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authorSven Gothel <[email protected]>2023-08-02 15:42:38 +0200
committerSven Gothel <[email protected]>2023-08-02 15:42:38 +0200
commitbb6ee81bc5514663bb7b22224fcdd5ba34a51ac6 (patch)
tree2b27c8645cb98cfb558237e7161735e621123779 /make/nativewindow.compiler.xml
parent94def2d64fd6fb2d789e5d9176f67941f0bb5b8a (diff)
Graph TextRegionUtil.drawString3D(..): Redefine 'rgbaColor' semantics: Either fill color-channel with value if used and set static-color to white - or just set static color channel with value.
Have the given rgbaColor to definitely setting the text color regardless whether a color channel is used or not. Note: Using a color-channel is more expensive (color value per vertex) and should only be required if mixing colors within one region! Also removes potential side-effects if color-channel is used but user forgets to set the static value properly.
Diffstat (limited to 'make/nativewindow.compiler.xml')
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