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author | Sven Gothel <[email protected]> | 2014-07-27 23:23:15 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-27 23:23:15 +0200 |
commit | 15b9e36e80d6f62f7dfb5c45d00cd04de2007ee5 (patch) | |
tree | ee7b7e78e47ed9d2ea504b7232825b1d13a71071 /make/resources | |
parent | 007f120cd8d33e4231ef4d207b85ed156d1e0c82 (diff) |
Bug 1035 - Allow Gamma [Brightness, Contrast] settings to be performed on display/screen of a NativeSurface
Currently GLDrawableFactoryImpl's gamma settings are performed
only on the main screen.
Allow passing a NativeSurface, so it's display/screen
gamma values will be changed.
Further, promote low-level gamma settings to GLDrawableFactory
for direct usage.
Change com.jogamp.opengl.util.Gamma to use a GLDrawable
instead of a GL object to clarify that we use the drawable.
Also add a GLAutoDrawable variant, allowing proper locking
of its 'upstream-lock' to guarantee atomicity.
+++
Tested manually w/ TestGearsES2NEWT on X11 and Windows
using the 'g' and 'G' to modify gamma.
Value is properly reset on exit.
Diffstat (limited to 'make/resources')
0 files changed, 0 insertions, 0 deletions