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author | Sven Gothel <[email protected]> | 2014-09-02 04:53:30 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-09-02 04:53:30 +0200 |
commit | 9850c3a91a23983f1261cb38e4734524c67200f2 (patch) | |
tree | 56ca4ecf34943bb14eb1f1edfabc7d94a31859d3 /make/scripts/lsGLtoGL3_commons.sh | |
parent | c78ceb642d0ef5bb5bf27ff8ff1495175ee2e983 (diff) |
Bug 1048: Add unit tests demonstrating multiple NewtCanvasAWT instances are working
Enhance following performance test cases, adding NewtCanvasAWT,
beside GLCanvas and GLJPanel, 25 instances:
com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit01AWT
com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit02AWT
Adding simple com.jogamp.opengl.test.junit.newt.TestMultipleNewtCanvasAWT
w/ two instances.
Manually tested on GNU/Linux and OSX (java7 and java8).
Diffstat (limited to 'make/scripts/lsGLtoGL3_commons.sh')
0 files changed, 0 insertions, 0 deletions