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authorSven Gothel <[email protected]>2015-07-18 03:50:02 +0200
committerSven Gothel <[email protected]>2015-07-18 03:50:02 +0200
commit53966f92042d44483cb44f6c6b3c95a6a1fdd325 (patch)
tree12e5d23ad9bf6607f97cea59110b003baf356c4f /make/scripts/lsGL23_unique.sh
parent07823202e897751e742a9a96d7d683033c5e07d5 (diff)
Bug 1151 - Working OculusVR SDK 0.5.0.1 on GNU/Linux w/ Positional Tracker (DK2)
Note: The ovrd server must run, otherwise no device is being detected. General Stereo API Changes: - EyePose -> ViewerPose - We only use the viewer pose and derive the pupile position via EyeParameter. - Hence we reduce complexity. - A single ViewerPose will be maintained by StereoDeviceRenderer - position is in meter, allowing StereoGLEventListener to scale device independent. - StereoDevice receives knowledge of certain sensors, to be queried and used for start-sensors. OVR: - Simply apply the above general changes - Build: Remove [more] unused API entries for SDK rendering
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