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authorSven Gothel <[email protected]>2015-08-30 02:30:26 +0200
committerSven Gothel <[email protected]>2015-08-30 02:30:26 +0200
commit3ac457a3a9074a70bf428bb6a5674b8f70d268b1 (patch)
tree8e2bf74c9345bd8698a4a5ffcd9b365d30a84ed9 /make/scripts/make.jogl.all.android-x86-cross.sh
parent365d273115a98ab38c454608448c6639c45b5f74 (diff)
Bug 1203: Optimize OpenGL Profile probing/mapping (Skip redundant queries)
Via GLDrawableFactory[Impl] the following details are considered while GLContextImpl.mapGLVersions(..): - hasOpenGLDesktopSupport If false, skip OpenGL Desktop queries - hasOpenGLESSupport If false, skip OpenGL ES queries - hasMajorMinorCreateContextARB If false, reduce [maxMajor.maxMinor..minMajor.minMinor] iteration, reducing to [maxMajor..minMajor], usually only one query.
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