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authorSven Gothel <[email protected]>2010-12-03 21:32:16 +0100
committerSven Gothel <[email protected]>2010-12-03 21:32:16 +0100
commit4b9ad2508ff31a03d3bc4482d812a6cbc0c5c33b (patch)
tree28212ee090a08c3fae1943a26e6ac4633ecc5090 /make/scripts/lsGLES2toGL3_commons.sh
parentde9211df2c1654db889bb5d5c43297ed7d6499ba (diff)
Cleanup GLDrawableFactory API and platform Implementations
- Finish API change using the AbstractGraphicsDevice, which denotes the target device for the desired NativeSurface / GLDrawable. The AbstractGraphicsDevice argument may be null to reflect the platform's default device. Clarified API documentation. This move is necessary to make the API coherent. - createOffscreenDrawable(..) may create a Pbuffer drawable if caps and supported. This unifies the functionality with createGLDrawable(..). Further more, a Pbuffer drawable is an offscreen as well. - added createOffscreenSurface(..) following the same behavior as createOffscreenDrawable(..), this is a convenient native offscreen surface factory entry. - removed createGLPbufferDrawable(..), use createOffscreenDrawable(..), since it is redundant! Implementation Details: - EGLDrawableFactory holds a shared native EGLGraphicsDevice, being used by the offscreen EGL drawable (no more multiple creation).
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