r - * GLUnurbs object holding NURBS to which a property should be - * set - * @param property - * property id - * @param value - * property value - */ -public void gluNurbsProperty(GLUnurbs r, int property, float value) { - // TODO glunurbsproperty - float nurbsValue; - switch (property) { - default: - // System.out.println("TODO gluwnurbs.glunurbsproperty"); - break; - } -} - -/** - * Creates a new GLUnurbs object. - * - * @return GLUnurbs object - */ -public GLUnurbs gluNewNurbsRenderer() { - // DONE - return new GLUnurbsImpl(); -} - -/** - * Begins a curve definition. - * - * @param r - * GLUnurbs object to specify curve to - */ -public void gluBeginCurve(GLUnurbs r) { - // DONE - ((GLUnurbsImpl) r).bgncurve(); -} - -/** - * Begins a surface definition. - * - * @param r - * GLUnurbs object to specify surface to - */ -public void gluBeginSurface(GLUnurbs r) { - // DONE - ((GLUnurbsImpl) r).bgnsurface(); -} - -/** - * Ends a surface. - * - * @param r - * GLUnurbs object holding surface - */ -public void gluEndSurface(GLUnurbs r) { - // DONE - ((GLUnurbsImpl) r).endsurface(); -} - -/** - * Makes a NURBS surface. - * - * @param r - * GLUnurbs object holding the surface - * @param sknot_count - * number of knots in s direction - * @param sknot - * knots in s direction - * @param tknot_count - * number of knots in t direction - * @param tknot - * knots in t direction - * @param s_stride - * number of control points coordinates in s direction - * @param t_stride - * number of control points coordinates in t direction - * @param ctlarray - * control points - * @param sorder - * order of surface in s direction - * @param torder - * order of surface in t direction - * @param type - * surface type - */ -public void gluNurbsSurface(GLUnurbs r, int sknot_count, float[] sknot, - int tknot_count, float[] tknot, int s_stride, int t_stride, - float[] ctlarray, int sorder, int torder, int type) { - // DONE - ((GLUnurbsImpl) r).nurbssurface(sknot_count, sknot, tknot_count, tknot, s_stride, - t_stride, ctlarray, sorder, torder, type); -} - -/** - * Make a NURBS curve. - * - * @param r - * GLUnurbs object holding the curve - * @param nknots - * number of knots - * @param knot - * knot vector - * @param stride - * number of control point coordinates - * @param ctlarray - * control points - * @param order - * order of the curve - * @param type - * curve type - */ -public void gluNurbsCurve(GLUnurbs r, int nknots, float[] knot, int stride, - float[] ctlarray, int order, int type) { - int realType; - switch (type) { - // TODO GLU_MAP1_TRIM_2 etc. - default: - realType = type; - break; - } - ((GLUnurbsImpl) r).nurbscurve(nknots, knot, stride, ctlarray, order, realType); -} - -/** - * Ends a curve definition. - * - * @param r - * GLUnurbs object holding the curve - */ -public void gluEndCurve(GLUnurbs r) { - //DONE - ((GLUnurbsImpl) r).endcurve(); -} - -//---------------------------------------------------------------------- -// GLUProcAddressTable handling -// - -private static GLUProcAddressTable gluProcAddressTable; -private static volatile boolean gluLibraryLoaded; - -private static GLUProcAddressTable getGLUProcAddressTable() { - if (!gluLibraryLoaded) { - loadGLULibrary(); - } - if (gluProcAddressTable == null) { - GLUProcAddressTable tmp = new GLUProcAddressTable(); - ProcAddressHelper.resetProcAddressTable(tmp, GLDrawableFactoryImpl.getFactoryImpl()); - gluProcAddressTable = tmp; - } - return gluProcAddressTable; -} - -private static synchronized void loadGLULibrary() { - if (!gluLibraryLoaded) { - GLDrawableFactoryImpl.getFactoryImpl().loadGLULibrary(); - gluLibraryLoaded = true; - } -} |