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authorSven Gothel <[email protected]>2010-08-24 02:39:14 +0200
committerSven Gothel <[email protected]>2010-08-24 02:39:14 +0200
commitca119c97340caf325cd682c5fdbe8f794a35ac0e (patch)
tree3ad60aff37fe6e6167db14c3f3f4fcbf36e6a535 /make/scripts/lsGL2_GL3_commons.sh
parent8d55c437547a697b7d0bd4dd81b6669209cf912f (diff)
Add OpenGL 3.3, 4.0 and 4.1 language mapping.
- Update header: - GL/glext.h to khronos 2010-08-03 - GL3/gl3.h to khronos 2010-08-03 - Move platform code to GL/glplatform.h GL3/glplatform.h - Unify 64bit typedefs: gl-64bit-types.h - Move GL 3.[123] and 4.[01] complete subsumed extension enums and functions into their extension spec and just reference them. This ensures proper extension availability via lower OpenGL profiles, hence a proper GL2GL3 interface. - GL3/GL4 cleanup: - make-glextension-depignore.sh: determine required GL version for extensions for proper positioning, ie GL2GL3 or GL3 or GL4 via gluegen IgnoreExtension commands. - use ARB_ES2_compatibility for common GL2ES2 methods, if available - consolidated gl2-gl4 subsumed extension to gl-common.cfg - Missing GL3/GL4 Functions: glMultiDrawElementsBaseVertex glDebugMessageCallbackARB glDebugMessageCallbackAMD - TODO (new feature integration): - ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie - store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader* - query supported binary formats (enums ?) - optional prio binaries - ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available - ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie - swizzle vertex/fragment shader in programs - ..
Diffstat (limited to 'make/scripts/lsGL2_GL3_commons.sh')
-rwxr-xr-xmake/scripts/lsGL2_GL3_commons.sh18
1 files changed, 18 insertions, 0 deletions
diff --git a/make/scripts/lsGL2_GL3_commons.sh b/make/scripts/lsGL2_GL3_commons.sh
new file mode 100755
index 000000000..722ba850d
--- /dev/null
+++ b/make/scripts/lsGL2_GL3_commons.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GL2ES2.java $idir/GL2GL3.java $idir/GL2.java $idir/GL3.java"
+
+echo GL GL2ES2 GL2GL3 GL2 GL3 defines
+sort $SOURCE | uniq -d | grep GL_ | grep -v "Part of <code>"
+
+echo GL GL2ES2 GL2GL3 GL2 GL3 functions
+sort $SOURCE | uniq -d | grep "public [a-z0-9_]* gl"