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authorSven Gothel <[email protected]>2012-10-14 09:59:22 +0200
committerSven Gothel <[email protected]>2012-10-14 09:59:22 +0200
commite658ab1e427a7957b9dbfa4a396506de6c6582fd (patch)
treecb3d8156a694dc763372e59e4abc3dc8907533db /make/resources/assets
parent842e9feefc9d1a885a92ad8f0068cbcbcdd0e3c4 (diff)
FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code: Remove precision for default precision types.
Diffstat (limited to 'make/resources/assets')
0 files changed, 0 insertions, 0 deletions