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author | Sven Gothel <[email protected]> | 2014-06-20 06:36:08 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-06-20 06:36:08 +0200 |
commit | b54e87d2cebf6aa0def18f172cbfa111c4efc837 (patch) | |
tree | 5f33e900872f28c2e71b129db67b3f2dca0e4b52 /make/resources/assets-test/crosshair-grey-alpha-64x64.png | |
parent | 589070da2be7e097b7415503011387ad1f6e14d5 (diff) |
Bug 1021: Add OculusSDK binding / Basic OVR support (Bring-up on Windows w/ Mingw64 ; Solve static linkage of stdc++)
- Bring-up on Windows w/ Mingw64
- Bumped oculusvr-sdk to commit 70e44b846ceaf9eebc336b12a07406c3a418a5c3
- Added required mingw64 linker statments
- Builds and runs on x86_64 and i386
- Solve static linkage of stdc++
- "-Wl,-Bstatic -lstdc++ -Wl,-Bdynamic" MUST come AFTER all object files!!
- No more manual '--undefined=symbol' required .. puhh :)
- Cleanup linker cfg ..
- Still runs on GNU/Linux x86_64 and i386
Diffstat (limited to 'make/resources/assets-test/crosshair-grey-alpha-64x64.png')
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