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authorKenneth Russel <[email protected]>2006-02-11 01:11:57 +0000
committerKenneth Russel <[email protected]>2006-02-11 01:11:57 +0000
commit8ebdef6860e34bf16b9b13c657f651bf9ce32ab3 (patch)
treee1b51b0c8cacf3987f219b2e992af089aea5d1b4 /make/glx-CustomCCode.c
parentb75d4a3718b1a5744218e19c4f5c1a9ff0311f34 (diff)
Further work on FBO support in Java2D/JOGL bridge. Upgraded JOGL's
Java2D class to latest proposed set of APIs in OGLUtilities and changed usage of these APIs to be approximately correct. Left in fallback path for working with non-FBO case in current Mustang builds. Not working yet, and don't yet understand why; checking in at this intermediate point to be able to more easily test on more machines. Added error checking to creation of external GLContexts and GLDrawables on Windows and X11 platforms. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@597 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/glx-CustomCCode.c')
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