diff options
author | Kenneth Russel <[email protected]> | 2005-02-26 01:41:28 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2005-02-26 01:41:28 +0000 |
commit | b41b720c4366d4e2cdc1ba146123b87da966d724 (patch) | |
tree | 6c6c8196e9ac0ef57f068f394c1720ec034639c2 /make/glu-impl-common-CustomCCode.c | |
parent | 2bb02ad536c5404f008ff71c6d4ca013abaff683 (diff) |
Merged with current JOGL trunk (tag JOGL_1_1_PRE_B10)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@245 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/glu-impl-common-CustomCCode.c')
-rw-r--r-- | make/glu-impl-common-CustomCCode.c | 831 |
1 files changed, 831 insertions, 0 deletions
diff --git a/make/glu-impl-common-CustomCCode.c b/make/glu-impl-common-CustomCCode.c index 9a6a8d2ab..5a3f645c5 100644 --- a/make/glu-impl-common-CustomCCode.c +++ b/make/glu-impl-common-CustomCCode.c @@ -1,2 +1,833 @@ /* Include the OpenGL GLU header */ #include <GL/glu.h> + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.ByteBuffer data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + if (data != NULL) { + _ptr8 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr8 = NULL; + } + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jintArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.ByteBuffer data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jobject data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + if (data != NULL) { + _ptr5 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr5 = NULL; + } + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.ByteBuffer data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + if (data != NULL) { + _ptr9 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr9 = NULL; + } + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jintArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.ByteBuffer data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jobject data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + if (data != NULL) { + _ptr6 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr6 = NULL; + } + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.ByteBuffer data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + if (data != NULL) { + _ptr10 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr10 = NULL; + } + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jintArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.ByteBuffer data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jobject data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + if (data != NULL) { + _ptr7 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr7 = NULL; + } + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3BIII_3BJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jbyteArray dataIn, jint wOut, jint hOut, jint typeOut, jbyteArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3SIII_3SJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jshortArray dataIn, jint wOut, jint hOut, jint typeOut, jshortArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3IIII_3IJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jintArray dataIn, jint wOut, jint hOut, jint typeOut, jintArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3FIII_3FJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jfloatArray dataIn, jint wOut, jint hOut, jint typeOut, jfloatArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.ByteBuffer dataIn, int wOut, int hOut, int typeOut, java.nio.ByteBuffer dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIIILjava_nio_Buffer_2IIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jobject dataIn, jint wOut, jint hOut, jint typeOut, jobject dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetDirectBufferAddress(env, dataIn); + } else { + _ptr4 = NULL; + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetDirectBufferAddress(env, dataOut); + } else { + _ptr8 = NULL; + } + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + return _res; +} |