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author | Sven Gothel <[email protected]> | 2013-08-27 19:21:17 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-08-27 19:21:17 +0200 |
commit | 554ec0576432194f050191bdf248a1462d542a6d (patch) | |
tree | c8f096f0cca0c07ae23d9d2cd81f91bd9334210f /make/scripts/jogl-cp-dll.sh | |
parent | 0de489019085246abb437454e9ac8fd6fc238692 (diff) |
GLMediaPlayer: Add camera input / FFMPEG: Fix 'av_packet' leak and add missing symbol 'av_realloc'.
- Add camera input
- Use URI w/ scheme 'camera' to determine camera input is desired,
use URI host as camera id.
E.g. 'camera://0' for 1st camera.
- AndroidGLMediaPlayerAPI14: Via 'Camera'
- FFMPEG*: Via libavdevice, device name and input format
- TODO: Add controls to manipulate camera if available
- FFMPEG*
- Add symbols
- avcodec_register_all
- av_realloc (was missing)
- avdevice_register_all
- Load libavdevice (opt)
- Camera:
- Use <ID> (windows) and /dev/video<ID> other OS
- simply find the input format in native code
- Support YUYV422 (used in video4linux2, etc.)
- Stuff 2x 16bpp (YUYV) into one RGBA pixel!
- Add texture format for 16bpp
- Add texture lookup shader
- Fix av_packet leak in readNextImpl(..)
- Restore orig pointer and size values,
we may have moved along within packet.
Then call av_free_packet().
- Use null AudioSink if audio-id is NONE
Diffstat (limited to 'make/scripts/jogl-cp-dll.sh')
0 files changed, 0 insertions, 0 deletions