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authorKenneth Russel <[email protected]>2006-04-14 16:54:32 +0000
committerKenneth Russel <[email protected]>2006-04-14 16:54:32 +0000
commitbf717a6e0f61b5082a667292b95d89c354c5abad (patch)
tree651c1ae58c93c8d9dccafa6d289b22aef604d086 /make/jogl.properties
parent29a1884467000971ad90909bca9361df31771e66 (diff)
Added patch from user mabraham on javagaming.org forums for building
on Windows 64-bit git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@715 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/jogl.properties')
-rw-r--r--make/jogl.properties2
1 files changed, 1 insertions, 1 deletions
diff --git a/make/jogl.properties b/make/jogl.properties
index 8b9c6f884..298ed2759 100644
--- a/make/jogl.properties
+++ b/make/jogl.properties
@@ -14,7 +14,7 @@
# If you are building on Windows and have the Microsoft Visual C++
# compilers installed, you can choose an alternate compiler with which
# to build the JOGL native code. Valid strings here are "vc6", "vc7",
-# "vc8", and "mingw".
+# "vc8", "vc8_x64", and "mingw".
win32.c.compiler=vc6
# If you are building on a Mac OS X system supporting