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authorSven Gothel <[email protected]>2013-11-10 07:19:04 +0100
committerSven Gothel <[email protected]>2013-11-10 07:19:04 +0100
commitf3ef5de2b2d183f44c0e8e2001aaf7b88dfa27a1 (patch)
treee5dfecb0c1396af290f5ee9848a49d802eb8e771 /make/scripts/tests-solx64.sh
parent733cc83bf15815102c8d745d5f912855354f818b (diff)
Simplify Animator* Synchronization: Remove barrier 'stateSync' and favor simple 'synchronized' on Animator for field-get, which is already used in most methods
Utilizing a 2nd synchronization object 'stateSync' besides the main sync object, Animator itself, is hard to maintain. It's performance advantages for querying states ae questionable and may even introduce bugs. Use synchronization on Animator instance for all field read/write access. Fix unsynchronized write access of 'animThread' in Animator.MainLoop.run().
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