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authorSven Gothel <[email protected]>2011-04-26 07:47:19 +0200
committerSven Gothel <[email protected]>2011-04-26 07:47:19 +0200
commitf47230cb4649df13260ac56c5dae6c01dad7c1e7 (patch)
tree72ca609de469e98118b65130aba4ab90be48625d /make/scripts/lsGL23_unique.sh
parent6e499630c878ff74c81c1c6c84542230a48e2c5d (diff)
Newt Window: Remove 'invalidate()' method, only 'destroy()' is required (and makes sense)
- WindowImpl/GLWindow: Cleanup destroy code .. - Tests: sync / remove FPS stderr print
Diffstat (limited to 'make/scripts/lsGL23_unique.sh')
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