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author | Kenneth Russel <[email protected]> | 2007-01-20 19:33:47 +0000 |
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committer | Kenneth Russel <[email protected]> | 2007-01-20 19:33:47 +0000 |
commit | 1452e67ee4c6dc1da54119c86e37225ac6b3b559 (patch) | |
tree | e7209e010d63aba59f8916184d2fa53847719bb1 /make/glx-x11.cfg | |
parent | 90b6edb66cbc57866e57b57078b22c1994eeb76a (diff) |
Added 3D rendering methods to TextureRenderer and TextRenderer on
request of several people on javagaming.org forums. Refactored
existing 2D rendering support in these classes in terms of the new 3D
methods. Wrote new TextCube demo illustrating how to render 2D text in
3D using the TextRenderer. Factored out FPS counter rendering into new
FPSCounter utility class and updated TestTextRenderer and FlyingText
demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1092 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/glx-x11.cfg')
0 files changed, 0 insertions, 0 deletions