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author | Sven Gothel <[email protected]> | 2011-02-03 08:02:38 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-02-03 08:02:38 +0100 |
commit | 6dd574f75e0b27de31136c05cc0ed18f075f004f (patch) | |
tree | f08b1997af9e3d004b15402e0c75254813bf73a8 /make/scripts/lsGL23toGL2ES1_commons.sh | |
parent | 63c8f5322e60e256ea2cdd07212f30a435494de4 (diff) |
Fix for Bug #452
WindowsWGLGraphicsConfiguration.create(..) ->
WindowsWGLGraphicsConfiguration.createFromCurrent(..) emphasizing that
all resources are 'current' ie locked and available.
This method is used for the external context/drawable creation only, called
while they are current.
Hence this method no more makeCurrent/release, which interfered with the
current external context state.
WindowsWGLGraphicsConfigurationFactory: Move surface locking to the right
(common) place.
Diffstat (limited to 'make/scripts/lsGL23toGL2ES1_commons.sh')
0 files changed, 0 insertions, 0 deletions