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authorSven Gothel <[email protected]>2014-07-27 23:23:15 +0200
committerSven Gothel <[email protected]>2014-07-27 23:23:15 +0200
commit15b9e36e80d6f62f7dfb5c45d00cd04de2007ee5 (patch)
treeee7b7e78e47ed9d2ea504b7232825b1d13a71071 /make/nativewindow.compiler.xml
parent007f120cd8d33e4231ef4d207b85ed156d1e0c82 (diff)
Bug 1035 - Allow Gamma [Brightness, Contrast] settings to be performed on display/screen of a NativeSurface
Currently GLDrawableFactoryImpl's gamma settings are performed only on the main screen. Allow passing a NativeSurface, so it's display/screen gamma values will be changed. Further, promote low-level gamma settings to GLDrawableFactory for direct usage. Change com.jogamp.opengl.util.Gamma to use a GLDrawable instead of a GL object to clarify that we use the drawable. Also add a GLAutoDrawable variant, allowing proper locking of its 'upstream-lock' to guarantee atomicity. +++ Tested manually w/ TestGearsES2NEWT on X11 and Windows using the 'g' and 'G' to modify gamma. Value is properly reset on exit.
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