diff options
author | Sven Gothel <[email protected]> | 2011-10-04 02:48:22 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-10-04 02:48:22 +0200 |
commit | a095b7da968533120306ff9ef019685b6698272c (patch) | |
tree | f04c4043eafbfb7df255ea19aeeeeca69bd6e40c /make/resources/android/res-launcher/values | |
parent | c76e858c7f4481cab2dae6e079e0db35e3b591e6 (diff) |
Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;
Graph Shader Simplification
- remove enable factor and 2nd 'discard' branch
- use build-in 'max'/'clamp' functions, supposed to be faster
Graph Shader 'a'/'b' redefined
- 'a' is 1-pass shader only
- 'b' is 2-pass incl. (1st pass + 2nd pass)
- Works well on ARM Mali-400 MP (Galaxy S2).
- Doesn't work on NV tegra2 (P1202: Texture's gl states do not match with shader's),
however 2-pass on mobile seems to be overkill for now.
We may create a workaround (switch shader ..).
GraphUI 2-pass demo;
- Propagate renderModes and texSize to UIShape's render(..)
- TODO: Remove GL dependency in UIShape, maybe use a callback or visitor model
- Adding GarpUI 2-pass launcher (Android and Standalone)
Diffstat (limited to 'make/resources/android/res-launcher/values')
-rw-r--r-- | make/resources/android/res-launcher/values/strings.xml | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/make/resources/android/res-launcher/values/strings.xml b/make/resources/android/res-launcher/values/strings.xml index c039d6864..f4b558df3 100644 --- a/make/resources/android/res-launcher/values/strings.xml +++ b/make/resources/android/res-launcher/values/strings.xml @@ -3,16 +3,18 @@ <string name="hello">Jogl Launcher</string> <string name="app_name">JogAmp\'s Jogl Launcher</string> <string name="app_descr">Launches Jogl Applications.</string> - <string name="activity_redsquarees1_name">RedSquareES1</string> + <string name="activity_redsquarees1_name">RedSqrES1</string> <string name="activity_redsquarees1_descr">RedSquareES1</string> - <string name="activity_redsquarees2_name">RedSquareES2</string> + <string name="activity_redsquarees2_name">RedSqrES2</string> <string name="activity_redsquarees2_descr">RedSquareES2</string> <string name="activity_gearses1_name">GearsES1</string> <string name="activity_gearses1_descr">GearsES1</string> <string name="activity_gearses2_name">GearsES2</string> <string name="activity_gearses2_descr">GearsES2</string> - <string name="activity_graphui_name">GraphUI</string> - <string name="activity_graphui_descr">GraphUI</string> + <string name="activity_graphui1p_name">GraphUI1p</string> + <string name="activity_graphui1p_descr">GraphUI 1-pass</string> + <string name="activity_graphui2p_name">GraphUI2p</string> + <string name="activity_graphui2p_descr">GraphUI 2-pass</string> <string name="activity_elektro_name">Elektro</string> <string name="activity_elektro_descr">Elektro</string> </resources> |