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authorSven Gothel <[email protected]>2010-10-27 16:39:20 +0200
committerSven Gothel <[email protected]>2010-10-27 16:39:20 +0200
commite6225fce71daa90a2a2b631550ba048c2a84ff25 (patch)
tree863985817e72b5b9fc855de3be4f2154fa86dedf /make/scripts/make.jogl.all.linux-x86_64.sh
parente6131c6b2cbf8d1e5a05f0343612f5083b55aaa9 (diff)
WindowImpl/GLWindow LifecycleHook:
- 'destroyAction' -> 'destroyActionPreLock' 'destroyActionInLock', to be able to stop animation before locking. GLDrawableHelper.invokeGL() dispose case (initAction == null): - pause animator if animating before makeCurrent (locking) GLCanvas/GLJPanel dispose: recreate case - resume animator if was animating
Diffstat (limited to 'make/scripts/make.jogl.all.linux-x86_64.sh')
-rwxr-xr-xmake/scripts/make.jogl.all.linux-x86_64.sh2
1 files changed, 1 insertions, 1 deletions
diff --git a/make/scripts/make.jogl.all.linux-x86_64.sh b/make/scripts/make.jogl.all.linux-x86_64.sh
index f038c0f71..f8224b1fe 100755
--- a/make/scripts/make.jogl.all.linux-x86_64.sh
+++ b/make/scripts/make.jogl.all.linux-x86_64.sh
@@ -51,11 +51,11 @@ echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $LOGF
echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
# -Dbuild.noarchives=true \
+# -Dc.compiler.debug=true \
ant \
$CUSTOMLIBDIR \
-Dbuild.noarchives=true \
- -Dc.compiler.debug=true \
-Djogl.cg=1 \
-Drootrel.build=build-x86_64 \
-DuseKD=true \