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authorSven Gothel <[email protected]>2014-07-30 02:37:47 +0200
committerSven Gothel <[email protected]>2014-07-30 02:37:47 +0200
commitc8b99d197769eaec53c2def562c0ef3fc0e6a9d2 (patch)
treefed2c6e9c85ef313bbfa02db54e57d56298f0733 /make/scripts/tests-win.bat
parentd55f1061a64f92d702a7f218d2f866fa4d5fa9dc (diff)
GLContext: Don't map compatibility profiles to core profile if the latter are not available (restrict profile aliasing) ; GLProfile does this - Simplification.
GLContext shall not map compatibility profiles to core profile if the latter is are not available (restrict profile aliasing). If a user requests a straight GL3 core profile, don't answer with a compatibility profile, e.g. GL4bc. Hence this patch exposes the true GL profile situation more honestly the the user! User can already query profile mappings via GLProfile, i.e. - GL2GL3, - GL4ES3, or via - getMaximum - getMaxFixedFunc - getMaxProgrammable - getMaxProgrammableCore This also fixes an issue when a user requests 'getMaxProgrammableCore' but would receive a GL4bc profile.
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