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author | Sven Gothel <[email protected]> | 2014-02-18 21:47:06 +0100 |
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committer | Sven Gothel <[email protected]> | 2014-02-18 21:47:06 +0100 |
commit | 41190c3830157abdf9649cbf7767e57108f55075 (patch) | |
tree | 667356d534208cf9bae6dd17e9947b1d56d916bd /make/resources | |
parent | d46d9ad8f998a7128d9f023294d5f489673d6d8a (diff) |
Bug 975 - GLJPanel's OffscreenDrawable shall not double swap - Fix auto-swap mechanism ; Refined API doc getDefaultReadBuffer() ; Add GLDrawableUtil.swapBuffersBeforeRead(..)
Commit 82f679b064784213591b460fc5eaa1f5f196fbd1 which introduces the default swap-buffers
mechanism is erroneous:
The OffscreenBack backend requires the following operation order:
Order-1:
[1] - GL display
[2] - GL swapBuffers (always due to single-buffer non-MSAA or MSAA offscreen drawable)
[3] - readPixels
+++
Commit 82f679b064784213591b460fc5eaa1f5f196fbd1 however introduced:
Order-2:
[a] - GL display
[b] - readPixels
[c] - GL swapBuffers (always due to single-buffer non-MSAA or MSAA offscreen drawable)
since [a] and [b] happened in Updater's display method, and [c] followed the same
triggered by GLAutoDrawableHelper.
+++
The proof, commit d46d9ad8f998a7128d9f023294d5f489673d6d8a, is faulty,
since it always included the 'snapshot' GL event listener
which turned-off auto-swap and swapped before read-pixels.
TL;DR it enforced proper Order-1.
+++
This fix allows the Backend to intercept disable GLDrawableHelper's setAutoSwapBufferMode(..)
and perform the auto-swap mode itself in the proper Order-1.
The unit test has been refined to optionally disable the snapshot
to validate auto-swap mode.
+++
Refined GLBase and GLContext's API doc for 'getDefaultReadBuffer()'
+++
Add GLDrawableUtil.swapBuffersBeforeRead(..)
and reuse it for TileRendererBase (original impl.).
Diffstat (limited to 'make/resources')
0 files changed, 0 insertions, 0 deletions