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authorSven Gothel <[email protected]>2012-07-06 01:20:48 +0200
committerSven Gothel <[email protected]>2012-07-06 01:20:48 +0200
commite85e3ec2a73ac35aaf911f0b1e34b234be1622da (patch)
tree4b6f6b01581da278e8efd19ea07c833484a1cb57 /make/resources/android/res-jogl/drawable-ldpi/icon.png
parentb2e6ceed92da95130d0f37234c43712c7f9a98db (diff)
Enhance Bootsrapping of JOGL around 37% - 40% (1st start in new JVM) - GLProfile and GLContext*
GLProfile: Enhance bootsrapping performance of loading GL*Impl class - Offthread classloading of all GL*Impl via reflection at startup reduces startup time here around 12% (800ms down to 700ms). GLContext*: Enhance bootsrapping performance of querying available GL profiles - Add PROFILE_ALIASING mode, defaults to true - can be disabled w/ property 'jogl.debug.GLContext.NoProfileAliasing' - PROFILE_ALIASING: If true (default), bootstrapping the available GL profiles will use the highest compatible GL context for each profile, hence skipping querying lower profiles if a compatible higher one is found. Linux x86_64 - Nvidia: 28%, 700ms down to 500ms Linux x86_64 - AMD : 40%, 1500ms down to 900ms - GL*Impl: - make fields final: glProfile, _context, buffer*Tracker and glStateTracker - allow null _context/glProfile in initialization (bootstrapping) - JoglVersion.getDefaultOpenGLInfo(..) - add arg: 'boolean withCapabilitiesInfo', allowing to suppres the list of caps
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