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authorSven Gothel <[email protected]>2010-11-14 09:04:45 +0100
committerSven Gothel <[email protected]>2010-11-14 09:04:45 +0100
commit83d3a3f2ea8dc328e621b3abbe671f46379c7e65 (patch)
treeb7fafe2ef1610a6be0723316ae5bf5938b9f222d /make/scripts/make.jogl.all.linux-x86_64.sh
parentc3bfb82614e9fa0f8ea7169cd412a6f0c71973e0 (diff)
JOGL: Complete eager and lazy mapping of GLProfiles in respect to multiple device.
AbstractGraphicsDevice's 'connection' and 'type' attribute is used as a unique key to map GLProfiles and GLContext's major/profile -> major/minor/profile mapping. Eager initialiaztion as well as lazy is supported to maintain a simple API. This is currently tested on X11, where one app display NEWT/GL window and content on the local and remote device. See TestRemoteWindow01NEWT.java and TestRemoteGLWindows01NEWT.java
Diffstat (limited to 'make/scripts/make.jogl.all.linux-x86_64.sh')
-rwxr-xr-xmake/scripts/make.jogl.all.linux-x86_64.sh3
1 files changed, 3 insertions, 0 deletions
diff --git a/make/scripts/make.jogl.all.linux-x86_64.sh b/make/scripts/make.jogl.all.linux-x86_64.sh
index a1411c7ec..76cd98287 100755
--- a/make/scripts/make.jogl.all.linux-x86_64.sh
+++ b/make/scripts/make.jogl.all.linux-x86_64.sh
@@ -52,9 +52,12 @@ echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
# -Dbuild.noarchives=true \
# -Dc.compiler.debug=true \
+# -Djavacdebug="true" \
+# -Djavacdebuglevel="source,lines,vars" \
ant \
$CUSTOMLIBDIR \
+ -Dbuild.noarchives=true \
-Djogl.cg=1 \
-Drootrel.build=build-x86_64 \
-DuseKD=true \