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author | Sven Gothel <[email protected]> | 2020-02-22 15:11:17 +0100 |
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committer | Sven Gothel <[email protected]> | 2020-02-22 15:11:17 +0100 |
commit | 78b96b89a68ff35969aea83de294cd3cc1178f26 (patch) | |
tree | a1c63979d777bb52b2e365bdd3fd7e62c99c410d /make/scripts/lsGLtoGL3_commons.sh | |
parent | ff780fc11602fb79a7ce1dcf879fdaeb865b9fa8 (diff) |
Bug 1398: Crash only occurs @ -[NSOpenGLContext setView:] when using XCode 11 _and_ its default SDK 'macosx10.15'
This patch demonstrates that using the SDK 'macosx10.11' does not cause the crash @ -[NSOpenGLContext setView:].
SDK 'macosx10.15' enforces Apple's own Cargo Cult of 'main-thread' by throwing a SIGILL signal (or SIGABRT)
- essentially an exception.
This surely renders our code officially invalid due to this policy,
i.e. we are not allowed to issue [* setView] on any non main-thread.
+++
The crash occurs independently of used Java version on Java 8 - 11,
as well as on JogAmp 2.3.2 - current master tip.
+++
The initial remedy to issue said action on the main-thread in a blocking/wait
manner has the risk to deadlock, due to
1) [NSOpenGLContext setView:] itself using a mutex (Thanks to Ken Harris's analysis)
and
(2) in case where we are 'thread hopping':
- [main-thread] Event like 'window ready' -> kick off action on EDT-thread *blocking*
- [EDT-thread] Create stuff incl OpenGLContext -> kick off setView on main-thread *blocking*
This has to be further investigated.
This crash finally has been reliably reproduced now.
Diffstat (limited to 'make/scripts/lsGLtoGL3_commons.sh')
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