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authorSven Gothel <[email protected]>2013-09-07 16:57:47 +0200
committerSven Gothel <[email protected]>2013-09-07 16:57:47 +0200
commit6fe3e99dab9721294a3bf72eaea77af33afc9481 (patch)
tree4b78f33d646f7081e5d1076f1626654b9847227c /make/scripts/tests-armv6_armel.sh
parent42500210d8a8626ee6c3c1b169eaa9e5fbf85a21 (diff)
Fix TileRenderer*: Allow general usage w/ any GL profile, only image-buffer requires >= GL2ES3; Always set pack-alignment, Set glReadBuffer(..) >= GL2ES3
- Allow general usage w/ any GL profile, only image-buffer requires >= GL2ES3 Due to GL2ES3.GL_PACK_ROW_LENGTH and image-width != tile-width - Always set pack-alignment Forgot for tile-buffer - Set glReadBuffer(..) >= GL2ES3 Required if using FBO offscreen, i.e. MSAA mode.
Diffstat (limited to 'make/scripts/tests-armv6_armel.sh')
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