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authorSven Gothel <[email protected]>2011-07-31 20:35:55 +0200
committerSven Gothel <[email protected]>2011-07-31 20:35:55 +0200
commit502c51bc5a549a79d03249863261af59aedeaeb3 (patch)
tree2ab7f6bc4c860c6c5a43124079fe77d340b92161 /make/scripts/junit-singletest-x64.bat
parent8a456e30f400fff6bc9983fed5b10e561f4f3ddc (diff)
EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device; Don't use libGL.so; Cosmetics
EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device for EGL - EGLDrawableFactory::getIsDeviceCompatible() -> true always, impl. shall handle all native windowing toolkit layers, if available. Don't use libGL.so - desktop GL library is exclusive for desktop bindings
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