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authorSven Gothel <[email protected]>2012-11-30 15:50:22 +0100
committerSven Gothel <[email protected]>2012-11-30 15:50:22 +0100
commit1f360ff73901b0a48f9ee310d8f2e5c4aad1e101 (patch)
tree8f36790ccf8c61c440d339f3545589155c7f2c2b /make/scripts/lsGL2_GL3_commons.sh
parent4d9f7514ccea1669405a511d054b0fca8eae7550 (diff)
NEWT WindowImpl: Don't issue native resize if invisible, simply use defineSize(..); Don't set persitent undecorated flag if child window at creation; Use local 'screen' directly.
- Don't issue native resize if invisible, simply use defineSize(..) Invisible windows may not promote size change natively, hence simply setting the size via defineSize(..) is appropriate. Latter setVisible(true) will take size into account. - Don't set persitent undecorated flag if child window at creation Even if a window is a child at creation, it maybe reparented to top-level where the default behavior is to be expected. Undecorated top-level window shall require explicit setUndecorated(true). - Use local 'screen' directly. No need to make code more complicate ..
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