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author | Sven Gothel <[email protected]> | 2012-08-17 17:11:03 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-08-17 17:11:03 +0200 |
commit | fe78d5095ef98215ce6c73d8912dfa19ae708bd0 (patch) | |
tree | e4d191894d42909e3fe79205a3b24d2ee3e91e6b /make/joglversion-test-android | |
parent | da697607fce1e6d2b0c65fcc37030c88981b76ec (diff) |
Robostness FBObject / GLReadBufferUtil: Ignore pre-existing GL errors - remove GL error checking in FBObject bind/unbind.
- User GL code caused errors shall not fail impl.
- FBObject bind/unbind GL error checking is almost useless due to it's simple code,
would only catch user GL code errors, which should be ignored here.
- MultisampleDemoES2: Only enable GL_MULTISAMPLE if available, i.e. validate passed multisample flag
Diffstat (limited to 'make/joglversion-test-android')
0 files changed, 0 insertions, 0 deletions